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Documenting uniform model/texture problems

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You can only edit your posts withing a certain time window.  I am not sure how long but its hours not days.  I believe the rational is to offer a time window to correct errors but not allow whole sale messing with the time line of a discussion.

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ok...let's try...

 

First CMFI:

 

 

All american infantry (Standard, paratroopers, rangers) with sprongfield (exepted the versions with telescopes)

 

 

Ahh...works...

 

Now CMN:

 

All infantry (standard, paratroopers, gliderinfantry), september 44, second bar-gunner.

 

Excellent, thanks. :) This same sort of problem exists with Soviet snipers in CMRT, FWIW. 

 

I will keep an eye out for this sort of problem with CM Bulge. 

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OK...got an other one:

 

CM Italy, full patched, all modules.

US-Infantry with greatcoat: the mp-ammo-pouches are reverse:

Thanks! It's something I'll also check for the upcoming CMFB release.

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And now something for the pedants and people with good eyes!

 

CMN with all Paches, Modules and the V-pack.

German troops, armed with StG44: the left ammo-pouch is to deep in the corpse of the soldier and barely visible

 

 

 

fallschirmjaeger.jpg

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And now something for the pedants and people with good eyes!

CMN with all Paches, Modules and the V-pack.

German troops, armed with StG44: the left ammo-pouch is to deep in the corpse of the soldier and barely visible

Good catch. I've filed a report about it. Thanks!

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Hi Luke,


I think there is no change in the appearance of the StG44-Ammo-Pouches with 3.12.

Was the bug-report too late to get included?

 

PS: I really like the new german squad-leader-uniforms! Would like to see the same for the allied forces!


Greetings, alex

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Hi Luke,


I think there is no change in the appearance of the StG44-Ammo-Pouches with 3.12.

Was the bug-report too late to get included?

Yes, it was submitted too late for it to make it into this patch.

Edited by LukeFF

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