STRENGTH
Combat essentially determines a units strength losses and the following formulas
determine these losses for units involved in either attack or defence sequences. First we
need to establish a combat multiplier based on a units readiness that will give us the
percentage of a units attack or defence capabilities. The combat multiplier is therefore:
Multiplier = readiness / 10
The combat formulas that determine a units strength losses is as follows:
Attacker Losses = defender_multiplier * (defend_type_value + defender_experience / 2) -
attacker_multiplier * attacker_experience / 2
Defender Losses = attacker_multiplier * (attack_type_value + attacker_experience / 2) -
(defender_multiplier * (defender_experience / 2 + defender_entrenchment +
defence_bonuses)) can you explain this ?