Rambler Posted November 23, 2013 Share Posted November 23, 2013 I've had these laying around my hard drive for a quite awhile, and I thought I would upload them. They're at CMMODS. No Zeltbahn-1 (CMBN 2.X): Removes the horizontal zeltbahn model, which appears at shoulder height on the German troops. All other zeltbahns will still appear in the game. CMBN 2.X only. Simple Red Cross: As the title says. Grass Tweak: Makes the distant ground texture identical to the map grass texture for a more seamless look. It also slightly changes the hue of both the distant ground and map grass texture. For use with stock terrain textures. 0 Quote Link to comment Share on other sites More sharing options...
Erwin.Rommel Posted November 28, 2013 Share Posted November 28, 2013 thanks for your good mod, but it seems there is a little bug with the no zeltbahn mod, when I installed this,most of the zeltbahn at shoulder height disappeared as intended, but a few soldiers still got zeltbahn with dark color at the shoulder height and the model flickers or disappear and re-appeared if you see from some certain distance and angel. don't know why, it seems something wrong with the alpha channel. You can check this in the mission platoon patrol 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted December 4, 2013 Author Share Posted December 4, 2013 Hey Erwin, unfortunately I'm not seeing this issue at all on my end. I took a look at the Germans in Platoon Patrol, as well as a couple other scenarios, and there weren't any issues with the no zeltbahn mod. It sounds like it may be conflicting with another mod. Try putting three or four z's in front of the filename so that it loads last. Anyone else run into this issue? 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted December 4, 2013 Share Posted December 4, 2013 I have a similar issue at my end...when fixin the view to a unit and with zoom factor of 1.4 or more, if then you turn around them (by pressing "q" or "e" or with the mouse) the zeltbahn will appear and dissapear in a moment time...redrawing issue i think. 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted December 7, 2013 Share Posted December 7, 2013 what you said...add zzzzz at the begining and problem solved 0 Quote Link to comment Share on other sites More sharing options...
Nick Legh Posted December 17, 2013 Share Posted December 17, 2013 No problems the zeltbahn mod on my game version (latest). Very good simple mod. Does it work for the SS lads too? Regards to all 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted December 17, 2013 Share Posted December 17, 2013 Was zeltbahn not historically worn? 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted December 18, 2013 Share Posted December 18, 2013 Hister, fmhpov it is not a matter of history....for me it is just a "it doesn't make sense" feeling...sure when you are moving from one area to another, without expecting any combat, any combatant will carry whatever at soulder height. But when entering combat zone, where you are expected to run, jump and hit the dirt and again and so on and on, you will get rid of any "not fully fix" cargo moving and bumping at your back, even if it is as light as the part of your tent...having weights hanging at waist height is not as unconfortable (again fmhpov)... I think that is why i could not play US infantry and get myself inmersed... just cause of the "square school books carrier" back pack some GIs carried....just seeing that and i start to shake my head and feel it does not make sense... I hope that some day Rambler could give us another "that is right" feeling mod 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted December 19, 2013 Share Posted December 19, 2013 I think that is why i could not play US infantry and get myself inmersed... just cause of the "square school books carrier" back pack some GIs carried....just seeing that and i start to shake my head and feel it does not make sense... Oooookay, if you say so. Better not look at the British troops, because they're much the same way. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted December 19, 2013 Share Posted December 19, 2013 Ah soooooo, thank you for the explanation. 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted December 20, 2013 Author Share Posted December 20, 2013 Thanks guys, glad you were able to get that issue sorted. No problems the zeltbahn mod on my game version (latest). Very good simple mod. Does it work for the SS lads too? Regards to all Good catch. Checked the SS guys, and apparently it uses a different named model/texture; meaning it still appears. I'll put up an SS version this weekend. It works on all other formations, though. I hope that some day Rambler could give us another "that is right" feeling mod IIRC you did request that mod some time ago. It wasn't possible with CMBN 1.X, but is definitely doable with 2.X. I'll also upload a mod that gets rid of the GI's knapsack bookbag thing for you . 0 Quote Link to comment Share on other sites More sharing options...
Quintus Sertorius Posted December 20, 2013 Share Posted December 20, 2013 Good catch. Checked the SS guys, and apparently it uses a different named model/texture; meaning it still appears. I'll put up an SS version this weekend. It works on all other formations, though. Are you sure it works with Luftwaffe troops? I'll check again but I'm pretty sure I've seen it not working with LW infantry. 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted December 21, 2013 Share Posted December 21, 2013 great Rambler...hope they will work on 3.0...we are moving west guys!!!! 0 Quote Link to comment Share on other sites More sharing options...
Zane Posted December 21, 2013 Share Posted December 21, 2013 Rambler, On the first screen how do you get the camo helment to work? I just can't get any helment mod's to work? running CMBN-CW-MG Ver 2.12 Thank's for any info Lane 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted December 24, 2013 Author Share Posted December 24, 2013 Are you sure it works with Luftwaffe troops? I'll check again but I'm pretty sure I've seen it not working with LW infantry. Yep, it works on Luftwaffe troops as well. Rambler, On the first screen how do you get the camo helment to work? I just can't get any helment mod's to work? running CMBN-CW-MG Ver 2.12 That's actually just the stock helmet cover texture, as I'm not running any helmet or uniform mods right now. The game should periodically select it when it loads a scenario. It doesn't appear all of the time, though. 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted December 24, 2013 Author Share Posted December 24, 2013 Ok, here are some additional tweaks. Consider them stocking stuffers for this Christmas : No SS Zeltbahn-1 (CMBN 2.X): Removes the shoulder height zeltbahn from the SS troops. CMBN 2.X Only No US Packs (CMBN 2.X): Removes the M1928 or M1936 packs from the US troops. Each pack has its own brz, so you can choose which one, or both, to delete. CMBN 2.X Only. 0 Quote Link to comment Share on other sites More sharing options...
Zane Posted December 24, 2013 Share Posted December 24, 2013 Rambler, Thank's for your answer on my post about helmet mod. I think I found my problem. I had the Wehrmacht unit portraits Helmet Insignia Mod installed. I think that was causing any helmet mod I installed not to show up. I have a second install ver 2.10 and the helmet's mod work fine. Thank's again Lane 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted December 24, 2013 Share Posted December 24, 2013 merry christmas Rambler...petty i have nothing else to give you as a present but my sincere admiration...Thank you very much. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted December 24, 2013 Share Posted December 24, 2013 Thank you. BTW: I have a "no zeltbahn" mod (for non-SS I think) of yours dated 7/20/2011. Should that be deleted? 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted December 25, 2013 Share Posted December 25, 2013 Thank you Rambler for the lovely presents. I have been asking Santa for these...especially the removal of the US packs. Merry Christmas 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted January 9, 2014 Author Share Posted January 9, 2014 You're welcome guys, hope you're enjoying them. Erwin - Yes, that one can be deleted, since it's only for the 1.x version of the game. The mod that replaces that one is this. 0 Quote Link to comment Share on other sites More sharing options...
Hilts Posted February 16, 2014 Share Posted February 16, 2014 Hey Erwin, unfortunately I'm not seeing this issue at all on my end. I took a look at the Germans in Platoon Patrol, as well as a couple other scenarios, and there weren't any issues with the no zeltbahn mod. It sounds like it may be conflicting with another mod. Try putting three or four z's in front of the filename so that it loads last. Anyone else run into this issue? Hey Rambler, Yes I am still having problems exactly as described by Erwin.Rommel in the second post. Have four z's in front but makes no difference. I thought it may be the Wehrmacht uniform mod that I have but the same thing occurs with FJs and I don't have any FJ uniform mods. Curiously the SS mod that you did works fine and I DO have SS uniform mods! 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted February 26, 2014 Author Share Posted February 26, 2014 Hey Hilts, I checked the alpha channel and there are no problems with it. Still not seeing that error on my end. The FJ share the same zeltbahn bmp with both the Wehrmacht and LW troops, so it still might be the Wehrmacht mod conflicting with it. Couple things you can try is to first add more z's at the beginning of the filename. Secondly, the uniform mod you're using may have a several different versions of the zeltbahn bmp, in which case my mod wouldn't work since it contains only one file. The way to fix that is to rezexplode my mod's brz and copy/paste two to three more versions of the zeltbahn bmp. Number the extra files consecutively, e.g. "filename" 2.bmp ("filename" is the name of whatever the zeltbahn bmp is called). Rezpack those files and make sure the new brz loads last in your z folder. 0 Quote Link to comment Share on other sites More sharing options...
Hilts Posted February 28, 2014 Share Posted February 28, 2014 Hey Hilts, I checked the alpha channel and there are no problems with it. Still not seeing that error on my end. The FJ share the same zeltbahn bmp with both the Wehrmacht and LW troops, so it still might be the Wehrmacht mod conflicting with it. Couple things you can try is to first add more z's at the beginning of the filename. Secondly, the uniform mod you're using may have a several different versions of the zeltbahn bmp, in which case my mod wouldn't work since it contains only one file. The way to fix that is to rezexplode my mod's brz and copy/paste two to three more versions of the zeltbahn bmp. Number the extra files consecutively, e.g. "filename" 2.bmp ("filename" is the name of whatever the zeltbahn bmp is called). Rezpack those files and make sure the new brz loads last in your z folder. Thanks for the advice mate. Tried all that and it seems to have fixed the problem at least on most scenarios. Cheers and thanks for the neat mod! 0 Quote Link to comment Share on other sites More sharing options...
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