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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
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Mortarman Deke

Just Uploaded a New Mission for the T-55A

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This is a new mission for the T-55A set in the level 12 Defense mission map from the T-72 BOF campaign series of missions. This one has been uploaded to the Battlefront Repository, and will be available for download as soon as the administrators review and post it to the site.

The cache file is: Infantry Support t55.ca

The script file is: InfSuppt.pd

In this mission your T-55A is tasked with providing direct fire support for an allied infantry squad advancing on a farm to the southeast of an important motor transport repair facility.

Intell reports that an enemy light armored reconnaissance detachment has recently captured the abandoned farm to the southwest of an allied motor transport repair facility. An allied infantry squad fortified with RPG-7's is currently on patrol through the village to the southwest of the same motor transport facility. This infantry squad has been given orders to retake the abandoned farm and destroy the enemy light armored recon force. You initial orders are to head south toward the farm, and engage it with OFS and machine gun fire. Destroy as much of the light armored recon force as you can as the allied infantry squad approaches the farm from the village.

Command is concerned that the enemy light armored force has already gathered intell on our forces in the area and communicated this to their command. After driving out or destroying the light armored recon force, you should anticipate an organized enemy counter attack. Your orders also include supporting the allied T-55A's and the stationary forces around the motor transport facility with repelling the enemy counter attack.

Enemy forces consist of the following: a light armored force including a BRDM-2, an MTLB, and an infantry squad, a tank platoon of 3 Leopard-1A4 tanks, a mechanized infantry force including a Shturm-S, an MTLB, and an infantry squad, and a flight of Mi-8 helicopters.

Allied forces (in addition to your T-55A) consist of the following: an infantry squad fortified with RPG-7's, 2 T-55A tanks, a mechanized infantry force including a Shturm-S, an MTLB, and an infantry squad, and 2 Sprut-B heavy anti-tank guns.

Keep an eye out for the Mi-8's and the Leopard's. The helicopters are more than capable of destroying your T-55A with their rockets even with setting the player's tank armor to 2.0. I found this to be a pretty enjoyable and challenging mission. I hope you do too. Enjoy!

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I just played this one again, and got taken out by one of the enemy Leopard tanks. After which during the post mission 3-D fly through I got to watch the allied Sprut-B gun crews in action against enemy forces, and got to see a Shturm-S vs Shturm-S dual. The allied one ended up winning that, but got knocked out shortly after by an enemy RPG gunner rushing the allied Motor T facility. In the end, allied forces ended up winning, but it came down to one of the allied infantry officers in a shootout with two enemy riflemen and an RPG gunner at close range. The officer was able to shoot and kill all three with his handgun. Pretty intense. All of that I was able to watch during the post mission 3-D fly through.

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