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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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Found 4 results

  1. ... in response to Russian APS. Must say I'm surprised - and equally intrigued by its replacement: "Should Russia's new Armata T-14 tanks worry Nato?" http://www.bbc.com/news/world-europe-40083641 "A Russian innovation in armoured warfare has pushed Norway to replace many of its current anti-tank systems. Active protection systems (APS) are being built into Russia's new Armata T-14 tank, posing a problem for a whole generation of anti-armour weapons, not least the US-supplied Javelin guided missile, used by the Norwegian Army. The warning comes from Brig Ben Barry of the International Institute for Strategic Studies (IISS) in London. He says this is a problem that most Nato countries have barely begun to grapple with. APS threatens to make existing anti-tank weapons far less effective, and there is little real discussion of this among many Western militaries, he says. Some countries are conducting research and trials to equip their own tanks with APS. "But they seem to miss the uncomfortable implications for their own anti-armour capabilities," he says. Norway is one of the first Nato countries to grasp this nettle. Its latest defence procurement plan envisages spending 200-350m kroner (£18.5-32.5m; $24-42m) on replacing its Javelin missiles, "to maintain the capacity to fight against heavy armoured vehicles". "There is a need for [an] anti-tank missile," it says, "that can penetrate APS systems"."
  2. While exploring a military news site I found just today when running a search, I came across this status report on current US APS tests. There are no fewer than four systems under live fire testing. Piece has some rather exciting test video, too. Regards, John Kettler
  3. This is, I believe, the latest on the Trophy APS as it applies to the US military. The clarity of the writing in the below abstract is poor, making it difficult to understand what's actually being said. The URL suggests one thing, the murky abstract something else. I think what it's saying is that the Army has Trophy on the Stryker and Abrams (odd there's no mention of the Bradley) and that the Marines are going to buy or lease Trophy themselves, install it, and see how it does. http://defense-update.com/20160415_army-marine-corps-want-to-test-israels-trophy-aps-again.html Regards, John Kettler
  4. When I was using BMP-3 advancing on a mission, a M1a2 ambushed and fire upon me in approximately 500 meters, then the miracle happened, Arena was activated and intercepted the 120mm m256 gun, successfully and the last time I check, the maximum possible interception speed for Arena was only 700m/s(≈2296ft/s) Now, I do considering is that the year 2017 makes Arena more advanced, or is it just some calculation error? or there a statistic test that proofs the Arena is capable of intercepting main battle tank's gun shell? Note: this is not only happens on M1A2, my test in game proof that it is capable of defeating any sort of MBT's main gun. Funny thing is, while overwhelmingly effective against MBT, unguided rocket launcher often easily breaching in the APS defense perimeter and destroy the entire vehicle.
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