Desertor Posted February 12, 2015 Share Posted February 12, 2015 Well, after a somehow confusing episode involving arty, smoke and close range encounter among two main battle tanks lasing and firing like mad my Abrahams, HQ of the whole task force ended inside a two storied house... I was playing RT in one of the stock scenario. First time it happened to me in 14 years of CM... And sure I saved the file. 1 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 12, 2015 Share Posted February 12, 2015 Screenshots or it didn't happen! 0 Quote Link to comment Share on other sites More sharing options...
vyrago Posted February 12, 2015 Share Posted February 12, 2015 Abrams....not Abrahams. 0 Quote Link to comment Share on other sites More sharing options...
panzersaurkrautwerfer Posted February 13, 2015 Share Posted February 13, 2015 Abrams....not Abrahams. Totally a massive pet peeve of mine. I had a BMP2 wind up inside a house, I'd assumed it was a glitch, I did not see it arrive, and it was struck by 125 MM and exploded before I could interact with it. 0 Quote Link to comment Share on other sites More sharing options...
Desertor Posted February 13, 2015 Author Share Posted February 13, 2015 Mine is unable to shot or move, I will try to dismount and see if I can figure out a way to take a pic of the Abrams, 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted February 13, 2015 Share Posted February 13, 2015 I gotta see this. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Desertor Posted February 13, 2015 Author Share Posted February 13, 2015 Mord, you want the file? 0 Quote Link to comment Share on other sites More sharing options...
Desertor Posted April 2, 2015 Author Share Posted April 2, 2015 Here you are... 0 Quote Link to comment Share on other sites More sharing options...
Sixxkiller Posted April 2, 2015 Share Posted April 2, 2015 In Los Angeles I would kill to be able to park in a building. 2 Quote Link to comment Share on other sites More sharing options...
Sublime Posted April 3, 2015 Share Posted April 3, 2015 Desertor I wish I could have my T90s do that - they'd be javelin proof. However seeing as how the Abrams is a rolling death machine in almost all of my battles I feel bad for you, that tank is basically useless. Mission kill by housing. 1 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted April 3, 2015 Share Posted April 3, 2015 Desertor, Now, that's a HIDE command for tanks if ever I saw one! With your proof of a problem firmly in hand, I'm sure BFC will start delving into what happened and why. In CMx1, if you first placed a gun on the ground, followed by a house over it, you could have a gun inside a house. That was cool, but it was also deliberate. What happened to your Abrams was neither cool nor deliberate. Am very glad you took that screen shot. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
Desertor Posted April 3, 2015 Author Share Posted April 3, 2015 It is to late to investigate anything, I did erase the file already,,, 0 Quote Link to comment Share on other sites More sharing options...
Jargotn Posted April 5, 2015 Share Posted April 5, 2015 Something similar happened to me in CMFI some time ago. I drove a tank (either the Tiger or the Ferdinand, I can't remember) through a city with very small alleys and it somehow ended up driving through a house. I have to look if I can find a screenshot somewhere... 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted April 6, 2015 Share Posted April 6, 2015 It is a glitch that can happen. but playing a ton of games since CMBN came out and I have only ever had it happen once to me where I had a halftrack get stuck inside a house. Managed to drive in but useless there after I also had a AT gun get stuck in a wall once also. ( I similar glitch) As for reporting it , you can. But I doubt anything would be done about it, since this bug has always been there but is rare, so likely too much effort for what would be hard to fix. 0 Quote Link to comment Share on other sites More sharing options...
NukeItFromOrbit Posted April 6, 2015 Share Posted April 6, 2015 Nice one, never encountered this glitch myself. The weirdest glitch I've ever seen in any CM game was when in some Shock Force campaign mission the whole map exploded like some sort of tactical nuke went off. I wish to God I had saved some screenshots of that. One giant crater with several scattered burning vehicles in it, no building left standing (although the foundations/rubble were floating above the the crater). IIRC I had thirteen men left alive maybe, Syrians had four or so. 0 Quote Link to comment Share on other sites More sharing options...
Kraft Posted April 6, 2015 Share Posted April 6, 2015 (edited) somewhat offtopic but is it a bug if a tank is able to drive through a tank that got blown up on a bridge? I'm somewhat annoyed because I thought killing a tank on a small bridge would block it off...atleast to other tanks, welp guess I'm wrong - feature or bug? Edited April 6, 2015 by Kraft 0 Quote Link to comment Share on other sites More sharing options...
womble Posted April 7, 2015 Share Posted April 7, 2015 somewhat offtopic but is it a bug if a tank is able to drive through a tank that got blown up on a bridge? I'm somewhat annoyed because I thought killing a tank on a small bridge would block it off...atleast to other tanks, welp guess I'm wrong - feature or bug? Feature. The game can't depict "pushing", which might well be employed to shift a wreck that was blocking the way, so vehicles are allowed to "wriggle" through some gaps that they otherwise wouldn't fit down. This also helps with managing the AI, since it wouldn't be able to adapt and would, in the case of a blocked bridge, just end up with everything that was supposed to cross that bridge mired in a massive traffic jam on their side of the blockage. 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted April 9, 2015 Share Posted April 9, 2015 womble, But isn't a massive traffic jam the usual effect of a blocked choke point in the first place? Could've sworn such places have been shelled and bombed since at least WW I. Also, I recall that in CMx1 we could push lighter vehicles out of the way. Thus, a tank could push aside, for example, a wrecked halftrack. Wonder why we can't do so now? Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
womble Posted April 9, 2015 Share Posted April 9, 2015 womble, But isn't a massive traffic jam the usual effect of a blocked choke point in the first place? Could've sworn such places have been shelled and bombed since at least WW I. Also, I recall that in CMx1 we could push lighter vehicles out of the way. Thus, a tank could push aside, for example, a wrecked halftrack. Wonder why we can't do so now? Regards, John Kettler Of course traffic jams happen when there's an unforseen obstacle. But when a bridge gets blocked, human commanders don't have to just keep piling up the vehicles at the entrance to the bridge. They can stop them short of the bridge, in cover or even defilade. They can change their plans to put more weapons on overwatch, suppress any defenders in LOS of the bridge and make clearing the blockage safer, or divert to an alternate crossing point. If the AI plan has an order for one or more groups to cross the bridge, they will just mill about directly behind the blockage, or directly behind the vehicle(s) between them and the blockage. Any infantry will cross the bridge, stripping themselves of their rolling support. Unless the alternate crossing is very close indeed to the originally selected line of advance towards the next order waypoint, the AI will not redirect its forces. And still, there are expedient methods of clearing the blockage which the engine cannot currently support. 0 Quote Link to comment Share on other sites More sharing options...
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