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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
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fry30

Is anyone interested in WW1 scenarios?

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I imagine that it might be fairly easy to put together some scenarios. I have a World War I scenario that I for the life of me have no idea the author is. I might have made it in some drug induced daze, or perhaps one of you fine gentlemen did it. Either way, I've been messing around with different elevations and either placing trenches in the editor or road tiles in the middle. I figure for units you could just use some of the larger rifle squads that don't have a lmg or submachine gun. I've been reading Archibald Barwick's diary as of recently, a great read by the way and available online for free.

I have a few scenarios in my head that I would like to create. Maybe a bit of Gallipoli with some ANZACS... a small unit action in one of the forts at Verdun. Actions around Passchendaele. I am thinking about perhaps messing around with some of the terrain files, but I'm not sure what I want to include yet.

Using the map swap utility, available somewhere online, I figure we can make maps for either CMBB East Front, and/or we fudge the troops nationalities, and CMAK with most of the combatants fighting under their own flag.

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My last question is, has anyone ever attempted this. I've tried to find WW1 scenarios, and aside from the one I have on my computer, that's perhaps the only one I've "found". Any info would be awesome!

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Fortunately it's a lot easier to do a CM1 map and scenario. So, why not give it a go and post it at Repository or CMMODS and then you'll see how may people try it.

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Yes, I think I am going to do that. Seeing as it is, however, that you have been here since, jeez, 2001, do you remember any CMx1 World War 1 scenarios? Like I said I do have one on my HD, and I honestly don't know if I picked it up at GAJ's site or put it together myself, but even if I didn't create/edit it, it doesn't really have much to it. Perhaps I'll upload it here. It is a heck of a map, with a great load of trenches (you have to play it as a scenario, unfortunately no QBs as the map takes great advantage of trench "units"). I think this engine is good for a WW1 game as you are really abstracting a lot of the game with regard to aesthetics.

Anywho... I might just post what I have, and hopefully I am not just re-posting up someone else's work. But if anyone stumbles across this end of the forum, I ask YOU!->

Have you heard of any WW1 type mods for CMBB or CMAK? !!! The dreaded boche await!

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I have one, but I really need to fine tune it with briefings and other small polishes. I'd say its about as good as you can get without adding any graphic mods. I want a Passchendaele type of look so I set it in the rain, which would also account for some areas that appear flooded. I think its fairly neat, and although I still can't remember putting it together, I'll try and get around to fixing it up and posting it here.

* I still feel kind of guilty about the map's author. If I did do it, however, I put the damned Germans as attacking. I'd rather have the allies have a go at it, but for now it appears to be Germans and Anzacs on the Western Front. As the trenches are basically 99% of the work, I don't think I'll be getting around to switching out all the trenches or find a working alternative any time soon.

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