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dark helix

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  1. I read that Pete removed a second launcher after complaints from the beta testers.. I found it hard enough with just one hidden unit. I appreciate that artillery is not as accurate as laser guided munitions but I had a really hard time getting on target with my mortars.. maybe I was doing it wrong..
  2. After many many attempts and an awful lot of learning by doing (no real life military experience), I am proud to say that I have finally completed the first scenario 'An August Morning'... It wasn't easy and I wish I had the time to write an AAR but the mission was so intense and I was so concentrated that I completely lost myself in the mission and forgot to take any screenshots. Thanks to the information shared here and, after watching a few playthroughs on YouTube, I figured out a plan and positioned my MGs carefully so that they could provide cover while I sent in a split team of infantry to collect the documents. An earlier mistake had seen me trying to 'Rambo' my way through the scenario under the impression that I had to kill everyone to win.. and then the realisation that this was based on real world strategy and that the AI was smarter than I had expected and that my mission was only to get in, get the job done and get out alive... Regarding military tactics and protocol, I feel like I am drinking from a fire hose but I cannot wait for the next scenario.. A huge thank you to the scenario author and the developers for such a marvellous military simulator.
  3. With lots of saving, and deactivating Aris' Graphic FX Mod Compilation (which I doubt was responsible), I was able to get through the training at last! So much to learn.. so little time..
  4. It did this before I updated to v4 too though.. I have just updated to v4 2.10, will try again..
  5. Hello, I have updated my CM:BS to v4 and it is running noticeably smoother, which is great. I am still trying to complete the tutorial however, which is crashing repeatedly on the final mission, where you move through the forest and attack the city. Are there any known bugs that would cause this final mission to crash after 30 odd minutes every time? Apart from this, CM:BS and CM:BN appear to run fine. Thanks. Toby
  6. You might have some kind of custom control panel on your laptop, I don't know. If you have the regular Nvidia Driver installed, you can right click on the desktop in a free space and select NVIDIA control panel.
  7. Hey rocketman.. thanks. I would call it peanut butter smooth now.. at least it's playable. I still can't decide between Normandy or Black Sea.. I love both. If you use the built in Nvidia control panel (right click on desktop to access it from contextual menu), under Vertical Sync, there should be an option for Adaptive (half refresh rate). To disable gsync, you will need to select Monitor Technology - Fixed refresh.. at least that's what I do. I hope this helps.
  8. After downloading the Black Sea and Normandy demos, I have been struggling all afternoon to get acceptably smooth performance on a high end custom built PC. I have a gsync monitor, which has no effect on vsync in Combat Mission in my tests, but the monitor can go up to 144mhz refresh rate (equivalent to 144 frames per second) This allows me to set a refresh rate of 120 in the display size.txt file which gives me 60fps in-game, using vsync adaptive and 1/2 refresh rate. The difference is very noticeable between 30 and 60pfs when scrolling around. It's still not butter smooth but it's acceptable for me. I have tried every trick I know and this is the only one that actually smoothed things out, ymmv. In-game settings: Display Size (set externally to 1920 1080 120 in display size.txt) Vertical Synchronization - Off 3d Model Quality - Improved 3D Texture Quality - Best Antialias/Multisample - On (Nothing I change in Nvidia Profile Inspector has any effect) and 4x multisample is fine High Priority - On
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