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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
agusto

Unofficial Screenshots & Videos Thread

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Frankster65,

Also, was this vs AI, a PBEM, or did you hotseat it and play both sides in order to show us the engagement? You definitely have your act together as a combat commander. Most puissant.

Regards,

John Kettler

Edited by John Kettler

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I didn't realize I had pooched the resolution by accident until I had recorded most of the footage, apologies. The scenario is by the brilliant @SeinfeldRules and links to it are in the description.

Edited by Rinaldi

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On 2016-07-26 at 2:58 AM, sburke said:

It was bound to happen sooner or later..... These men were told to recon the area up the road.  Friggin fresh out of boot camp and what are they doing...PokemonGo.  Recon means hunt for Pikachu?  WTF?!

 

PokemonGo_zpsoh4cryal.jpg

"Hey is that a Pokeball over there? I'm going over to fetch it ... wait, wait...GREEEEENAAAAADE!!!! Booom!"

The new Russian ploy - disguising grenades as Pokeballs :D

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Nice ambient occlusion :)
I would also know if it's a post processing effect or if it's a flag of nvidia inspector (or ati).
Currently I'm using reshade but I'm not good with it, so the effects are not so good :rolleyes:

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It's reshade 3 beta. Turn on MXAO, then tweak samplingdistance to something lower than default (since objects in the game are so small) to avoid stuff like black walls etc and increase sample count for more detail. Additionally turn on indirectlighting for some global illumination like shading. Performance hit is fairly small and unlike reshade 2 no transparent trees issue

Edited by kraze

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10 hours ago, kraze said:

It's reshade 3 beta. Turn on MXAO, then tweak samplingdistance to something lower than default (since objects in the game are so small) to avoid stuff like black walls etc and increase sample count for more detail. Additionally turn on indirectlighting for some global illumination like shading. Performance hit is fairly small and unlike reshade 2 no transparent trees issue

Could you please post your config?  I'm having trouble getting it to do anything.  I want my game to look as beautiful as your screenshots!

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bvD108l.jpg

 

Here's a MXAO config for Reshade 3 beta 9 (current)

http://pastebin.ca/3723134

After you've installed Reshade 3 for CMBS and created any config for it through in-game interface (shift+f2) just open <yourconfigname>.ini in games folder and replace default [MXAO12b.fx] with the one linked

iMXAOSampleCount - lowering this decreases performance hit, but also decreases AO quality. And vice versa

fMXAOAmbientOcclusionAmount - increasing this will increase the darkness of the AO shadows

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Thanks!  I learned that changing these settings, and even changing the object quality in-game doesn't affect my framerate at all!  

From a game of Ambush! I played with my friend (I lost):

MfZYw65.png

zdPbfGC.png

wwhMCG9.png

 

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On 9/27/2016 at 2:44 PM, kraze said:

It's reshade 3 beta. Turn on MXAO, then tweak samplingdistance to something lower than default (since objects in the game are so small) to avoid stuff like black walls etc and increase sample count for more detail. Additionally turn on indirectlighting for some global illumination like shading. Performance hit is fairly small and unlike reshade 2 no transparent trees issue

Thanks for the info! I got the program and I've had fun tweaking the settings to see what things look like. I can see myself sinking a decent amount of time into getting things to look just the way I want them. Thanks!

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3 hours ago, HerrTom said:

Thanks!  I learned that changing these settings, and even changing the object quality in-game doesn't affect my framerate at all!  

From a game of Ambush! I played with my friend (I lost):

<snip>

 

Stunning. Mind sharing your config with us for this?

 

 

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I would edit my previous post, but I can't figure out how.  Here's a few more with more exciting content:

Zs5Q5Rx.png

A Russian observation team guides air strikes on Ukrainian positions

CEZruob.png

A Russian platoon assaults across a rail bridge

rZYfwaz.png

A Russian tank platoon under artillery fire

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These screenshots are stunning.  But, I don't understand what one is supposed to do re "Reshade 3 beta 9" to achieve this visual effect. 

Is this something that non-programmers should avoid messing with??

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6 hours ago, Erwin said:

These screenshots are stunning.  But, I don't understand what one is supposed to do re "Reshade 3 beta 9" to achieve this visual effect. 

Is this something that non-programmers should avoid messing with??

I'm no programmer myself, so hopefully it's not too difficult to do ;)

First, you download the reshade (http://reshade.me/) distribution

Then, I wrote a quick tutorial for you here.  If you need more help, don't hesitate to PM me.

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10 hours ago, HerrTom said:

I'm no programmer myself, so hopefully it's not too difficult to do ;)

First, you download the reshade (http://reshade.me/) distribution

Then, I wrote a quick tutorial for you here.  If you need more help, don't hesitate to PM me.

Re the link, I got:

The website declined to show this webpage

 HTTP 403
 
 

Most likely causes:

  • This website requires you to log in.
 

What you can try:

 

 

Go back to the previous page.Go back to the previous page.
 

 

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On 28/09/2016 at 8:00 PM, HerrTom said:

Thanks!  I learned that changing these settings, and even changing the object quality in-game doesn't affect my framerate at all!  

From a game of Ambush! I played with my friend (I lost):

MfZYw65.png

zdPbfGC.png

wwhMCG9.png

 

Were you ambushing or being ambushed? :) Excellent screenshots BTW

 

Edited by George MC

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