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About Hardradi

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  1. Hardradi

    Max screen resolution...

    No problems. Zoom works fine but... I think what kinophile said is correct with regards to the monitor. You will still get lag. I don't think it will improve performance of CM. You get a widescreen with lots of pixels.
  2. Hardradi

    Max screen resolution...

    It the Acer Predator X34, an UltraWide 34in curved display, 3440 x 1440 resolution. With UI mod CMBN: Unmodded CMFB:
  3. Hardradi

    Max screen resolution...

    I play at 3440 X 1440 resolution and in my opinion the UI is fine. I am not exactly a spring chicken either. 📼 If you have played the game a lot you know what to look for. They only issue I have had is with a mod which shows the wounded in a certain way but there are alternatives for this. I would not go back.
  4. Hardradi

    CMFI Rome to Victory Bones

  5. Yes, 4.00. No, my opponent set it up.
  6. At the start of a recent multiplayer game I recently purchased units for a quick battle but when I went into the battle setup some of the units were missing. For example, there was a flamethrower team that did not appear. Is this because I have the CMBN vehicle pack which I understand included flamethrower teams but my H2H opponent does not?
  7. Based on my limited testing it appears that the number of textures is directly related to "3D Texture Quality" setting. "Best" allowed me to view all of the stock textures and all of the textures I had in the mod directory.
  8. Yes, that worked. It was set to balanced on the new install. Something simple. Thanks mate. Don't get to worked up about it, its hard enough to get someone to listen and understand in real life anyway. We have an answer above.
  9. Hi mj, this is a bit more evidence that I may be right on this one. There are at least three differences in the core Data files which I spotted (v100E (does not exist in 4.0 FULL), v110 and v220). I tried swapping the legacy Data files into a FULL 4.0 install but it did not fix the problem.
  10. I meant no insult. Your English is not that bad just a little hard to understand sometimes. Yes, you can swim. I cannot speak or write any other language so you are way better than me. Lets hope we can get some answers on this problem. At least I learned what the mdr files are for.
  11. Hi 3j2m7, Yes I seen your post. Your English is hard to understand but I think you have found the same problem. Also this guy might have had the same problem: LINK. It is not clear if he ever got it sorted out.
  12. Thanks mj. Like you I have not had any issues with other textures in CMBN or CMFI. I also thoroughly checked all the files names. The issue I appear to be having is not directly related to mods. Further to the details below, I suspect you are probably not using the Full 4.0 installer version of CMBN being a long time player you may still be using the an old legacy version upgraded to 4.0. * * * * * With further testing I have sort of got to the bottom of this problem. WITHOUT ANY MODS: 1) Full 4.0 installer file version - does not work correctly. As reported above, the stock textures for German helmets 5, 6 or 7 never appear. The game is limited to four textures for the German helmet: null, 2, 3 and 4. (Tested on a new installation, the 4.5GB file). 2) My old legacy version which went through the entire upgrade chain over the years - this works correctly. WITH MODS: As above. Can someone with a version of CMBN Full 4.0 install check on their system (this is the entire game from the 4.5GB file)? Link to files that you can drop into your mod folder to test the stock textures: Link Time for a beer.
  13. After painstakingly compiling a few German helmet mods (thanks to the modders for these), I have not been able to get them to show correctly. Also, it appears to me that there may be a problem with the stock installation/files as follows: 1) the stock helmet "smod_german_helmet-soldier 5.bmp" never appears in game. Also numbers 6 and 7 also never appear, they are near duplicates of 1 and 2 so it is hard to tell for sure. The screenshot below from a test shows that stock German helmets 5, 6 or 7 never appear. 3) I also note in the stock files there is a "smod_german_helmet-soldier 1.bmp". Normally the numbering of 1 is never used. Perhaps this is the problem and only limits the number of German helmets to 4 in total. These files are in the 2.0 data file. I have checked this across three installations on my system, a fresh v 3.12, a borked v 4.0 and a fresh 4.0. Had the same issue. Is anyone else able to get german helmets to show from 5+ in CMBN?
  14. Yes, I am. Coincidentally, I was reading about this battle a few months ago. I was looking for a map of the region/battle and a Google search brought me to this thread.
  15. Hardradi

    Blast vineyard

    I think you might be onto something there. I have am pretty sure I have see this happen but did not know why/how.