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nightops

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  1. Hey PanzerMike, I have but who has the time with playing the game and real life etc. I've always liked randomness and surprise being introduced in games so I've found a niche where I enjoy modifying these scenarios and making them more replayable and non-linear. I also enjoy the what-if element. That takes up a lot of time in and of itself (way, way too much time to be honest :)) and is so much fun that designing a fully randomized scenario from scratch gets pushed further back with each new scenario I find and like. I still have 3-4 here that I haven't fully completed in terms of testing/finishing. Also modifying the scenarios is how I have mainly learned to use the editor and I still have a lot to learn. Non of this is to take anything away from the original designers that put in all the time and effort to put these sceanrios together, to begin with. The two scenarios are very different and hopefully, people that find my modified versions will discover and go back and play the originals. PS I haven't been on here for a while because lately I've been caught up playing Fallout 4, normally I only like multiplayer shooters (outside of strategy games) instead of single player games but this game has drawn me in with its open world non-linear play style. PSS great scenario PanzerMike, keep em coming.
  2. Just moving this to a better spot in the forum: RDM - Hot Mustard scenario for CMFI This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. You can download this scenario from the below locations: http://www.thefewgoodmen.com/tsd3/cm-fortress-italy/rdm-hot-mustard-scenario-for-cmfi/ https://drive.google.com/open?id=0B0HhNCJWAbKmVWFfVHRPY2RDZ00
  3. nightops

    Blood on the Tracks (CM:RT crossover)

    Sounds great, is this finished and if so where can I download it?
  4. nightops

    If CM3 could look like this

    Too much polish for a strategy is a big ask so i;d be happy with even being able to achieve anything even close to Battlefield 4 level graphics. This is from one of my all time favourite maps Zavod 13...
  5. This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. DOWNLOAD: http://www.thefewgoodmen.com/tsd3/cm-red-thunder/cm-red-thunder-add-ons-scenarios/rdm-gates-of-warsaw-redux-final-cmrt/ https://drive.google.com/drive/u/0/folders/0B0HhNCJWAbKmcUF0VHRERzdvYTA
  6. nightops

    RDM - GL - In for a Pound

    It is a bit like that, challenged me on the first tries too. I always try to add enough hardware/forces to make it winnable but not easily winnable. Thanks for the AAR, great to read other's experiences with the scenarios. Sorry I didn't come back earlier but have been caught up with RL. I have posted another CMFI scenario today though - this one is a real pounding...
  7. RDM - Hot Mustard scenario for CMFI This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. You can download this scenario from the below locations: http://www.thefewgoodmen.com/tsd3/cm-fortress-italy/rdm-hot-mustard-scenario-for-cmfi/ https://drive.google.com/open?id=0B0HhNCJWAbKmVWFfVHRPY2RDZ00
  8. ID software used to do that in the old days and built a very strong community where the developers were continuously communicating their plans with the base.
  9. What about multi-monitor support?
  10. Or we'll end up with what happened to Harpoon. New development effort after development stalls and what you end up with is a very old engine being bought and tweaked endlessly by third parties. Let's hope it doesn't go that way. Personally, I hope Dice buy it and merge it with Battlefield - the best of all worlds.
  11. nightops

    RDM - First Clash - CMBS

    Have fun, just manage your assets carefully - especially the M1s...
  12. nightops

    RDM - GL - In for a Pound

    Thanks for the AAR. I'd recommend careful placement of your assets (especially the anti-tank guns and Marders) to ambush and slow/halt the advance. Secondly, don't send in your reinforcements piecemeal and plan your counterattack carefully otherwise they will get slaughtered by the massed British armor. That was the only way I was able to win on Elite. Retry it with that in mind but be prepared for a different assault approach by the AI. I deliberately avoided adding heavier armor like Tigers purely because I wanted this to remain an old school slugging match rather than a turkey shoot.
  13. nightops

    CMFI SCENARIOS & CAMPAIGNS

    I'm not sure what has happened to the resources/scenarios/campaigns uploaded to my shared google drive since I've been away for a while but I notice most have disappeared or most likely deleted. I've now locked the drive so only viewing downloading is possible and will get Erwin to reupload the archives. If you have any resources to share PM me so I can add you to the uploaders list. Anyone who can shed light on what happened to the original files, I'd appreciate it if you can let us know.
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