Majick
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Posts
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Posts posted by Majick
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Thanks Ian, so rather than follow the link at the start of this thread I should have gone back to the download link on my order?
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I've only tried so far to patch Fortress Italy, with the Gustav bundle, and it's already a nightmare. After applying the fortress Italy serial I get 'License Failure Game Engine 4 required' even though I was already running engine 4. It won't even let me apply the Gustav serial, saying 'Invalid Serial Number'.
So thats 1 out of 6 installs already ruined by these patches, I think I'll take a rain check on the rest for now. I dread to think what a mess CMBN will end up in.
I've raised a ticket, but from the customers perspective I don't understand why I have to navigate through a minefield of different version numbers to arrive at the latest version and engine for each game.
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Thanks for the info everyone, I'll keep my wallet ready
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I know it's not considered PC around here to ask about timescales. But in true 'Emporers new clothes' fashion I'm going to ask.
I think there was a time the Italy expansion and the Red Thunder expansion were expected to be released last year. Obviously thats not the aspiration any more.
Is it still hoped to release them or has development stopped?
(PS. sorry if I've missed a communication, but I've been visiting the Italy page regularly and not noticed anything)
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Thanks Kohlenklau, best reply I could have hoped for
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Hello All,
Has any impatient person asked 'when' recently?
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I must admit, I'm really struggling with this scenario :)
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Nice one Steve I'm really enjoying this as with all your Engine 4 products.
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On 10/31/2018 at 3:46 PM, rocketman said:
Sacred War, surely?
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Thanks very much ncc1701e and sburke.
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I'm still not clear what happens for those of us who are buying the Shock Force 2 bundle totally fresh with no upgrade. Do we get a digital download initially which will be followed by an update for British and NATO?
Also am I right in assuming that if we want a hard copy, it won't ship until all the packs have been completed?
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On 10/17/2018 at 1:17 PM, Battlefront.com said:
Yes. As mentioned above, all of the forces (units) in the Modules are all set. What's not set is some of the Campaigns. In practical terms what this means is if you purchase British and/or NATO Modules you'll get full access to all the forces and stand alone battles, but the Campaigns will be the same as CMSF1. We're including them more-or-less as placeholders. Personally, I'd recommend not playing them even though you definitely can if you want to.
Steve
Thanks for the update Steve. So if I buy the big bundle will a new version be released as an update when the NATO and British campaigns are ready?
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Hi Devs,
A few months ago I treated myself to a tank Sim called Steel Beasts. It has an excellent feature where you order movement to a point on a road and it will plot the route along the road for you. Is this a feature that could be implemented in CM?
If so it would make movement of road columns so much less tedius than it currently is. For me, plotting road movement is the only thing which has slightly marred CM since the beginning, especially on large scenarios, everything else being pretty much perfect for me.
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Just now, sburke said:
but these predictions that somehow BF will suffer a slow painful death make no sense on the face of fact. BF has always been like this and they are showing no signs that their business is suffering.
BF have a product which nothing else measures up to in my opinion. Very few people will be foolish enough to pass up on it just because they are miffed about the comms.
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I can't think of any other PC wargame out there that has the authenticity of Combat Mission. I have to confess I still haven't played all the content thats already been provided in these titles, so I'm going to have to concentrate on that while I agonise about the next titles (the Russian Front to 1945 is the one I'm drooling for).
I've seen a lot of debate on game forums and one thing I know for sure is the more the game is loved the more anger is generated about developer communications.....
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22 minutes ago, c3k said:
In my dream world, some sort of polished PR-type would be posting weekly updates.
Be careful what you wish for
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Thanks HT, I didn't go as far as actually selecting the game. hopefully I can get us a new CM recruit
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Thanks all, I'll give your suggestions a go. I've been distracted by playing Red Thunder for a while
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Hi,
I wanted to try and entice a friend to get into Combat Mission, but am having trouble finding your Red Thunder, Final Blitzkrieg and Black Sea demos on your new site. I had been planning to link them to him. Can you steer me to any links for them?
Cheers
Jon
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I haven't tried calling a ceasefire at the start. Maybe I'll give that a go.
There is little cover anywhere around the monastery, which is on the top of a shallow hill. The scenario is at night with low visibility. As I recall there were at least 5 Panthers against my 12-12 Shermans. Once our tanks spot each other, as usual the Germans fire earlier and more accurately. I've tried using infantry to spot for the tanks but thast didn't make any difference, except the infantry got killed as well
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Yes it does. So I guess that means no update since I bought it in 2016. Thanks sburke.
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After 65 views and no response I'm guessing no-one has played this campaign. If thats the case I'd be interested to know which other community developed campaigns you all prefer.
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A View to a Kill is the night mission where a company of infantry with Shermans tries to take a monastery on a hill at night, opposed by Panthers and infantry by the way.
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Hi All,
I was enjoying playing this campaign until I got to the 'A View to a Kill' mission. I've tried replaying it several times using different approaches but can't avoid a bloodbath where my tanks and infantry get annihilated. Can anyone suggest a tactic for me to get the drop on those Panthers with my Shermans?
Cheers
Jon
Patches for the 4.0 Upgrades are now available
in Combat Mission - General Discussion
Posted · Edited by Majick
Thanks very much to John on support, I'm now able to carry on installing these updates (I was using the wrong activation module...)
However, CMBS requires a 'black sea v103.brz' file. This does not exist in any of my directories or on any of the updates from Battlefront. Has anyone else had this issue?