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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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  1. Gentlemen I've decided to invest some of my time to work on some modifications to this wonderful game. I've decided to modd all blue nations what are represented in this game. Furthermore, I'm planing to mod on weapons, armor, maps and scenarios. My very first mod is a modification of Ukrainian standard uniform, gear and skins. I was inspired by one rare( so far ) camo pattern created in Ukraine few years ago - Varan pattern. So far its was used by VDV forces, Marines, and ukrainian soldiers of Lithuanian–Polish–Ukrainian Brigade what has its HQ in Lublin/Poland. So this camo pattern is interesting because it was made specifically for Ukrainian terrain. Afterwords I was thinking about uniform itself. I was insipired by Ukrainian made uniform called "Mabuta Mk 2" from P1G-tac. Obviously it is not complete copy of it but I took my insparation from that uniform. Why? Because in 2014 Ukrainian hero (fallen hero unfortunatly) - colonel of Ukrainian special forces (reconnaissance) Vyacheslav Galva was wearing that uniform. Moreover, years earlier he was helping to develop and then test that uniform. Now this uniform is being used by Ukrainian Special Operaions forces, Marines, and some VDV units. Overall it is a great uniform made for long term combat action and produced in variety of camos including Varan camo pattern. For this specific mod I reworked (and added 6 more) all those standard face skins, all the gear was retextured, I reworked backpacks and radios. By the way I took my radio insparation from Harris Radio Stations what were sent to Ukraine by the government of the United States in the very begining of the conflict as military support. Those stations are still in service and 3 years since war took place Ukraine is already producing its own stations. In further mods I will make more touches on details like this in order to give you some background related to my choice. Furthermore I've reworked helmets and footwear. If you will take a close look on those boots within the game you will see that it is not an import of american boots, but reworked and retextured model with uniqe and perfectly new features. I've also added some gloves, and other little touches to this uniform. While making this mod it was hoped that players will use this new "standard" camo for special forces and well experienced squads in their quick battles. Why? Because I'm planing to rework Digital uniform. Im planing to make Digital uniform as mass uniform and this one as a special forces/high experienced units uniform. General look on this uniform: Reworked radio bagpack: MG team in position: Link to Download: https://www.dropbox.com/sh/ihrc0segympbd8f/AADdFCTHhpV4DZzVUp_8sLo1a?dl=0
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