Jump to content

Anxel Torrente

  • Content Count

  • Joined

  • Last visited

About Anxel Torrente

  • Rank
    Junior Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I watched a video of Red Thunder and was very surprised to see this at about 43:49 into this skirmish. How come the German soldiers didn't see nor hear that huge IS tank earlier although it was only a few steps in front of them? There aren't any branches or huge bushes in front of them to obscure the view of that behemoth of a vehicle. That situation seems a bit too incredible to happen.
  2. I think it depends on where they get stuck. If they are far away from the battlefront or somewhere on the front where they can't be seen only the other player or the AI will lol to how it is possible that a tank got stuck at a certain spot.
  3. I decided to test it by playing a pbem against myself by moving the file in the outgoing email folder to the incoming email folder and my comment can only be the following: I won't admit to have spoken too early and before I tested it, but I also won't have a grudge against anyone who accuses me of having done that. How come the pbem way of playing differs so from how it's done in a hotseat game? The pbem way is much better.
  4. So you mean that it isn't possible to quit the game and then load the save again to change the moves? If the one I call Player B sees the real-time result before he makes his new moves, Player A must have been able to see the real-time of the moves after he made them and before he sends the save to his opponent who then will see the result too.
  5. Hi everyone I'm quite new to this game and wonder a bit about playing a pbem game. What I'd like to know first, before I invite someone or reply to someone's invitation to such a game, is how likely it is that my opponent will "cheat" when he is doing his moves. As far as I understand there are two possibilities when one is involved in a pbem game. Person A - Gets the save and makes his moves before he sees the real-time result of his moves and the ones from Person B and then saves the file. Person B - Gets the save and looks at the real-time result from his own previous moves and the ones from Person A as well as makes his next moves before he saves the file. In this way Person A is able to make his moves and only after that see the result of his and the opponents moves. If he doesn't like the result because one of his armored cars, tank or whatever is being destroyed by an enemy tank, anti-tank gun or an anti-tank rifle he can simply order the tank or whatever, which is being destroyed, to use direct shots towards the area from where the enemy shot came with the result that the new real-time result is better than it was earlier. Or he can decide to use a mortar crew to use direct shot on a position he didn't think about and only during the real-time realizes is filled with enemy squads. There are of course many new decisions Person A can make to improve his possibilities to win the game after he has seen the result. The above ones are only two of them. What I wonder is how often do you think those things happen? And maybe you have noticed a little odd thing happening and been thinking to yourself that your opponent probably changed his moves after he had watched the real-time result? Or maybe you could be honest enough to let us know when you changed your moves to get a more favorable result and also why you did it?
  6. I hope this patch will give us more AI groups than the 16 we have now and improved line of sight and line of fire so a tank commander can't see through the leaves of trees far away and squads in a forest can see and shoot at what the player can see when he's having a look on ground level.
  • Create New...