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About Hardradi

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  1. I have a view similar to yours. The leaders tend to get hit more than other soldiers. I also perceive that gunners and AT weapon bearers tend to get hit a lot more as well. I did a count on two battles but the results were inconclusive. The sample is just way to low. It probably brought me more towards the view that it is random than the other way. I have the stats if you want them. As some other posters pointed out I am not unhappy if leaders and other high value targets are getting prioritized by the AI.
  2. I think its always been there but rare compared to this bocage problem. This morning in a FB urban battle a single soldier hiding behind a tall wall ran towards the enemy and my artillery barrage. He panicked when a shell landed on the other side of the wall ran towards the enemy stopped in open ground and was shot by the enemy. There was another time where one of my ammo bearers in a two man team just ran straight at the enemy in a RT battle even though he was under no duress. Similar to what you have described.
  3. Like the Wehrmacht attack into the Netherlands 1940. Very similar to Market Garden, bust the Meuse and other defences, send a Panzer Division through, airborne forces take the bridges at Moerdijk, Doerdrecht and Rotterdam. Would have been a bridge too far without the Dutch surrender. Airborne casualties were very high and could have been a lot worse.
  4. Thanks for letting me know. Sounds like it will break the whole campaign. Now I can see why it isn't an EASY fix.
  5. Sounds like a good idea. Suppose I will have to do it myself some day. EDIT: Or I could put in a new objective at the bridge which will give enough points for a victory.
  6. Further to this POST after over 2 and half years of waiting I finally got over to the western side of the Heumen Lock Bridge. Had to be in RL though. Multiple threads, complaints and still not fixed as far as I am aware. What blows Battlefront?
  7. Played two battles with the Churchill AVRE, one was a PBEM and the other against the AI. In both battles the AVRE has taken Penetration hits from small arms fire. More recently I had a casualty with no Penetration. Closer examination shows that the tank is not always completely buttoned up when it should be. Strangely the bow machine gunner opens a hatch above his head and is exposed when you look down on the in-game tank model. He is then killed by small arms fire without a Penetrating hit. The tank reverses and the hatch opens again, another crewman man has taken his place. WOD? Yes, it seems to be. According to this video, the hatch needs to be opened up to load the mortar on the turret: https://youtu.be/fwCgEn48Bn8?t=55
  8. I will probably be wrong about this but wouldn't it be a good idea to have a dedicated thread outlining confirmed issues with the new patch? Each patch issue would be outlined with a brief description and its current status. This will give players an idea of whether they want to start or continue playing battles and campaigns. The thread should be blocked from public posts and controlled by Developer(s). Players can pile in on separate threads about other potential issues. At the moment browsing the forums I can see: 1. RT: PBEM games are not compatible and have to be finished in 4.0 2. FI: Fallschirmjager uniforms have issues. 3. BN: Appears to be some odd behaviour of troops fleeing towards the enemy to seek cover.
  9. I use 3440 x 1440 and it works fine. UI is still readable for me.
  10. Ok, I found found the appropriate save, time and fire teams involved. Who wants it?
  11. Thanks for the replies. The chances that there were enemy soldiers behind me is very slim as I had a very thick picket line of troops advancing up a slope through the enemy positions. Every action square covered. There were no kills or surrenders back behind me. I have a save, I just have to find it as it was a H2H game.
  12. In a recent game I noticed some of my infantry shooting backwards at dead bodies. During the turn the target line actually flipped over from the target in front of them to what I presume were some dead team members of the target behind me. It was CMFI. Has anyone else seen this?
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