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"We shall defend our island, whatever the cost may be, we shal fight on the beaches, we shall fight on the landing grounds, we shal fight in the fields and the streets, we shall fight in the hills; we shall never surrender."

- Winston Churchill 

RhtUGaK.png

Mods Being Used:

1 - http://cmmodsiii.greenasjade.net/?p=5758

2 - http://cmmodsiii.greenasjade.net/?p=5627

3 - http://cmmodsiii.greenasjade.net/?p=5635

4 - http://cmmodsiii.greenasjade.net/?p=5769

5 - http://cmmodsiii.greenasjade.net/?p=5570

6 - http://cmmodsiii.greenasjade.net/?p=5371

 

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Charge of the stryker brigade campaign, mission 1.

The barret Sniper team with overwatch over the river protecting the scouts flank spot a Russian soldier, most likely a team leader, scaning with his binoculars.

They decide to open fire. Its a 698m shot.

Fire.....target down. One shot, One kill. Good job.

5a7f5faabc145_sniper1.thumb.jpg.efd9d04ddaafa9c154ed338a535c2886.jpg

 

sniper 2.jpg

sniper 3.jpg

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A PBEM game from about two months ago. Long overdue for release. Working subtitles as well if you have trouble understanding me on the mic. Enjoy.

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Very nice AAR and entertaining video.  Liked the way you explained the thinking behind what you were doing and when and why you "broke the rules" at times.

I quite like Brighton as well.

Edited by Erwin

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19 hours ago, Erwin said:

Very nice AAR and entertaining video.  Liked the way you explained the thinking behind what you were doing and when and why you "broke the rules" at times.

I quite like Brighton as well.

Thanks, it's rare for me to get such an infantry heavy battle going in Black Sea and I definitely was in the mood for one.

GxkePvK.png

VrI4Aq6.png

 

 

Edited by Rinaldi

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@Rinaldi Great AAR and I love all the low down with the infantry views.That's how I play the game and how I like to see it.

When making this scenario I weighted the balance in favour of the Russians attacking as AI which does mean in H2H that the defender has a very tough job and is unlikely to win. Regardless it looks like you both made the best use of the assets available, and as you say it does show how much of a meat grinder modern warfare is.

 

P

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Posted (edited)
14 minutes ago, Pete Wenman said:

@Rinaldi Great AAR and I love all the low down with the infantry views.That's how I play the game and how I like to see it.

When making this scenario I weighted the balance in favour of the Russians attacking as AI which does mean in H2H that the defender has a very tough job and is unlikely to win. Regardless it looks like you both made the best use of the assets available, and as you say it does show how much of a meat grinder modern warfare is.

 

P

Yeah we figured pretty early it was definitely too weighted in the attacker's favour: while I certainly think the Defenders can win, given the plethora of anti-tank weaponry, it would take patience, skill and a few lucky breaks. We're pretty open in our group about playing imbalanced matches (I in particular adore playing as the Syrians in SF, regardless of their chances), and your map shows challenges are abound even when you have everything you need to win. Really captures the strengths of H2H. 

You poured a lot of love into that scenario and it shows.

Edited by Rinaldi

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Posted (edited)
23 minutes ago, Rinaldi said:

it would take patience, skill and a few lucky breaks

^^^ This

23 minutes ago, Rinaldi said:

You poured a lot of love into that scenario and it shows.

Thanks.

Interesting fact is that this map is a reworking of a CMSF map I did (not a game release map, but it was available on the repository) and while being a very close match in the editor the look is totally different due to the terrain tiles and game enhancements of BS over SF.

 

P

Edited by Pete Wenman

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