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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. Based on my limited testing it appears that the number of textures is directly related to "3D Texture Quality" setting. "Best" allowed me to view all of the stock textures and all of the textures I had in the mod directory.
  2. Yes, that worked. It was set to balanced on the new install. Something simple. Thanks mate. Don't get to worked up about it, its hard enough to get someone to listen and understand in real life anyway. We have an answer above.
  3. Hi mj, this is a bit more evidence that I may be right on this one. There are at least three differences in the core Data files which I spotted (v100E (does not exist in 4.0 FULL), v110 and v220). I tried swapping the legacy Data files into a FULL 4.0 install but it did not fix the problem.
  4. I meant no insult. Your English is not that bad just a little hard to understand sometimes. Yes, you can swim. I cannot speak or write any other language so you are way better than me. Lets hope we can get some answers on this problem. At least I learned what the mdr files are for.
  5. Hi 3j2m7, Yes I seen your post. Your English is hard to understand but I think you have found the same problem. Also this guy might have had the same problem: LINK. It is not clear if he ever got it sorted out.
  6. Thanks mj. Like you I have not had any issues with other textures in CMBN or CMFI. I also thoroughly checked all the files names. The issue I appear to be having is not directly related to mods. Further to the details below, I suspect you are probably not using the Full 4.0 installer version of CMBN being a long time player you may still be using the an old legacy version upgraded to 4.0. * * * * * With further testing I have sort of got to the bottom of this problem. WITHOUT ANY MODS: 1) Full 4.0 installer file version - does not work correctly. As reported above, the stock textures for German helmets 5, 6 or 7 never appear. The game is limited to four textures for the German helmet: null, 2, 3 and 4. (Tested on a new installation, the 4.5GB file). 2) My old legacy version which went through the entire upgrade chain over the years - this works correctly. WITH MODS: As above. Can someone with a version of CMBN Full 4.0 install check on their system (this is the entire game from the 4.5GB file)? Link to files that you can drop into your mod folder to test the stock textures: Link Time for a beer.
  7. After painstakingly compiling a few German helmet mods (thanks to the modders for these), I have not been able to get them to show correctly. Also, it appears to me that there may be a problem with the stock installation/files as follows: 1) the stock helmet "smod_german_helmet-soldier 5.bmp" never appears in game. Also numbers 6 and 7 also never appear, they are near duplicates of 1 and 2 so it is hard to tell for sure. The screenshot below from a test shows that stock German helmets 5, 6 or 7 never appear. 3) I also note in the stock files there is a "smod_german_helmet-soldier 1.bmp". Normally the numbering of 1 is never used. Perhaps this is the problem and only limits the number of German helmets to 4 in total. These files are in the 2.0 data file. I have checked this across three installations on my system, a fresh v 3.12, a borked v 4.0 and a fresh 4.0. Had the same issue. Is anyone else able to get german helmets to show from 5+ in CMBN?
  8. Yes, I am. Coincidentally, I was reading about this battle a few months ago. I was looking for a map of the region/battle and a Google search brought me to this thread.
  9. Blast vineyard

    I think you might be onto something there. I have am pretty sure I have see this happen but did not know why/how.
  10. CM:BN Screenshot Thread #2

    Nice one
  11. Happy New Year's Day! 2018 look ahead

    In Berlin I imagine... apocalyptic red skies at night, ragged buildings, streets choked with rubble and smoke. The odd civilian you see is either a crazed old person, snot nosed kid or dishevelled women. All cower in the streets as you carefully pick your way through with your comrades. You are an alcoholic illiterate peasant from a Russian village but a veteran. You have seen it all but when you see a map of Russia, you don't even know where you came from. Your enemy... terrified clerks, youths, wild eyed fanatics and the odd hardened veteran.
  12. The patch?

    more please.
  13. RT Unofficial Screenshot Thread

    Amazing detail in this picture. Look at those bricks and the rubble in the foreground. Props to the modders, you and the game.
  14. I only see pre-orders is this available now?
  15. In my post above, I am mistaken, the Iron Cross Brigade book does have an overview map inside the front cover. Its just a little bit difficult to read. In the Appendices to this book are the diary entries of Gerhard Henrich, 9 June 1941 to a garbled ending around October 1941. It features details of the rail/road journey and descriptions of battles at the southwestern end of the Kiev Fortified Region supporting the 44th Infantry Division. I created a map of this diary in Google. Here is a link if anyone is interested: Map