Jump to content

Search the Community

Showing results for tags 'hq'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CM2
    • Combat Mission - General Discussion
    • Combat Mission Cold War
    • Combat Mission Shock Force 2
    • Combat Mission Final Blitzkrieg
    • Combat Mission Black Sea
    • Combat Mission Red Thunder
    • Combat Mission Fortress Italy
    • Combat Mission Battle for Normandy
    • Combat Mission Shock Force 1
    • Combat Mission Afghanistan
    • Combat Mission: Touch (iOS / Android)
  • CM1
    • Combat Mission Campaigns
    • Combat Mission: Afrika Korps
    • Combat Mission: Barbarossa to Berlin
    • Combat Mission: Beyond Overlord
  • General Discussion Forum
    • General Discussion Forum
  • Repository Updates
  • TacOps
    • TacOps 4
  • Opponent Finder Forums
  • Archives
    • Strategic Command
    • CM Archives
    • T-72: Balkans on Fire!
    • Dan Verssen Games
    • Theatre of War
    • DropTeam
    • Assault Wave
    • Empires of Steel
    • PT Boats

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location:


Interests


Biography


Location


Interests


Occupation

Found 1 result

  1. I was generally using US infantry in the WWII titles but recently have started to use Armored Infantry. I like the idea of having the tracks with additional ammo for resupply. It kind of adds a logistics element to battles. However I was accustom to the platoon HQ as a separate team in the straight leg infantry platoons. In CMFI the 44A Armored Infantry platoon HQ is part of 1st Squad. Same for Armored Infantry in CMBN & CMFB. I have been experimenting around with the best way to administratively split the HQ teams in a US Armored Infantry Platoon. I found a way, using the administrative commands that ends up with the Platoon Leader (the Lt.) in one team and the platoon sergeant (SFC) in a different team. There is also C team with three riflemen. The interesting thing is both the Lt. and the SFC have arty/mortar calling ability. It is easiest to make all these administrative splits during the Setup phase. So with the below administrative split there are two separate teams in an Armored Infantry platoon that can call for fire. Split Assault Team from base and then Scout Team from base. (If you stop here this scout team has the radio which might prove useful. Or disastrous.) Place Assault Team and the Scout Team in the same action square and allow them to recombine. Then take the now combined Assault Team and Scout Team and use Split Teams. You will end up with three teams two of which can call for fire support. Following the above administrative splits you end up with the following. And C Team Any other suggestions /ideas for administratively splitting teams? Please share any tips you may have.
×
×
  • Create New...