Badger73 Posted July 21, 2017 Share Posted July 21, 2017 @DougPhresh Consider posting to The Scenario Depot III - http://www.thefewgoodmen.com/tsd3/ On the lower left, "Request to become an Author". Once granted, you should be able to upload each and all, one at a time with individual comments. Please keep us posted. 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted November 27, 2017 Share Posted November 27, 2017 (edited) So how do we convert maps now? They all seem to crash on conversion and rename in CMBS editor. Edited November 27, 2017 by Artkin 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted May 2, 2021 Share Posted May 2, 2021 On 2/3/2015 at 12:56 PM, kohlenklau said: Hey Steve, I would like to ask if this is something we can get eventually. A utility like RezExplode and RezPack that is created to help the customers make maps. It loads certain files and strips away the family specific issues that jam up the process. Deletes the buildings and flavor objects. But retains the elevations and basic common terrain and farts out something that can be then edited into a scenario. Maybe it could retain the AI? A radio button? Maybe it could not... Well "Don Steve-o", can we come to an agreement to help cooperation among the 5 families? http://i1272.photobucket.com/albums/y398/retiring2texas/godfather_zps84bfedc2.jpg THE POST THAT STARTED THE CRAZE.... WE HAVE BERLIN IN CMCW NOW BUDDY A TOOL WOULD CLEAN THE PROCESS UP THOUGH 1 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 3, 2021 Author Share Posted May 3, 2021 (edited) @Artkin Wow! Thanks for letting me know. I feel awesome when I see that something I did long ago here in the forums actually has finally mattered here in CM world! Edited May 3, 2021 by kohlenklau 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted May 3, 2021 Share Posted May 3, 2021 @kohlenklau Yes man you fought ferociously for our slice of heaven. Can't forget @Scipio either. This guy is so divine he converts maps between totally different datasets. Thanks men! 0 Quote Link to comment Share on other sites More sharing options...
jens703 Posted May 17, 2021 Share Posted May 17, 2021 On 2/5/2015 at 8:37 AM, Rokko said: I just tried it out and was able to open the CMRT scenario Gog and Magog in CMBS' editor without problems, I did only delete the OOBs beforehand. It wasn't the 10th byte I had to change, though, but the 34th (or 32nd if you are counting from zero). It is the first pair of numbers in the 2nd row, it was 08 and I changed it to 0A. So it's: 00 CMSF 02 CMA 04 CMBN 06 CMFI 08 CMRT 0A CMBS Correction: Its probably not the 32nd byte either but rather the 31st and 32nd byte together, unless BF wants to stop making CM games in the near future. Together they form the 16th hex value, or the 0x10 adress, which is where the number 10 comes from If anyone is interessted in converting a map to CMCW: it's " 12 CMCW" Jens 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted May 18, 2021 Share Posted May 18, 2021 @jens703feel free to check out my thread if you are interested in converting.. 0 Quote Link to comment Share on other sites More sharing options...
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