Thanks for the reply. I can understand that, and the fact that it would require a large amount of new coding (I'm assuming) and that expecting something like this would be unlikely. While we are on the topic, though, is there any way to change the victory conditions? For example, the battle will end when one side reaches 1000 points, but would there be a way that I could change that to 1500 or 2000 without just creating a entire scenario from scratch?