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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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Found 4 results

  1. Im playing this wonderful game for quite some time already, and today I've downloaded "Battle Pack 1" and was a little disappointed. Specifically I was expecting to see some upgrades for Ukrainian side in terms of equipment. Ukrainian army at this moment is one of the most capable forces in Europe, it has more than 250 000 men, in cooperates with Canada, USA, Poland, Lithuania, Germany and others. More than 30 countries are providing financial, technical and training help to Ukrainian military. Moreover, it produced tons of new stuff in last 3 years. Ukrainian Military got its hands on thousands of PVS's, it got thermal scopes, 12,7 mm sniper rifles (both imported and produced), it has more than a dozen types of new vehicles, APC's and UAV's. Yet, those are still not represented in the game. As I understood the universe of this game is sort of fictional, and that I understand. Yet, it would be nice to see at least some update on Ukrainian side within this game. I mean it would be nice to see few types of Ukrainian hardware and if its not prodused massively we could have higher prise and a sign "limited" or "experemental" in the pregame menu. You did a great job on highlighting some russian things and you did great job on making US side but could you please add some more stuff for Ukraine? I was writing to few people from battlefront team already about things like: BTR-3, KRAZ vehicles (of all kinds), rifles, sniper rifles, night vision, UAV's and so on. For example Ukraine got a lot of HMMWV's but everything we can see in the game is UAZ. It would be also nice to see some T-80 battle tanks for Ukrainian side as well. I like that with battle pack some formations were fixed tho, Ukrainian squads finally have 7 people in them (9 with BMP), but those are very small things. It would be nice to see new mortars called "MOLOT" in English they would be called "Hammer." Actually all of those things I've listed are actually there to say that "Hey guys could you please add some hardware for Ukrainian side for a more accurate representation and balance?" Yes I'm still destroying russians on "Ellite" in this game with what you already gave us, yet, it would be very nice to see some more for Ukrainian side. Think about it, it would bring that exotic thing in the game, everyone used to US against Russia in games, Ukraine is your chance to bring up a new taste of strategy, and so on. What is nice about Ukrainian military is that it has russian base and it is improved and perfected by western technologies and its own exotic inventions. Not all of them are massively produced at the time, yes some of them are not perfect but adding them would bring some balance to the game. The biggest competition within this game in my personal subjective opinion should be between Ukraine and Russia and not between US and Russia. In a conclusion I would like to say thank you guys for making this wonderful game, what im writing here is not criticism, instead while being your huge fan and fan of your series Im simply asking for some additional Ukrainian content. I dont know what you guys will add, and what you guys will fix, I bet it will be great, but what I really would like to see as a gamer is a little more hardware for Ukrainian side. Devil is always in details, if you will add some that will be awesome. From my side I already made my decision - I will always think that Combat Mission games are the best strategy games ever. Im bying your products and all latest updated, and I will keep on doing that. But please guys, add some stuff for Ukrainian side. Best Regards - Oleksandr. Oh last but not least (how could I forget) : Glory To Ukraine! Yaaay!)
  2. does cmsf has armor penetration system as detailed as 3.0 games?(like cmbs,cmbn,...) as you know, there is no armor hit decals in cmsf. but sometimes I saw MBT's ERA has partially gone by enemy AP rounds.
  3. Yep. I had to take a break from the monotony of making German shields for RT. Been messing with these for about a month and after much angst decided they were good enough. Coming to a Repos near you... Mord,
  4. I have had this idea for a VERY long time now and decided to go ahead and post and see where it leads. With the addition of hit decals to CM, BFC upped the cool/immersion factor by a mile. The holes and ricochets on tanks and vehicles really adds to the experience. But the one problem I find we have is that vehicles just still look too pristine, even after they have burned for ten turns or suffered a catastrophic brew up. Yeah, we have ragged holes but nothing else to tell the tale. That's where the After Action Series of mods step in. Having seen the pioneering work that Blimey, Umlaut, and Kieme have done playing with vehicle flavor objects and the manipulation of alpha channels and such, I thought it would be cool to try and start a series of mods that can be used to show more extensive damage to vehicles in game. They would look great in AARs or just plain old screen shots. Or if you only had one type of the particular destroyed vehicle you could load the mod and leave it for the duration of your game. Here's a before and after example of what I am talking about. These were done very quick and dirty just to illustrate and emphasize the cool factor. Imagine what they could be with some thought and effort. Yeah, the shiny decals would need to be addressed. The project is open to everyone. There's no rush, it's something that can be done over time, here and there. We have a lot of talented guys that haven't flexed their modding muscles in a while...MJ, DC, ahem. All I would ask of anyone is that you follow a few very simple rules to keep the project coherent. 1. When filling out the name in the File Title bar on the upload info form start it with AAS, so when it is uploaded to the Repos they will all be in order and people can find them together as a whole. Example: "AAS Destroyed Greyhound". A lot of us usually put our name first but in this case it would be best to have it further down the title or just put it on the promo screen shot. 2. Put "After Action Series" in your promo shot (that'll help identify them at Gaj's) and people will start to recognize it's a collection. 3. Announce your mod in this thread and we can keep an updated list of what's been made as we go. Though, It won't matter if guys end up doing some of the same vehicles and what not, you can't have enough carnage! I am gonna start a thread in each mod forum to cater to each flavor of CM. I hope you guys like the idea and will join in. Mord.
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