Search the Community
Showing results for tags 'force'.
Found 3 results
Watching ChrisND's Task Force Spartan Resolve videos got me in the mood to revisit the modern setting, so I played a bit more of Task Force Thunder. I figure anytime I fire up the campaign for a bit I'll record some video for anyone interested. https://www.youtube.com/playlist?list=PLmW_vcwM_qxtRHnktpaoXM1tqw1YFSlI8 The newest part will be available in glorious 1080p once it's done processing. This is the playlist I'll be posting in, as always you can subscribe to my channel for that YouTube experience. Same neon green text, same shoddy camera work. Remember, Mediocrity is my Specialty!
When the expansion is released or for a subsequent patch, what about being able to choose mixed forces in QB, or at least have the option to do so. It could better reflect US advisory teams working alongside Ukrainian formations and bringing superior air power to bear, or Russian led separatist forces if militia are added, without having to go into the editor and create specific scenarios. It would also allow representation of the mixed composite BTGs that where a VDV BTG will deploy with attached armour from a tank or motor-rifle unit, of course you would pay extra points for this in game but bring needed armour to an otherwise light VDV ORBAT.
I figured I'd get back into some Combat Mission, but I'm not feeling up to continuing The Road to Montebourg yet. I got ahold of the Euroscape mod and fired up Task Force Thunder for a bit of fun. Aside from needing to swap out some weapon sounds (damn "brass tinkling" sound effect gives me a headache) I had a lot of fun. Check it out.