Jump to content


  • Content Count

  • Joined

  • Last visited

About Johnlondon125

  • Rank
    Junior Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I've tried to get into the game for years, (via the Normandy demo) but I keep bouncing off of it, mostly because of the abysmal controls. (The graphics are also pretty poor, but I can easily look past that) I've been playing games for 20 years, in every genre there is, but this game's camera and movement feels like an odd mix of control schemes, and none of them feel right. Is there any chance this will ever be addressed?
  2. Thank you! I'm a bit unclear - Does Black Sea for $60 include v4, or do I need to buy the upgrade with it?
  3. Thanks John! I did have one follow up question - I'm wondering if I should forgo the "big bundle" and just get one of the BN modules, and grab another of maybe the more modern setting? Any suggestions on what to buy to get a good variety? Knowing myself it will take a long, LONG time to get through what is in the big bundle, and I'm thinking I might want to have some diversity when it comes to the setting/time period.
  4. I'd like to purchase the Normandy big bundle, I've had my eye on it for years at this point - I've played the demo a bunch and think I'm ready to take the plunge. My concern is the DRM - I often play games on my laptop or my desktop, and would like to be able to install this on both. Is this possible? Sure wish they would just put this on steam
  5. Johnlondon125

    Can you recommend what I should buy?

    Thanks! can you tell me, does the full game have any kind of encyclopedia, regarding all the different units/weapons, with some historical context? I'm not all that knowledgeable about the guns/vehicles of WW2, and it would be nice if the game gave some indication as to when certain weapons are useful over others, etc. Also, while I'm at it, I've been looking for a graphics mod to help perk it up a bit - is there a one-shot mod you can recommend that will make the game look better in multiple ways (terrain, units, effects, etc)? Thanks!
  6. Hey all! After playing the Combat Mission BN Demo, I've decided to go ahead and purchase a package. I'm not sure *which* though. My first thought is just do the CM:BN Big Bundle, but I wanted to check here, as this is what I'm looking for: I like smaller, more tactical engagements than larger ones, and I like more urban settings (buildings, hedgerows, etc) vs open fields. With this in mind, what would you guys recommend? Thanks!
  7. I'm trying to add some AA, but my nvidia control panel settings seem to be ignored (I've created a profile specifically for the demo exe) Any ideas?
  8. Johnlondon125

    Can't get mortars to fire (no line of site)

    Thank you, *now* I understand. Also, for the record, I do know how to spell, I promise. It was early!!
  9. Johnlondon125

    Did they do away with the crazy drm?

    It sounds like they've made changes to make it less draconian. Thank you!
  10. Johnlondon125

    Can't get mortars to fire (no line of site)

    They do have radios and they are green to 1st company HQ, which I thought meant they could communicate? That's why I'm confused that I still can't call in an mortar strike from 1st platoon hq or 4th platoon hq...everyone can communicate. when I try to call it in I get the "no line of site" I don't understand what I'm doing wrong. The mortar is deployed. The scout team can see an enemy, and has communication to 1st company HQ (it's green in the little communications panel) 1st platoon HQ is green to Charlie company, as is 4th platoon HQ, who has the mortars. I can try to call in the mortar strike from either 1st or 4th HQ, but the issue is the same, no line of site. Just trying to understand this wonderful game. Thanks again for the help!
  11. Johnlondon125

    Can't get mortars to fire (no line of site)

    So my scouts can't radio an enemy location to the HQ Platoon, who can then order the mortar strike? Why not? that's exactly how it would work in real life, no?