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FoxZz last won the day on April 15

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  1. Thank you very much I'll look into this for the rest of the presentation posts I plan to do !
  2. Hello guys, So I figured that the main difficulty devs would get trying to implement the French is language barrier and finding sources especially considering French army organisation was quite significantly tweaked in 2014-2016. So I've managed to build a quite precise Order of Battle from online ressources, and magazines. I've not taken into account units out of the scope of the game such as logistic and non-combat support elements and command elements are greatly simplify (as a result command element are the least accurate I think). This may not be 100% accurate, especially regarding support elements, but main combat formations should be exact. The document presents the main formations from which are drawn the GTIAs and SGTIAs as well as off-map assets that would make it in the game scope. Except when specified otherwise, all soldiers are carrying a Famas assault rifle. Doctrine wise, when it comes to fire suport, French army is quite close from the US army. For Artillery Fires, Squad Leader and Platoon Leaders can order simple artillery fires, while Foward Observers will provide more advanced fires (danger close fires, predicted fires, special effect shells, large bombardments). When directed by foward observers and their observation vehicles, fires don't require ranging shot. For CAS, Foward Observers and TACP teams are allowed to guide an airstrike, but also a Platoon Leader in certain circonstances. The main difference (at least from how US army is depicted ingame) is for helicopters and CCS. In French doctrine, Helicopters will enter in direct radio contact with the supported units and are responsible for the fires they make, all units from Squad Leaders and upwards can guide helicopters. They will also provide them recon and intel directly. Next time I'll try to present the different vehicles and armaments with "stats" similarly as how US, Ukrainian and Russian weapons are presented in the Game Manual. ToE France CMBS2.docx
  3. Well it would have made sense back then for sure, I think it would be a pity to make all the effort of creating the faction and implementing it in the previous game. Especially since a lot, I mean A LOT changed in the French army since then.I think gameplay wise it would also be more interesting to play the French against a challenging faction like the Russians, rather than against the Syrian army. French army would also be a nice contender against Russia in multiplayer, as it would be more on par with Russia than the US. Lastly, from a political standpoint, Eastern Europe is a major point of interest for French diplomacy, it would be very unlikely for the fisrt military power on the continent, always talking about european defense, not to get involved in a conflict at the border of the EU. For example, France is taking part in the NATO task force in the Baltics, in the last Trident Juncture it was one of the main contributor, so it would probably send a sizeable force in Ukraine.
  4. So I was thinking of making a little presentation of the French concept of SGTIA and GTIAs, but first, let's look at the French Army OOB : Bulk of the French army is made of 2 divisions each one encompassing specialisd arty and egineer units, 1 armoured brigade, 1 mechanised brigade and 1 light brigade (moutain or airborne). Each brigade is made of 2 tank regiments, 3 infantry regiments, one artilley regiment and one engineer regiment. The light brigades only have 1 cavalry regiment (but the airborne brigade has 1 more infantry regiment). Regiments however, are not an operationnal unit, they're not meant to be deployed as a whole. Instead they're the administrative and training echellon. By the way they're called regiment even if they're battalion size, that's tradition. In French army, the first echellon to be deployed organically is the compagny. Those compagnies once deployed will constitute a SGTIA (combined arms task force of the size of a big company). Those SGTIAs are made of combination of 4/5 melee units such as infantry, cavalry and light aviation in variable proportions supported by elements from the support arms : engineering, artillery, logistics. The core of a SGTIA is a company from a melee arm, supported by 1/2 platoons from the other melee arms. So you can generate SGTIAs with a cavalry, infantry or airmobile emphasis. However, SGTIA are fisrt and foremost a flexible structure adapted to the needs of the mission. Hence, they can have a mixed emphasis with cavalry and infantry in equal proportions for example. Support arms can also generate specialised SGTIAs to operate at a higher level. For example, an Artillery SGTIA based on an artillery battery of 8 guns and an artilley radar, with attachments of a cavalry recon platoon, infantry protection platoon and engineer road recon and clearance element. SGTIAs are the smallest autonomous element, but are not meant to fight alone. Instead, several SGTIAs make a GTIA (combined arms battalion size task force). A GTIA is the elementary unit of the french army in a combat zone. It's the same concept as the SGTIA but bigger and can be operated independatly. It's made out of minimum 4 and maximum 6 melee elements, usually SGTIAs of infantry, cavalry or airmobile emphasis and support elements such as an artillery battry, an engineer company, logistics, drones, etc. Those support elements can be deployed as an organic compagny or have the form of a SGTIA if extra support is needed to protect them. GTIAs will also have a dominant arm although they can be mixed. GTIAs don't have to use their melee component as SGTIAs, they can use them as organic compagnies as well if a low level of combined arms is not necessary. A typical infantry focused GTIA will be made out of 3 infantry companies, 1 cavalry company, 1 artillery battery, 1 engineer company, logistic element, and other support elements such as Manpads, Drones, Commando recon platoon, etc. It can be reinforced by additional elements such as an ATGM platoon, a CIMIC or a Gendarmerie element depending of the context it is used in. SGTIAs and GTIAs can also have different types of equipment, for example a cavalry focuses SGTIA can be equipped with Leclerc or AMX10RCR tanks, while an infantry focused SGTIA can be equipped with VCBI, VAB or BvS10 transports. It can also have a mix of those, for example, 1 Leclerc platoon, 1 AMX 10 platoon, 1 VBCI platoon and 3 VAB platoons. Combined arms elements at the platoon level can also be assembled in the form of a DIA (Détachement inter-armes), often used as a liaison and support unit to mentor allied elements of a lesser military capabilities. Several GTIAs will make a Combined Arms Brigade with dedicated support GTIAs (artillery, long range recon) and reinforcements. Each Divsion of the French army is supposed to be able to generate one Combined Arms brigade for an high intensity engagement within a coalition such as Ukraine. This decentralisation is permitted by the digitalisation of the battlespace that occured in the French army since the 2000s, that basically allows blue on blue tracking and brings a comprehensive C2 and transmission system. This battlegrouping strategy allows the French army to deploy tailor made units to suit the needs of the mission and to dipose of autonomous units up to the platoon level if needed. Furthermore, it simplify training and maintenance when not deployed as it allows pools of specialty. It also allow to have true specialist that have mastered their craft.However, the downside of such a modular system is that soldiers of the different units pulled together don't know themselves very much, they might not know how the other arms work, similarly, there is not a strong esprit de corps because those are ad-hoc units. This issue is adressed with the Brigade system, units are pulled from the same Brigade and will train themselves at SGTIA and GTIA level regularly. Similarly, if the deployment is planned ahead, the units that will be deployed together will prepare their projection together. This system allows those disparate task force to work well together and give the military leader a great adaptability and responsiveness. However, it is not the only reason. French army thanks to its colonial history and the wars it fought the last 60 years has acquirred tradition of combined arms at the lower echellon and an emphasis on mission command and lower echellon initiative, thats is since the proffesionalisation shared among all the army. The capability of all the arms and corps to work together on the fly comes from this history and allows the battlegrouping system. However, if such a system is often used to spread a small amount of forces on great distances to suit counter-insurrection needs in remote place, in the event of a conventionnal war such as depicted in the game, the battlegroups would operate much more closely, with more support, and sometimes with a more direct command. This is planned in the doctrine. So, how does this system translates into the game ? Well the SGTIA is the perfect echellon for the scale of the game, and this plug and play approach fits what players effectively do in game editor. When creating their battlegroup, players should be able to choose among the typical battlegroups depictable in the game : SGTIA Infantry, Cavalry and mixed, but should also have at their disposal the main organic companies to pick the individual platoons they need to reinforce their core. I've joint a powerpoint that presents different examples of what a SGTIA, GTIA, BIA and DIA looks like. I really hope French army will be depicted in CM:BS to try those organisations and interesting kits. It's very rare to be able to play France in a video game. I hope other nations will be added too of course, such as UK, Great Britain and Poland. And maybe also smaller armies such as Canada and Netherlands GTIA.pptx
  5. Are you refering to this video ? If yes, it was French SF and Peshmerga firing a Milan at a VBIED that missed, so they fired a Javelin that destroyed it.
  6. It's not about the army but more about the society we live in. For example, living in Ukraine is much harsher than living in Canada. Yeah hope more armies make it into CM:BS, it's a great game, would be even better with more diversity.
  7. Well officers are another matter altogether. There are a lot of sociological differences between officers and soldiers. Officers are often coming from a military background, they often go through military lycées (high school) before going into military "prepa" which are cramm schools to prepare the competitive exams of the french elite "grandes écoles" among which is St-Cyr, the French army military academy. The cadets then choose their affectation according to their ranking, the best one choose first. Since the Legion is very prestigious, best offficers often choose Legion or Airborne. As a a result, officers that arrive in the Legion at 23 are often in a military environment, with a rough lifestyle and a lot of PE, since they're 16, being in the military is for them a life goal, it's their career. There is of course other ways and trajectories to become an officier in the french army, but in any case, physical level requirred for officers in general is very high because they're supposed to show example and lead from the front. Regarding soldiers, French army is facing a similar problem than many other western armies which is "softer" youth, a military condition that requires a lot of sacrifices in a more and more individualistic society, and suffers from the private sector competition (no draftees anymore). As a result, a lot of efforts are put in adapting the training and the military lifetsyle to keep soldiers longer. In the meantime, the size of the FFL compared to the rest of the army is growing in part because being able to recruit out of this western pool negates this human ressources issues.
  8. It's not really that they don't like them, it's more that westerners are "softer" and hence, don't adapt as easilly to the rough legion lifetsyle, as a result, there is lot more westerners giving up than easterners, especially when you consider that the pay while being crazy good for africans for example, will be quite low for americans. But those who manage to go through are perfectly integrated, furthermore, French work very often with Brits and US soldiers which means native English speakers will always be appreciated as they ease the communication process. Diversity of backgrounds is what makes FFL very effective. More broadly I'm glad people are supporting the inclusion of French army in the game. And altough I don't expect much, I'll keep posting some interesting news from time to time to make people more familiar with French army and its capabilities. And maybe one day a surprise will happen haha.
  9. Hello guys, Just a quick update, French army has just used for the first time the Bonus shell (I wrote about it in the OP) in operations. On the 3rd of December, French Artillery received the order to destroy a column of ISIS vehicles on the move, they fired 4 bonus shells from their CAESAR howizers and destroyed 8 technicals. This happened near the town of Hajin in Syria (https://www.google.com/maps/place/Hajin,+Syrie/@34.4214663,40.7112374,10z/data=!4m5!3m4!1s0x154625b5eac1ec3f:0x7afb8d08c6f735f!8m2!3d34.6866678!4d40.8348715) French gun are only operating in Irak which means they fired over the border, which is at around 30kms of Irak. This means that it was quite a long range shot ! Maximum range of CAESAR guns is around 40kms. Here is the French report : I was wondering if such a shell could be modelled in CM:BS.
  10. Yeah the Jaguar is 8 tons heavier than the AMX10RC, but protection is miles away from what it used to be, Level 4 is the base all around protection while it was the max frontal arc of the 10RC, mines protection has also increased dramatically. Bigger vehicles is a trend that you'll see everywhere in the industry and that's why the A400M program is so critical. The Griffon vehicle for example will also weight 25 tons, which is 10 tons more than the Ultima version of the VAB. We will have to wait for the mobility trials, but it's indeed a point of concern on my side considering it's much heavier but remains on a 6x6 format. That being said, huge progress were made in the field of wheeled mobility, and it also has a good power to weight ratio, so time will tell ! Its width was limited by the French rail transportation, otherwise it would've probably been larger. It's indeed almost 1 meter taller than the 10RC, although I suspect those figures to include the optic pods, which are quite tall. The hull is also higher because of different design choices on the chassis (mainly ease of maintenance, mine resistance and cost reductions). I think it will have an outstanding situationnal awarness and recon capabilities, although, all those optics are quite exposed and could be easilly dammaged. But it's also a problem common with most vehicles today. I guess it's a tradeoff that you have to make if you want to have good SA. All crew members will have both an direct optic channel and a TV/thermal channel though, so there is a good redundancy. What I would have liked is a coaxial MG for the gunner in addition to the RWS (and maybe a .50 RWS instead of a .30) , so it can use another weapon with more ammo if a shell isn't needed, a coaxial is also more protected than a RWS. MGs are actually used a lot by tank crews. I'm also disapointed that the longer range version of the MMP was postponed. It is a great missile, but it doesn't use the full potential of the platform considering it could have supported a much heavier missile. MMP is first and foremost and man portable missile. 2 ready to fire is enough I think, it's 8 distributed in a platoon, altough they could fit an additional 2 on the other side of the turret (I think it's planned for export). VAB HOT carried more, but it also needed direct LoS and and to stay put to fire, which isn't the case with the MMP (LOAL, F&F). I'm curious what changes will be brought to the design after the trials.
  11. It's a wheeled Combat and Recon vehicle, it will equip the cavalry regiment from the medium brigades, while the cavalry regiment from the heavy brigades will have their Leclerc tanks modernised. It's main armament is the CTA40 cannon, which is basically an improved 40mm in a 25mm package, and it is also equiped with the new 5th gen MMP atgm to deal with heavy armour. It's the equivalent of the British Ajax (which shares the same gun), the Australian Boxer CRV, the USMC LAV-25 or the new army Stryker Dragoon. Although it has a classic tank design, with engine in the back, instead of an IFV conversion. It allows it to be lighter and lower. Although France will lose its wheeled platform with high caliber guns, the autocannon + atgm + automated 120mm combo should make up for it (MEPAC mortar : http://www.tda-armements.com/content/mo-120-mm-2r2m). Base all around protection is STANAG 4, and it can recieve additional armour packages, RPG kits, hard-kill kits. The crew is protected within a survival cell, which is even more protected and mobility elements also received additional protection. So unless it is hit by a full caliber sabot, crew should survive and be able to bring back the vehicle. It also has avery high anti-mine protection and high mobility. 300 are ordered and deliveries should be completed by 2030. Here is an in depth review video, although in Frenchn you can but translated subtitles. Keep in mind it's only the first prototype, designed will be refined with trials before it enters full production. It's the replacement of the old AMX10RCs, ERC90s, and VAB HOT : http://www.janes.com/article/80133/jaguar-prototype-unveiled It is part of the French Scorpion program, which aims at modernising the French battlegroups, especially their vehicles. It is similar to the British FRES/Strike program. It includes the replacement of the old VAB, the wheeled tanks and the modernisation of the Leclerc tank. Here is the replacement of the VAB, without its appliqué armour kit : http://www.armyrecognition.com/french_army_france_wheeled_armoured_vehicle_uk/griffon_vbmr_6x6_multi-role_armoured_vehicle_ebmr_scorpion_technical_data_sheet_specifications.html And here is the 4x4 version : http://defense-update.com/20180212_vbmr-l.html Those vehicles will be in multiple versions, Mortar version (MEPAC), Ambulance, Artillery, etc. Scorpion also includes the Felin infantry program and last but not least the CONTACT radio, which is a new radio software that will equip all the armed forces from tanks and infanry to helicopters and planes, it will allow all those elements to communicate directly together in a "numeric battlefield", it is currently being fielded. It also includes the new service rifles for French troops, the HK-416F, and a new ATGM replacing Milan and HOT, the MMP. http://www.armyrecognition.com/france_french_army_light_and_heavy_weapons_uk/mmp_mbda_medium_range_anti-tank_surface-to-surface_missile_data.html https://sofrep.com/65812/hk416-new-rifle-french-armed-forces/ Basically in the 2025, French medium brigades will be mainly made of the Jaguar Recon vehicle, the Griffon 6x6 and 4x4 and the CAESAR 6x6. The Heavy Brigades will have Modernised Leclerc MBTs, VBCI 8x8, and the CAESAR 8x8. Hope all this answer your questions. Do you disagree or are you surprised by the design/concept ? @kinophile
  12. Not the good way to do it imho. At platoon level it should be a M240B not a M249. I think it would have been better to look for a lighter saw, something like that for example: https://www.knightarmco.com/12627/shop/military/lamg
  13. For those interested, the first prototypes for the replacement of the old AMX10 RCs, ERC90 Sagaies and VAB HOT are out ! https://www.edrmagazine.eu/france-jaguar-unveiled-ahead-of-eurosatory-exhibition
  14. Ok, lol, it's indeed much more understable now ! Thanks !
  15. I'm not convinced by the 300% increase in firepower. An IAR is just an HK 416 rifle with a bipod, an acog and a 16" barrel, so basically, a better M16A2. I hardly see how it replaces a M249 and its much bigger supressive fire abilities.
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