Jump to content

AAR-AXIS - Clearing the Niscemi Highway


Recommended Posts

Or.. a primer on how not to use Italian forces.

A good battle plan that you act on today can be better than a perfect one tomorrow.

Patton

Okay so we have been playing this game for a bit, so in order for me to write this AAR I need to go back to the older files, so sorting the files by Oldest First I can quickly find the files I need:

7425682260_f17f1c6c59_b.jpg

Looking at the briefing screen... there are three objectives, the Orchards, the Hill, and the Villa. On the map I have a Platoon of R-35s and a Company of Italian Infantry, plus an HMG Platoon with 3 HMG teams, and a Mortar Section with 3 60mm mortars but short on ammunition.

7425682388_a1bc5406e5_b.jpg

Here is an overview of the very open terrain I have to maneuver over. The trick is going to be finding covered routes to help my advance so I am not moving through open terrain. If he has guns, MGs and artillery an advance by leg infantry through open terrain could be ugly.

7425878208_cba2030534_b.jpg

My R-35 Platoon I am sending to my right, to provide some fire support for my infantry assault on the first objective. Also I want to reconnoiter the treeline at the bottom of the hill, there is a gully down there and a small crossing location that would be nice to own so I could eventually conduct a flanking attack against the villa.

7425878014_8553781bdd_b.jpg

My first objective is to clear the Orchards objective. It looks like this position could provide a nice position from which to fire down into the Hill and Villa objectives. I'm certain this objective is defended, so I hope to bring a 2 or three prong attack onto it and clear it without taking too many casualties.

Here is my initial infantry plan of attack on the Orchard:

7425878150_d508d9bf6a_b.jpg

This is my first battle with these troops so I will be learning as I go.. hope I don't lose the entire force in the first few minutes. I get reinforcements in 15 and 25 minutes, I don't expect the real battle to start until they are all on the board. I just hope to attrit Normal Dude's forces enough by then to make my job easier.

Bil

Link to comment
Share on other sites

Wot? Still no scroll bars?

Here's the thing: a page system takes about half an hour to implement. A scroll bar system can take a good few days and still leave people annoyed that <typical scroll bar function> isn't implemented. It is rarely worth the headache unless it is going to be a large part of a UI. It certainly isn't worth giving up a few days worth of in-game features for purely for loading files IMHO.

Link to comment
Share on other sites

[i haven't read Bil's first post so I'm not cheating!]

The Italian soldier uniforms are still a work in progress, hence no screenshots of them. You'll see them soon enough. :)

The CMFI Pizza Guy Icon was Charles's idea of a joke while the real art was being made. ;)

Link to comment
Share on other sites

It is rarely worth the headache unless it is going to be a large part of a UI. It certainly isn't worth giving up a few days worth of in-game features for purely for loading files IMHO.

And of course, if it's never written, it'll never be a large part of the UI. There's a reason it's a standard in pretty much every modern UI: it's a useful function that you can use in lots of places once you've written it. And I believe you're exaggerating the difficulty. IMHO.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...