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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. Black roofs

    It's a simple standard install v. 2.00/Engine 4.0 matching the properties of the .exe file. There is nothing patched, modified or manipulated with any utilities or something. This problem occurs in other scenarios/maps too. As I mentioned before: this black walls disappear in the editor. BTW: thanks for your effort to help me with this problem!
  2. Black roofs

    Yes I have exact that version, the data folder is also complete. Never done anything with the modttools. After reinstalling more then once, I'm pretty shure the install is integer.
  3. Black roofs

    I also detect now, that to destroy buildings causing the game to crash back to windows!.....?
  4. Black roofs

    It happens also with no mods installed. I have a geforce gtx 960 with the newest drivers. It happend recently. It's the game red thunder. But I have to correct that in the editor only the black walls disappear, but the roof(s) are black anyway.
  5. Black roofs

    Hello, I have often buildings with black roofs or black walls not in place in the game, as you can see on the picture. The strange thing about that is, that say look only in game like this. In the 3D preview of the editor for example, they look normal. Help appreciate! Thank you!
  6. Hello Mister!

    Can I ask you something?

    Best Regards,


    1. NPye


      ya of course


  7. I noticed another strange behaviour. Thats two pics with the same object/building from the editor with mod and without mod - with mod it don't look right to me. Furthermore the screenshots look a bit different from the original, but this should be incidental.
  8. No, don't have any other mods installed. And while the mod isn't installed, the scenarios keeps crashing to windows while loading. The strange thing about that is, that in the editors 3d-preview or unit-deployment there are no probs.?? Edit: ok, I figured out, it's only the 'Angriff' scenario from the standard scenarios thats also crashing. Wether the mod is installed or not.
  9. Hm..I realized now, that even some vanilla scenarios are crashing while loading. Obviously it isn't a problem with the mod. The strange thing is some scenarios load and some not. The campaign I tried gets also loaded. So I thought it's the mod, sorry for that!
  10. I atteched two files, showing my mod-install. Maybe there is something wrong!?
  11. Operation Uranus

    Wut? I don't understand!? The next RT module and/or base game? Is it then stand-alone or what? Sorry, I'm not in the combat mission series since the anthology pack. Got a bit confused now with all this different engine upgrades and whatever.
  12. Hello! I got a problem with this mod. I can't load any of the scenarios on the master map of stalingrad. The loading screen hang up. I made a scenario file with only the stalingrad central map itself, with no units, objectives etc. but it also crash. The vanilla maps load in and then I'm able to spectate the map, but with the stalingrad map it chrash also. I can spectate the map in the editor, but thats all....? I bought the game yesterday: v2.0 / Game Engine 4 ...maybe it's the version? Please help!