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Isaac2468p7

Steam Version

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Hi there, 

 

I was wondering whether Battlefront.com supports the Steam release or whether it is only handled by Akella, also just on a side not is there any way to fix the very fast paced "wobble" of the ocean when the PT Boat is in motion? I've noticed I'm not the only person with the problem as YouTube videos have similar "wobbly" water.

 

Thanks very much!

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I'm not absolutely sure on this, but I believe that the Steam release of PT Boats is Akella's support responsibility. Battlefront is listed as the 'publisher' of the game, but I don't believe it was involved with the Steam release of the game. Unfortunately I'm not sure how easy it may be to contact Akella support regarding the PT Boats series.

 

The last patches for PT Boats came out in Dec. 2010 (with the Steam release being fully up-to-date at the time of publishing for that distributor), so there is no further development/patch work being done on the game.

 

I'm not particularly knowledgeable about the 'wobble of the ocean'. This could be just the way that the water displays as programmed or it may possibly be some issue with a video driver or setting, I'm not sure. Is there a particular YouTube video that shows this effect ? Do you see it in this particular game play trailer ?:

 

http://youtu.be/taE9YnGE17k

 

Is the game being run in DirectX 9.0 or 10 mode ?

Edited by Schrullenhaft

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Thank you for the quick reply! Ah okay, that's alright. The main issue that still seems to plague the steam release is that in DirectX 10 mode the game crashes after it loads ships, it is a very common issue and I was looking for a fix.

Otherwise, the "wobble" of the ocean or more like a vibration, and can be seen in this video https://www.youtube.com/watch?v=9TUkhcebdJE in the early moments between 10-50 seconds. The water vibrates quickly and I have this issue to a more severe extent, perhaps a physics issue? While it's not major it is quite distracting and doesn't seem to occur in the gameplay video you provided.

The game is running in DirectX 9.0c mode.

 

Thanks very much!

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