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Jorge MC

Combat mission Red Thunder Cross of Iron

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That's the best little video I've seen. Great that you use close-ups and no casualty graphics. Talk about "the whites of their eyes". I didn't realize how well the eyes of the troops are modeled. You have talent as a movie director, mate.

Any chance you can upload the music in a file we can use in the game?

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hope this works

1. Little John

He has gone

Out to see the world alone

Staff and hat,

Look at that,

He's one happy cat.

But his mommy cries a lot

Now she has no Johnny got.

"Fortune find,

But you mind,

Come back to your kind."

2.Seven years,

Joy and tears,

John in many lands appears.

Then he thought

That he ought

To go home and got -

But now he's no Johnny small,

No, he is now big John tall.

Tall and tanned,

Face and hand.

Will they know this man?

3. One, two, three

Pass and see,

Don't know who this man might be.

Even Sis:

"Who is this?"

Knows not who he is.

Then along comes mother dear,

Barely sees his eyes so clear,

Says: "My son,

Welcome home,

God bless you my son."

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German

1. Hänschen klein

Ging allein

In die weite Welt hinein.

Stock und Hut

Steht im gut,

Ist gar wohlgemut.

Aber Mutter weinet sehr,

Hat ja nun kein Hänschen mehr!

"Wünsch dir Glück!"

Sagt ihr Blick,

"Kehr' nur bald zurück!"

2. Sieben Jahr

Trüb und klar

Hänschen in der Fremde war.

Da besinnt

Sich das Kind,

Eilt nach Haus geschwind.

Doch nun ist's kein Hänschen mehr.

Nein, ein großer Hans ist er.

Braun gebrannt

Stirn und Hand.

Wird er wohl erkannt?

3. Eins, zwei, drei

Geh'n vorbei,

Wissen nicht, wer das wohl sei.

Schwester spricht:

"Welch Gesicht?"

Kennt den Bruder nicht.

Kommt daher die Mutter sein,

Schaut ihm kaum ins Aug hinein,

Ruft sie schon:

"Hans, mein Sohn!

Grüß dich Gott, mein Sohn!"

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It is also sung in the German version of '2001: A Space Odyssey' by HAL-9000 when he gets disconnected.

Don't know if there is any connection. :)

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Fantastic video :) you are a tallented director :)

What is the mod for that T-34 sounds with loud tracks effect ?

P.S.

This video shows at 1.20 and 2.15 that currently in CMRT reaction time of tanks (time between noticing a target and shooting)

looks and feels quite unrealistic. Shooting just after the tank has stopped looks and feels quite unrealistic too.

There should be some minimum time after the tank has stopped, before it can fire - time for stabilising the whole tank, to stop rocking on it's suspension after braking

and then for the gunner to elevate/depress the gun which in every tank was done with hand cranking and wasn't very fast.

Also when a tank is reversing, there should be a 1-2s pause before it can move forward again - changing the gears is not instant. Same for changing from forward to reverse.

Here the Tiger reverses and in split of second moves forward again.

It's not so important for realism from tactical point of view - but it would look much more natural and create a better feel of immersion and "feel of realism" too.

In above video in 0.50 tank maneuvers (reverse, forward) so fast that it looks not natural.

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Fantastic video :) you are a tallented director :)

What is the mod for that T-34 sounds with loud tracks effect ?

P.S.

This video shows at 1.20 and 2.15 that currently in CMRT reaction time of tanks (time between noticing a target and shooting)

looks and feels quite unrealistic. Shooting just after the tank has stopped looks and feels quite unrealistic too.

There should be some minimum time after the tank has stopped, before it can fire - time for stabilising the whole tank, to stop rocking on it's suspension after braking

and then for the gunner to elevate/depress the gun which in every tank was done with hand cranking and wasn't very fast.

Also when a tank is reversing, there should be a 1-2s pause before it can move forward again - changing the gears is not instant. Same for changing from forward to reverse.

Here the Tiger reverses and in split of second moves forward again.

It's not so important for realism from tactical point of view - but it would look much more natural and create a better feel of immersion and "feel of realism" too.

In above video in 0.50 tank maneuvers (reverse, forward) so fast that it looks not natural.

have you try Red orchestra 2 tank driving? everything that you saying is well simulated in that game the track sounds from High Quality Sound 1.5, by manolito

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