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Xorg_Xalargsky

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  1. You have to consider that a tank in a forest has a line of sight emerging from all the various vision devices on the vehicle. An enemy in the field can see it from any part exposed to its LOS.
  2. That's a fine list of suggestions, but some of them are outsized in scope compared to others. For example "random map generation" would take extreme amounts of difficult programming time in order for the algorithm to generate anything more than a barren grassland with random specks of trees and other ground types. The complexity is magnified when you have to consider that each game offers multiple types of geographies.
  3. Maybe the AT rifle is handled as a small arm (and a rather poor one at that for self-defense), albeit one that attacks vehicles (the the .50cal), as opposed to a special weapon.
  4. I know a knightly man who'd say otherwise, surely with an imperative tone. Some kind of equine footwear is also involved... somehow?
  5. The Syrians also have load-bearing gear issues. For example, some RPG gunners have no mag pouches, there are no GLammo pouches (despite them being in the game files it seems), and some regular army motorized/mechanized units appear to have two overlaid sets of pouches : one camouflaged, one olive.
  6. @KaunitzWhat do you mean? It's perfectly normal and usual to join the paramilitary force loyal to the far-right authoritarian party in power who is responsible for destroying the democratic institutions of the state and liquidating its enemies as well as those it considers undesirables.
  7. As far as I'm aware, there is no way to "properly" cheat in CM2 games. The series is far too niche to attract any profesionnal "hack makers". The only way to cheat is to act in an ungentlemanly manner : disregarding home rules, viewing the objectives and OOB of the other side in a pre-made scenario, abusing cheap tricks (map edges for example), abusing certain units that may be unbalanced because of their points/power ratio or the lack of good counters in certain factions/time periods (legions of King Tigers spring to mind...). Fortunately, the CM community is extremely mature as far as game communities go, so that shouldn't be a problem.
  8. "[...] Combat Mission Afrika Korps is the third and final game in the Combat Mission series [...]" 😶
  9. In my opinion, 4.0 is well worth it, especially with the recent round of patches. You'll only need to purchase either the 4.0 Upgrade for BN or 4.0 Upgrade Package for all games at once.
  10. The important part is that the blessed module is coming
  11. Second theory : all the radios were sold to locals and the tankers had to communicate with hand-signals.
  12. I haven't tried it, but I assume it might be possible to have on-map artillery units delay their fire-missions using the various Pause commands.
  13. My working theory is that OP's opponent is a car valet.
  14. Fortress Italy v200.brz is from the Game Engine 4 upgrade. Go to My Orders and select the one in which you purchased either Fortress Italy Engine 4 Upgrade or Game Engine 4 Upgrade Pack. Then, install the 4.0 upgrade, then install the 4.0 patch. That oughta work.
  15. @umlaut You're playing with peoples' emotions right there buddy.
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