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AlanSA

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Everything posted by AlanSA

  1. Watched all those videos above and enjoyed them all. Naturally there's going to be content that's below par or simply doesn't appeal to you personally. Note sure why that fact would be noteworthy
  2. Smartwargames is currently live streaming F&R
  3. Big yes to this. 37mm and the crew have shown the way with Heaven & Earth so it can be done.
  4. One non-game related post(IIRC) in two and a half years ain't bad. The second post is on you
  5. Yet you decided to entertain his attempts at whitewashing Soviet crimes. Ironically I wouldn't have bothered to reply otherwise. Anyway I have said my bit.
  6. Since you insist on continuing this off topic discussion. I don't think fighting Nazis offers the Soviet military a clean slate for their acts of aggression and crimes against not only their own people but their neighbours. Neither do I equate the Allies whose acts were committed against targets with the intention of ending the war and freeing the people or Europe with that of the Soviet Union who deliberately targeted the peoples of Poland and the Baltics with acts of mass murderer to terrify them into submission. All the while allied with the Nazis. It's frankly absurd to try equate the two. Sorry your "we're great because we fought Nazis, after being content to first align with them, and because our crimes against humanity didn't quite match theirs " argument doesn't fly with me. You are of course entitled to your opinion.
  7. While I agree there was a degree of so-called "wehraboo-ism" about the German military there are now those going too far in rehabilitating the conduct of Soviet army. Lets not forget the Soviet military initially invaded Poland along with their Nazi allies and committed the Katyn massacre. They also invaded the Baltic countries who joined the Eastern Poles enslaved under a genocidal regime. All in line with the The Molotov–Ribbentrop Pact. Lastly Soviet soldiers did not liberate Eastern European countries but merely exchanged one tyranny for another. Many of those same "liberating" Soviet solders would later turn their guns on the people of Hungary and Czechoslovakia.
  8. lol you really are a ray of sunshine. Never change though
  9. Pretty sure their last release was on a Friday heading into a weekend....
  10. Excellent thanks. Finish up my current red vs red scenario and I'll get stuck into this.
  11. Ultimately there's a point where the worse it gets the cheaper CM games on steam will become. As is the case in our failing banana republic where we enjoy considerable discounts on many steam games including CM which we get to enjoy between rolling blackouts....
  12. I've done a quick test. 2 Shermans vs 2 Pz3Ms at around 800m facing each other and giving the Shermans an area target at about 60 degrees. Both Shermans when engaged and hit broke their area targets and engaged the Panzers. However in a second test if the Shermans were given a slow movement forward order with an area target off to 60 degrees they then ignored the incoming hits, maintaining their area targets and continued on their way until destroyed or abandoned.
  13. With the latest patch I've noticed armoured units are not overriding area targets to engage with armoured threats even after taking hits. Pretty sure that was the case before. Below is an example of this odd behaviour. Note also both Shermans, the one on the left had it's main gun damaged a few seconds before the clip started recording, fail to retreat despite taking damage. Come to think of it I don't recall seeing any tanks retreat after taking damaging hits in the scenarios I've played since upgrading. Half-tracks yes but not tanks.
  14. Do you have a source for that as my lackluster google fu is coming up empty?
  15. Just had the satisfaction of taking out 2 PzIVs with a Greyhound, side on at 120 meters. Turns out the 37mm is remarkably effective against PzIVs even later models. At least according to this source.... https://www.facebook.com/notes/ww2-armor/the-usual-suspects-pt-4-american-tank-cannons-versus-the-panzer-iv-h/899968477016987/
  16. Tried out the mod but unfortunately the Mech infantry's helmets look like Colanders when zoomed in close. I have no problems with the base game and tested without any other mods loaded.
  17. Are we talking weeks, months or even a year before a decision is made regarding the success of this new partnership and the appearance of the other titles on steam?
  18. Disheartening after waiting an age for the 'leave good cover when under fire/rout towards the enemy' bug to be fixed only for another major bug to crop up. Hopefully this will be addressed ASAP with a fix rather than set on the back burner while other more minor bugs are identified and then all fixed with a patch months down the line. The other downside of which is the odds of another major bug cropping up again. For those of us without the NATO module there is still 37mm's excellent Heaven & Earth 'Super-mod' free of Javelins to keep one occupied until this is fixed.
  19. If we do benefit from 'localized' pricing I'll almost certainly end up spending more. I can see my budget being stretched that little bit further to include CMBS with my soon to be made CMSF2 purchase at 'localized' pricing. Currently in USD though that's a bridge too far.
  20. Korea. Would seem the natural progression given we've got to play with late war Allied and Soviet equipment and now get to turn them against each other.....
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