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  1. I am making an scenario based on the June 11th Battle for Grainges south of Carentan. On the night of June 6th elements of the 501st and 507th PIR were dropped as far as 18 miles south of their drop zones. They landed in the marshes near Graignes. Realizing they were in a good position to stop or delay any German reinforcements moving to Carentan they decided to dig in and hold out until relieved by elements of the invasion force. By the 10th they numbered less than 190 men including 2 scouts from the 29th ID which had gotten lost and stumbled into town. On the 10th of June the 17th SS Panzergrenadier Reg 38 recon units discovered their position and but quickly driven off. On the 11th the Germans launched a major attack against the town. Over the course of the day the paratroopers inflicted heavy causalities on the Germans (some estimates say 800 dead and 1000 wounded) before abandoning their position and moving north. About 100 paratroopers eventually managed to link up with their units. My question...... Victory conditions The object of the Germans is to take the town and all it's road intersections and destroy the paratroopers. The paratroopers want to stop or slow the German advance and get away with as many men as possible. Setting victory conditions on territory and causalities is easy, as is giving credit for units exiting the game. What I need to know is if it is possible to restrict the Paras from leaving the game until the Germans reach a trigger point or a time has been reached. Any help will be appreciated!
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