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Found 2 results

  1. I did a test on AXIS Sharpshooters I picked 5 of each experience , gave them 15 "shoots" each and put in an excellent position overlooking a kiill box of 100-600 metres with two companies of smg infantry as targets , no cover for targets , no incoming fire. near perfect shooting conditions(summer dry still cool) A shooting range basically. The Sharpshooters had a total of 450 "shoots".and they caused a total of 133 casualties 30% The 5 conscripts got 2 casualties for 75 "shoots" 2.6% The 5 green got 13 casualties for 75 "shoots" 17% The 5 regs got 25 casualties for 75 "shoots" 33% The 5 Vets got 29 casualties for 75 "shoots" 38% The 5 crack got 34 casualties for 75 "shoots" 45% The 5 elite got 30 casualties for 75 "shoots" 38% Not very good is it , IN a battle whenever i check teh sharpshooters "info kills" after a battle they usually only have 1-3 hits. They seem only to be good for hitting unbuttoned vechile crews The game seems to give them some higher probability of a hit bonus for this
  2. Would that be the plan to continue with total slaughter until everyone's dead except Field Marshal Haig, Lady Haig and their tortoise, Alan? I'm looking for a experienced player to test a new map I have modified its approximately 2500-1500. it's going to be : -Huge scale -2H - 9 objectives to fight over full contact CM no silly rules, and remember your big boy pants.
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