Jump to content
Sign in to follow this  
kostka7

Bunker Issues

Recommended Posts

Two newbie questions about bunkers:

1. Can infantry enter an enemy bunker? It's just another building, so it seems they should be able to do so, but I can't make my guys do it, even though I think it's empty.

2. How can troops with demo charges knock out a bunker? The manual says they can throw charges if they are close enough, but how close is close enough? WHere is the "throw" command? Can they rush to the wall and set off a demo charge? How do they do that?

Thanks!

Share this post


Link to post
Share on other sites

think there may be a limit to how many can fit in the bunker,try splitting a team off.

demo charges are automatic,just move up to within an action square and they should blow it in time

Share this post


Link to post
Share on other sites
1. Can infantry enter an enemy bunker? It's just another building, so it seems they should be able to do so, but I can't make my guys do it, even though I think it's empty.

The engine handles them more like vehicles than buildings. And you can't enter them, very much like you can't commandeer an abandoned enemy vehicle.

2. How can troops with demo charges knock out a bunker? The manual says they can throw charges if they are close enough, but how close is close enough? WHere is the "throw" command? Can they rush to the wall and set off a demo charge? How do they do that?

They work like grenades, pixeltruppen will toss the demo charges at the bunkers, when distance is less than 30 meters (3 action spots).

Share this post


Link to post
Share on other sites
The engine handles them more like vehicles than buildings. And you can't enter them, very much like you can't commandeer an abandoned enemy vehicle.

.

Not very realistic disallowing commandeering of enemy vehicles. IIRC Oddball drove away in a Tiger. :D Woof Woof

Share this post


Link to post
Share on other sites

AFAIK demo charges have a range of only one AS. Grenades go farther.

The is no explicit command. Just park them close enough and they know what to do. IME a target order is counterproductive because they start to shoot at the bunker with their guns. Left on their own they make the better choice.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...