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Drozd effectiveness?


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A few questions about the Drozd on the T-64's and T-55's. Just testing them out.

When they fire are they abstracted visually as I can see no animation?

The wiki entry says they are only effective in a 60 degrees frontal arc, is this correct?

Also, are there a set amount of projectiles or do the have unlimited ammo in the game as it appears?

Thanks in advance.

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I was hoping someone would address this question too. Drozd is such a rare bird in the game that you can't really get a 'seat-of-the-pants' feel for its capabilities during gameplay, you need to do some dedicated testing on purpose-built test maps.

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I havn't really tested this exhaustively, just messed around a bit when I first bought the game but I can tell you:

1 There is no Drozd firing animation-you won't see Drozd rockets being fired. However, you can see the affects-RPGs will explode in mid air a couple of metres or so in front of the tank.

2 Yes, Drozd will only protec a narrow arc in front of where the turret is pointing.

3 I don't think the Drozd rockets are unlimited as I seem to remember it 'greying out' in the subsystems list after intercepting a number of RPGs. I'll have a look to see if I still have the test scenario later on and see if I can come up with some numbers.

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MikeyD,

That would depend on the ERP (Effective Radiated Power) of the radar and the atmospheric attenuation curve at the operating frequency of the radar. Let's see...http://ops.fhwa.dot.gov/publications/viirpt/images/fig5_1.gif 24.5 GHz isn't the greatest, but it isn't bad, either, and the radar doesn't have to be able to "see" very far. Offhand, I'd say there's probably not a whole lot to work with, but I could be wrong.

Regards,

John Kettler

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