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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

FlammenwerferX

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About FlammenwerferX

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  1. What is going on?

    If your philosophy is Quality over Quantity, that's fine, no problem. But, why not just say that, instead of saying, you don't really need all those scenarios because they are just variations on X, Y and Z or multitudes of well made scenarios are your father's Oldsmobile compared to the fancy new QB generator. I get it, not questioning or criticizing your business model or cm2 in general, just the editor and lack of content available. I'm not sure why you went off on that tangent, to be honest, but hey if you need to vent, fine by me. You mentioned Balance. All I can do is keep tossing my 2¢ pieces onto the scale. The fact that I'm still here after all this time is some proof that I care and root for yalls.
  2. What is going on?

    Exactly! And if someone pours you a cup of coffee that's not black - do not drink it.
  3. What is going on?

    Do people still use saccharine, for their coffee, I mean?
  4. What is going on?

    Steve, Just curious, if CM2 had the same amount of user made content that CM1 had in its heyday, with all the accompanying buzz and interest on this forum and other fan made websites, like the scenario depot and others, that were producing high quality battles, maps...etc, would that increase sales to any significant degree?
  5. What is going on?

    Design intent and results are two different things. The proof is in the pudding. [That expression kind of annoys me, to be honest]. :-) Where are all the 'Barkman's Corners' ? Quantifying the amount of effort over cm1, only shows that the new engine was more complex, as you said, and not necessarily that the editor was high priority. I guessing you ended up spending much more time on the editor than you wanted to. Imho
  6. What is going on?

    Go easy, bro...it's all good. :-) I was just being literal, not having used the word Easy in reference to making scenarios for cmx1. My mistake, I meant User Friendly Style in reference to a scenario editor that seemed to have been purposely designed with the end consumer in mind and not just Beta freakers.
  7. What is going on?

    Yes, I was around in the heyday of CM1 and created many scenarios. If you were around back then, I'd bet you played at least one of them. And NO, making them was not easy, as Combatinhat said every elevation tile needed to be checked one by one. To make a good battle required time and effort. I remember back then the phrase was the scenario editor WAS the game. No one has ever said that about CMx2. There was a whole community of designers and websites buzzing with activity. Good times, people. Fun was had. The editor was clearly not a priority for the new engine. Remember the lack of triggers and the Chinese-puzzle road tiles...etc
  8. What is going on?

    Did I say it was easy!? Go back to my post. I think it was Mr. sburke that said it was easy.
  9. What is going on?

    Huh? I'm only one person. Never claimed to be representing anything but my point of view. Is this your way of dismissing my comments instead of arguing on the merits.
  10. What is going on?

    Hello sburke I think you misunderstood my post. I'm not knocking QB, the generator or those that prefer them. My post was all about Scenarios and those that prefer them, and most of all, miss there absence. Are we outliers? Are we outside the norm? Demanding the devs fulfill our esoteric requests. What I think you (and maybe Steve) are saying, is that everyone has different taste when it comes to Well Made Scenarios so probably better go with the QB. I completely understand that this is a business, and thus we will be sold on the gadget which the developers spent time and money on, but please don't paint me as being just one voice making demands outside the norm. I mean the issue of Lack of User Made Content (and participation) is frequently brought up on these forums. As is the decision not to attempt a user-friendly, CM1 style scenario editor. Chocolate, vanilla and strawberry[ campaigns]. I believe that even 'the casual gamers' like chocolate. Do you?
  11. What is going on?

    Quick battles are only a solution of last resort, if you like well made scenarios. Currently, if you love 'Barkman's Corner' type battles you will be hard pressed to find another. I disagree, the more scenarios being made the more buckets you will need to sort them by type.
  12. What is going on?

    Hey Mike. Is this strategy any different than the one of the past ten years?
  13. CMRT TacAI Engine Comparison

    Some people are going to defend the game, regardless of evidence shown.
  14. What do the circles in the HUD do?

    Housing and urban development?
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