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ebphoto

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  1. The terrain in this is absolutely fantastic looking! Just blows my mind what you guys can do!
  2. Well let's just hope that Covid-38 doesn't spread there in the islands! I heard a rumor that someone ate some contaminated golfer meat? 🤮
  3. Wow, absolutely wonderful job on this mod. Thank you for you hard work and dedication to this project. This is almost like a whole new game. The possibilities are endless with this. I'm looking forward to some of the other scenario designers out there to make some Vietnam missions or even some Pacific theater missions! Again, thank you for this, it looks great. Can't wait to give it a go.... E
  4. I'm pretty sure they're Bttlefront. I think I purchased them directly from BF but not sure since it was so long ago. There are no other company names on the disk or the manuals except for Battlefront.com down at the bottom. I guess I can download the software and give it a try. Thank you for responding so quickly, I appreciate it. I hope this works. I'd love to try them out again. I'm now spoiled and used to CM2 level graphics so it'll be interesting to go back to the early days. Thank you again, Eric
  5. Hello, I found my old CDs and manuals of CMBB, AK and BO and thought I'd install them on my Laptop. The only problem is I don"t have a CD on most of my laptops. I managed to copy the CD's to a Flash drive and then onto the laptop however after installing it's asking for the CD which I forgot about this. Is there any way to get around this? Is there a way I can copy the file it's looking for onto my flash drive and have it look there instead of a CD? I'd appreciate it. I can supply photo's of the CD's and manuals if you need them or if there is another way to prove proof of purchase. I'd like to be able to play these again since there's so many missions, maps etc available now that I never new existed before. Thank you, Eric Bishop
  6. It all makes good sense, just hard to apply when playing. I've been trying different things in a scenario called Forging Steel (I think that's the name). You have to recon 5 or 6 different areas spread around and down a highway. It seems like a pretty big map. I kept getting my Bradley's wasted from different areas of the map or they would become immobilized in the wet terrain. My last attempt I put a couple of my MBTs up on the hills above in an overwatch hull down position. I still lost a Bradley but since I took my squads out early at least they are still alive! It's going to take a long time to walk them this entire board though. I'll have to just keep messing around until I get the hang of it and try different things. Eric
  7. Thanks for the info. Wow there's a lot of different ways of doing this but I understand now to get the guys out of the AFV's asap. I think my problem comes with the Big open desert maps in SF2. What order do you use to march your infantry forward? If you use Quick they'll tire out quickly, same with Hunt. Move they'll get creamed if attacked from what I understand. I tried moving guys up using quick, leap frogging them and they got tired pretty fast. I guess I could split them up into smaller teams, use Move and then if they get attacked I wont loose so many but still sucks loosing them that way. Thanks, Eric
  8. Thank you, that makes a lot of sense and I never thought of it that way. I always thought since they were there to ride they'd ride them all the time. But it makes sense that they're used to ride for long distance then dismount for contact and then support the troops. I'll have to do this and maybe loose less dudes! Thank you, Eric
  9. I have a question in regards to when best to disembark infantry? So for example, let's say you have to scout out a village up ahead and there's no real cover to hide behind or conceal your approach. Do you rush your Strikers up fast and release your units up close to the village hoping to surprise the enemy? Or do I let them out and slowly walk them forward with the Strikers covering them or slowly advancing with them? I've had this question for a long time, even when using half tracks in WWII scenarios. I never know what's best. Yesterday while playing a mission where you have to scout ahead of the main force, I lost whole squads of men in their Bradley's because I thought it would be faster to keep them inside while scouting the battlefield. So what's the best rule of thumb to follow, if there is one? I know there's not a perfect answer but there must be some rule to follow. I doubt the US Army or Marines just flips a coin and says sorry guys you have to stay inside for this one, we're not sure if we should let you out or not!😁 Anyway, your advice and help will be much appreciated! Thank you, Eric
  10. Awesome! Thought that was the case but figured I'd ask! Thanks for the replies... Eric
  11. I was wondering if the old SF user created missions and campaigns will work with SF2? I downloaded one scenario and it seems to work okay but before I do anything else I thought I'd check before I mess something up, if possible. Thanks, Eric
  12. Well that’s a bummer! I was hoping there was a way to make them use it, but if it’s only good for armor then I’m SOL anyway. Thanks for the info though. E
  13. I was wondering if there is a way to get the Bradley's to fire their TOW missiles instead of the main gun or in addition to it? There are times when a TOW missile would be beneficial but I don't see a way to get them to use it! For example, softening up a hard or stubborn target before an assault! Is there a key or targeting special that I'm messing? Thank you, Eric
  14. Okay I just tried a mission and kept the 60mm mortars up with the squads. We came under heavy fire from a trench line, so I ordered the motar team up semi close and tried to get Los but couldn't do I got them up closer and as soon as they took fire they bolted. So next I tried calling in a strike while they were behind cover & it said 6 minutes! By the time that happens my men will be toast! I thought having them closer would make it a lot faster getting rounds on target? What gives? Now granted these were Canadian troops 😄 E
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