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Aquila-SWG

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Aquila-SWG last won the day on January 13

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About Aquila-SWG

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  1. Didn´t save after mission start but will keep it in mind in the future when dealing with bridges.
  2. Watch out when trying to pass the bridge undearneath with vehicles at the Station Underpass objective. My Sherman teleported onto the top of the bridge, was trapped there, and got taken out by a AT gun.
  3. Video Playlist for CM 3D Model Editing with Showcases, Workflows, and Tutorials (latter with commentary) https://www.youtube.com/playlist?list=PLlUX4ALH7zTNgpWGBYSFUCnZK-Sf7SCcl
  4. I am looking for the best campaigns in the vein of CM2 creations like "Kampfgruppe von Schroiff" "Field where the Poppies Grow" "Iron Cross" with extensive briefings, narrative and/or historical background, preferably for the early war/Operation Barbarossa timeline. Is there anything that hits these checkmarks?
  5. Video Playlist for CM 3D Model Editing with Showcases, Workflows, and Tutorials (latter with commentary) https://www.youtube.com/playlist?list=PLlUX4ALH7zTNgpWGBYSFUCnZK-Sf7SCcl
  6. This video was already linked in another thread but its better placed here Video Playlist for CM 3D Model Editing with Showcases, Workflows, and Tutorials (latter with commentary) https://www.youtube.com/playlist?list=PLlUX4ALH7zTNgpWGBYSFUCnZK-Sf7SCcl
  7. It´s already flying, see the screenshot. However you better find another reason to open up that beer of yours. Even if one manages to get the impression of proper airborne rotor RPM right via 3D model rotor tricks it still looks/controls awkward. While the landed active rotor version provides enhanced immersion I personally see no real utility yet in having an airborne helo and thus won´t continue on this. If one wants to work on it contact me and you can have the files.
  8. No Space Lobsters for you, just a test of size limitations and dynamic model parts.
  9. You need to combine the ruins or other flavor models with visible/invisible low walls, wrecks, trenches, etc or invisible bushes, hedges etc to enable cover, concealment & LOS/LOF blocking. Detailed information and how to do it can be found in this thread. I think somebody stated invisible buildings are also possible but I didn´t test much into this direction.
  10. I am currently focusing on campaigns with smaller OOBs and a CMFI Polish Commando campaign vs an tough enemy sounds fitting and interesting alike. Campaign briefing and 1st map makes a good impression aswell. I might start a playthrough of 6th Troop in the near future and will record/stream it.
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