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  1. In another thread I mentioned I had a set of links saved away I called a set of FAQs. I promised to share so here they are. This is an export of the bookmarks for the folder I call FAQs on my bookmark list so nothing fancy and, while I did a little fixing up, this is really how disorganized it is on my computer. This is a combination of stuff I think will be useful to me, issues that come up frequently that might benefit others and totally useless topics that I got tired of answering again and again and or I got tired of googling for the last answer that was given. The order below is not really planned either. It's just the way they are organized in my bookmarks. Sometimes the link titles are what the poster used sometimes they are my rewrite. The description was automatically added by FF, except when it didn't. I left it all so some of the spelling mistakes are mine and some are yours I could not careless and only mention it cause I don't want to hear about it . It is possible that a link or two is to an internal tester only part of the forum or I might have repeated a link. If that happens - sorry. I would not mind knowing about those. You might or might not be able to tell which is which. Either way I hope you all enjoy them! Hey, lets collect your FAQ or Important links in the follow on discussion. Scenario and Map Design Scenario designing with AI Hi,I have had reason to be inspired to create a SP scenario that will feature the player as the attacker.It has occurred to me that there are some basic gam... Making OP Neptune Spear – A Scenario Design Tutorial Ok a couple of people (yes you @Borg ) have been screaming out for a ‘Special Ops Mission’. So I thought – hell why not? But there is a twist to this … ... Scenario Test & Discussion Thread I did a lot of work on the scenario yesterday, mostly in the AI Plan. Here are the highlights: Fixed the runaway MG team problem (yes, it was just th... Using Google Earth to create contours Adding spoilers using the editor CM Maps Universal Translator Tool - Manual hex edit instructions Flavor Object Placement and limits Is there a limit to the number of flavor objects you can insert into a map? Or the number you can have within some set number of square meters? I keep... Spotting Objectives An interesting discussion of how Spotting objective work and how you might use them How to use Mod tags Instructions on how to use mod tags with scenario authorship Supply platoons and ammo dumps A post discussing how vehicles from the same platoon converted into ammo dumps combine into a single ammo dump. Mods How to install mods The short and sweet explanation of how to install mods. Mods and sub folders Because the short version didn't make it clear. Tank fighting positions Static defenses OK I went and did some experimenting. Here is a scenario with four different prepared tank positions on each side one is T90s vs M1s and one is T90s vs Bra... Battle positions for tanks/AFVs I think M1A1TC's description of how BPs are used goes to demonstrate just how hard it would be to code the AI behaviour for them. Writing Briefing Info CCIR in briefings - Combat Mission - Black Sea - Battlefront.com Community Commanders essentially do two things - they lead and make decisions. CCIRs are designed to allow them to make informed decisions and are recommended to th... Spotting LOS Through Trees and general explination Good discussion. Picking up on the last train of thought... design for effect vs. engineer for effect... Spotting and Multi-threading So if the spotting cycle were reduced the chances to spot in any given cycle would have to be reduced to keep the results in the game the same. An increase in resources dedicated to spotting checks could allow the game some room to tweak some corner cases but that is about it. Spotting cycle explination Tactical Tips Learning the ropes of IFV combat 1 hour ago, Ivan Zaitzev said: I don't know much about modern warfare.I'm more of a WWII guy and can't say I'm very good at that either. So,... YouTube Play List of Tactic Instruction This playlist includes: Combat Mission Normandy Tactics - by Jeffrey Paulding Combat Mission: Tactics, Techniques, and Procedures - by Chris Maillet Combat M... Tactical Lifehack - Getting solidiers to Stand up when not moving 15 hours ago, Vanir Ausf B said: The Pause + move command thing does work with the caveat that the unit must be already moving when the paus... HQ in BMP impoves spotting and engagment I did some tests... 1 BMP-3M at 300 meters open field against 2 strikers. Only gunner and driver: average spotting time of strykers and engagem... Hull Down & Partial Hull Down Advantages V4.0 Hull Down question How to use the command and other disagreements. New To Multiplayer Announcing "Whose Turn Is It?" a PBEM turn management program Use Dropbox / WTII / CMHelper for multiplayer games PBEM opponent wanted Search for PBEM opponents New player resource list In the meantime, Mishrae, welcome to the forums. Don't forget to bookmark both the repository, and The Scenario Depot III:http://www.thefewgoodmen.com/ts... Unit Behaviour Command Connection - Company CO commanding section C2 & Information Sharing - Redux The Relationship between Soft Factors, Morale & Fatigue The Relationship between Soft Factors, Morale & Fatigue Preface Hi all, I'm pretty new to the BFC forums but I've been milling about over . Buddy Aid: How to handle casulties at the border of AS XO or 2IC taking over command Targeting Buildings Targeting with tanks in an urban envionment City fighting, what are the isssues?? - Page 3 It's got to go It really has. Before we come to the wide open plains of the Rodina. What has to go? The requirement to be able to spot the ground plane at the centre of an... Urban Combat: share your tips and techniques that work for you With the market garden module on the way and some improvements to urban combat mentioned by BFC I thought now would be a good time to start a thread about w... It's got to go. - Steve's comment I know this thread has been quiet for over a month, but today I stumbled upon it and figured I would address the issues here since, no doubt, they will come... Performance Discussions Ken's Video settings Here are screenies of my NVidia control panel settings which I use for all my CM games on my GTX970 running a 1920x1200 panel. I also use hi-res mods ... Performance Optimization Performance and quality tips for NVIDIA I agree that CMBS feels like it is running more smoothly than the other games, and I have them on the same settings. Both nVidia and in game. CMFI runs the ... Performace Discission With Steve As my topic, I'm wondering if there's any optimization done on the new Combat Mission. The mouse and control lag is really painful when there's more than a ... CM:BS Performance Nvida settings Erratic frame rate investigation Open GL instructions analysis AMD Graphics card Recommended Settings Full Battle Playback Review entire battle? Future Feature Request: Save Replays for Playback Battle video - Combat Mission: Shock Force Full replay some thoughts IP Address Problems blocked battlefront site I really, really want to buy new CM .... but My ip is blocked for 2 or 3 years already I know at least 10 other CM fans who can't access www.battlefront.... not allowed to buy your product? Dear Publishers/Admins/(Devs?) I am a big fan of your games and products. I find it disappointing that I can not access and purchase any of your games usi... Battlefront site blocked While traveling, I found that this site is nearly always blocked at airport lounges even though other game sites are not blocked. Just thought maybe someth... Bones and Future Plans May 2018 General Update May 2018 Engine 4 Patch update May 2018 Update on Shock Force 2 May 2018 CMFI Rome to Victory Bones May 2018 CMRT Module 1 - to be named later - Bones 2017 Summer Bones 15 hours ago, Apocal said: Someone in another thread mentioned that BF's programmer had left. I immediately assumed it was ChrisND since he ... July 2015 what's next post It's been a while since we've laid out our development plans. Time to change that As always we are hard at work on more than one thing at a time. The big pr... Unit Encyclopedia In game unit encyclopedia Hello. I am a long time Combat Mission player that started with Beyond Overlord and have played most of Battlefronts Combat Mission games. The one thing I ... Other / Not Categorized Sell on Steam? Steve's summary Steve's discussion of DRM Load Time Varies with Number of Mods? AT Guns: Re-crewing There are three basic technical complaints as I see it: 1. Rotation speed 2. Pushing speed 3. Ability to take cover far from the gun CM presumes battle... Any plans for Vin's animated text to be updated On 23/05/2016 at 8:55 AM, CMFDR said: "Cas" versions have casualties in plain letters instead of signs. As you asked for Erwin: ... Crews Re-manning Tanks There are a lot of aspects of crew behavior that could be looked at, but I think it would be helpful to keep in mind that tank and crew behavior in Combat... 150mm heat from a 50mm AT gun Indirect Fire General Advice Rate of Fire and Rounds Used Saved Links Command Friction - Applying C3 Effects A set of Rules Newbie H2H questions - Combat Mission: Battle for Normandy - Battlefront.com Community Combat Mission Victory Calculator One for the scenario designers. I've been thinking about a dormant Carpiquet campaign I really want to get done and realised it's a bit hard to test objecti... CM Career Record System CM Career Record System [Now featuring Red Thunder] Combat Mission Red Thunder Best way to structure objectives for screen scenario What do you want each player to do? Figure that out, then reward them for doing the 'right' thing. It seems to me that the two sides have quite differ...
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