Thomm Posted July 26, 2013 Share Posted July 26, 2013 Very remotely related: The Close Combat series is about to abandon the strategic layer and goes back to a system which apparently is more similar to CMx2: From Wikipedia (Close Combat): In Historicon 2013, Matrix Games announced Close Combat: The Bloody First. This new game will depart from the strategic map of the previous installments in favor of a campaign similar to that of Close Combat III, although more dynamic. In the single player grand campaign the player will be carrying a force of the US 1st Infantry division through three campaigns: Tunisia, Sicily, and Normandy. The game is expected to be completed in 2014 and will feature a 3D-top down view. Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
M1 Garand Posted July 26, 2013 Share Posted July 26, 2013 Very remotely related: The Close Combat series is about to abandon the strategic layer and goes back to a system which apparently is more similar to CMx2: From Wikipedia (Close Combat): Best regards, Thomm From what I got from it is that The Bloody First will be like CC3 and Gateway to Caen will be like the recent ones. 0 Quote Link to comment Share on other sites More sharing options...
choppinlt Posted August 1, 2013 Author Share Posted August 1, 2013 Hey I forgot to mention something in my initial post. I am of course looking for volunteers for software developers, but I forgot to mention that I can use the services of a graphic designer for COO as well. In fact I can put a graphic designer to work on a number of things right now. Just see my original post for contact information. Remember, this project is going to take a community effort to work, so feel free to keep joining the COO forum. -Matt 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted August 1, 2013 Share Posted August 1, 2013 How feasible is using an adapted Combat Mission Campaigns for this? It was fairly well along (albeit for CMx1) if I recall. 0 Quote Link to comment Share on other sites More sharing options...
Albe Pavo Posted August 2, 2013 Share Posted August 2, 2013 I'm definitely in! Great to hear! A very important question: there will be a multiplayer option? The only thing is missing in Combat Mission is a way to link up multiplayer battles, it will be GREAT to have an operational game to play in someway (PBEM?) against a friend!!! 0 Quote Link to comment Share on other sites More sharing options...
choppinlt Posted August 4, 2013 Author Share Posted August 4, 2013 benpark, sorry for the slow response. In short, it does not appear to be feasible to use what has been done for CMC for this project. -Matt 0 Quote Link to comment Share on other sites More sharing options...
fry30 Posted August 22, 2013 Share Posted August 22, 2013 Anddddddd off topic. Golden Monkey by Victory is the holy grail of beers. I think its something like 12.5% alcohol. Haven't seen it in New England in years. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted September 19, 2013 Share Posted September 19, 2013 Golden Monkey! YES. I loved the 6 pack I bought. And that is the latest post here in almost a month. Wow. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted September 19, 2013 Share Posted September 19, 2013 Golden Monkey! YES. I loved the 6 pack I bought. And that is the latest post here in almost a month. Wow. Well if you guys are chugging something at 12.5% I think I know why. 0 Quote Link to comment Share on other sites More sharing options...
Vet 0369 Posted September 21, 2013 Share Posted September 21, 2013 Anddddddd off topic. Golden Monkey by Victory is the holy grail of beers. I think its something like 12.5% alcohol. Haven't seen it in New England in years. You can buy Victory "sampler" 12 packs here on the North shore of MA. They include three each of the Victory beers. Golden Monkey is 9.something % ABV. In fact, I'm sipping one as I type this 0 Quote Link to comment Share on other sites More sharing options...
choppinlt Posted September 25, 2013 Author Share Posted September 25, 2013 I guess I gotta get me some of that! 0 Quote Link to comment Share on other sites More sharing options...
choppinlt Posted December 3, 2013 Author Share Posted December 3, 2013 I just wanted to mention that we are still looking for developers that may want to help with this project. I have a couple of developers I am talking with at the moment, but no final deal has been reached as of yet. I am also very interested in getting some graphic designers on the team. If you are interested in being part of this game, please email me. In the mean time, game design continues. Feel free to drop by the forum and find out more. -Matt 0 Quote Link to comment Share on other sites More sharing options...
Rokossovski Posted December 4, 2013 Share Posted December 4, 2013 Good to see things are still moving along. 0 Quote Link to comment Share on other sites More sharing options...
Zenomorph Posted December 4, 2013 Share Posted December 4, 2013 Apologies in advance if this is a poor question. I also haven't had time to read thru this whole thread. But I'm not clear re the goal of this project. There are TONS of third-party products that can be used as an operational layer for CMBN if one so chooses. Games like The Operational Art of War can even be further customized to your heart's content - you can even make the gameplay itself as simple or as complex as you want by adding "phases" per turn. Not trying to rain on anyone's parade. I'm asking bc I imagine I'm missing something. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted December 15, 2013 Share Posted December 15, 2013 Am hoping that we can get something that is much easier to use for an operational level than OAW. 0 Quote Link to comment Share on other sites More sharing options...
choppinlt Posted December 20, 2013 Author Share Posted December 20, 2013 Erwin me too! The initial goal is to produce a quality operational level game that will be tailored more to CM players. With that in mind, I am pleased to announce that coding is officially underway. I finally have had a breakthrough and I have 2 programmers with reinforcements on the way. Happy Holidays! -Matt 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted December 20, 2013 Share Posted December 20, 2013 Nice, something else to look forward to in the new year! 0 Quote Link to comment Share on other sites More sharing options...
Skwabie Posted December 23, 2013 Share Posted December 23, 2013 Erwin me too! The initial goal is to produce a quality operational level game that will be tailored more to CM players. With that in mind, I am pleased to announce that coding is officially underway. I finally have had a breakthrough and I have 2 programmers with reinforcements on the way. Happy Holidays! -Matt Tis good news:) Count me in as well when it goes KS 0 Quote Link to comment Share on other sites More sharing options...
scottie Posted December 31, 2013 Share Posted December 31, 2013 Just spotted this threat. Very interested. I understand the effort BF as a small developer puts into the modules but for me personally (IMO) I am finding it difficult to play these days. Additional CMx2 WW2 titles for me are all too similar (understanding many users love the addition of different vehicles and TOCs each module provides). An operational game sounds incredible if it can be made to work. 0 Quote Link to comment Share on other sites More sharing options...
Albe Pavo Posted January 9, 2014 Share Posted January 9, 2014 Agree, count me for KS!!! 0 Quote Link to comment Share on other sites More sharing options...
choppinlt Posted January 16, 2014 Author Share Posted January 16, 2014 Sounds great! Keep the comments coming and feel free to look at the COO forum. We are going to need all the support we can get when the time comes. As I stated earlier coding is under way, but it is REALLY early in the process. Right now we don't need KS, and the current strategy is to wait as long as we can to do a KS campaign. The more progress we have to offer people the more interest we can get, and we will also have a better idea as to what we will need for the final goal. 0 Quote Link to comment Share on other sites More sharing options...
lofty12 Posted February 21, 2014 Share Posted February 21, 2014 I would certainly pay money for something like this. Hope it works out. 0 Quote Link to comment Share on other sites More sharing options...
choppinlt Posted March 27, 2014 Author Share Posted March 27, 2014 While you all are anxiously awaiting CMRT, I posted a project update on the COO forum. Those that are interested come on over and check out the latest info. If you havn't applied to get in the forum, feel free to do so. -Matt 0 Quote Link to comment Share on other sites More sharing options...
spinkick Posted April 17, 2014 Share Posted April 17, 2014 please send me an invite when you get a chance, thanks! 0 Quote Link to comment Share on other sites More sharing options...
Glabro Posted June 8, 2014 Share Posted June 8, 2014 Yes, I'm interested in this, and will pay money to see a universal operation app on my devices. This will enable campaigns on both digital AND tabletop games, and I play and want to see campaigns on both. Don't forget to market the tabletop side of it! 0 Quote Link to comment Share on other sites More sharing options...
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