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user1000

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  1. Like
    user1000 reacted to BornGinger in What battles were left out?   
    It seems that either no one knows or no one cares. The Final Blitz module doesn't seem very popular among the clientele here.
  2. Thanks
    user1000 got a reaction from thilio in Downfall: Enjoying the module?   
    Now I beat Remagen campaign great module.
    I can not believe that about three days later the Germans shelled the approach which had tons of vehicles in waiting to cross as the approach was exposed to artillery
    So many vehicles and tanks were hit by the artillery around the approach and town that bodies piled up many feet high.
    Why couldn't they find the source of the German shelling? That is insane and it was 3 days after they captured the bridge!
      Here is more stuff on Remagen
    https://www.v2rocket.com/start/deployment/v2s-on-remagen.html
     
  3. Like
    user1000 got a reaction from Petrus58 in Downfall: Enjoying the module?   
    I just finished playing spearhead as allies, major victory achieved. The campaign was amazing. I lost 2 tanks during the final Cologne battle one was a pershing hit by a panzerfaust 60 killing 3 crew near end of map the other was an m4a3 taken out by a panther earlier on. The other pershing I had was also put out of action with a panther shell hit taking out it's barrel at a distance, no crew injuries and withdrawn to rear. The Panther was taken care of by an EasyEight watching down a street as it was trying to escape a jumbo. In this campaign you will find many building that form a square with a courtyard in the center, and with that the enemy can be in any window, waiting for you to dare and cross the courtyard. I'm glad to have played this before Remagen campaign.
    I wanted to mention that It felt like the city environments ran noticeably smoother compared to other battles maybe the maps were smaller or did you guys improve things?
    I also want to mention how beautiful the building are. A lot of time and effort there, Sometimes I just pause for a while and view the woodwork/stonework. It looks like a trolley ran through the city? Was/Is the Appelhof platz an underground subway?
  4. Like
    user1000 got a reaction from Vacillator in Downfall: Enjoying the module?   
    I just finished playing spearhead as allies, major victory achieved. The campaign was amazing. I lost 2 tanks during the final Cologne battle one was a pershing hit by a panzerfaust 60 killing 3 crew near end of map the other was an m4a3 taken out by a panther earlier on. The other pershing I had was also put out of action with a panther shell hit taking out it's barrel at a distance, no crew injuries and withdrawn to rear. The Panther was taken care of by an EasyEight watching down a street as it was trying to escape a jumbo. In this campaign you will find many building that form a square with a courtyard in the center, and with that the enemy can be in any window, waiting for you to dare and cross the courtyard. I'm glad to have played this before Remagen campaign.
    I wanted to mention that It felt like the city environments ran noticeably smoother compared to other battles maybe the maps were smaller or did you guys improve things?
    I also want to mention how beautiful the building are. A lot of time and effort there, Sometimes I just pause for a while and view the woodwork/stonework. It looks like a trolley ran through the city? Was/Is the Appelhof platz an underground subway?
  5. Like
    user1000 got a reaction from Vacillator in Downfall: Enjoying the module?   
    Now I beat Remagen campaign great module.
    I can not believe that about three days later the Germans shelled the approach which had tons of vehicles in waiting to cross as the approach was exposed to artillery
    So many vehicles and tanks were hit by the artillery around the approach and town that bodies piled up many feet high.
    Why couldn't they find the source of the German shelling? That is insane and it was 3 days after they captured the bridge!
      Here is more stuff on Remagen
    https://www.v2rocket.com/start/deployment/v2s-on-remagen.html
     
  6. Like
    user1000 got a reaction from Anonymous_Jonze in Downfall: Enjoying the module?   
    I just finished playing spearhead as allies, major victory achieved. The campaign was amazing. I lost 2 tanks during the final Cologne battle one was a pershing hit by a panzerfaust 60 killing 3 crew near end of map the other was an m4a3 taken out by a panther earlier on. The other pershing I had was also put out of action with a panther shell hit taking out it's barrel at a distance, no crew injuries and withdrawn to rear. The Panther was taken care of by an EasyEight watching down a street as it was trying to escape a jumbo. In this campaign you will find many building that form a square with a courtyard in the center, and with that the enemy can be in any window, waiting for you to dare and cross the courtyard. I'm glad to have played this before Remagen campaign.
    I wanted to mention that It felt like the city environments ran noticeably smoother compared to other battles maybe the maps were smaller or did you guys improve things?
    I also want to mention how beautiful the building are. A lot of time and effort there, Sometimes I just pause for a while and view the woodwork/stonework. It looks like a trolley ran through the city? Was/Is the Appelhof platz an underground subway?
  7. Like
    user1000 got a reaction from Commanderski in M22 Locust Tank   
  8. Like
    user1000 got a reaction from Ultradave in M22 Locust Tank   
    I honestly think the Locust did OK in the most recent battle I used them, slightly better than a M8 greyhound maybe and you can use it a bit closer, for there is no open top. Periscope for all 3 crew members in the tank and gyro for on the move accurate firing. I think spotting should be a little bit better in game. The locust gun isn't all that good but it does what you want to with half tracks and armored cars. Canister for clearing tough areas. Armor is terrible out of cover, but moving fast around edges of forests and hedges works good. Low profile made it hard to hit by soldier launched AT weapons my losses were all by AA/AT guns. Use to support troops or to soften up buildings and dense fortifications.
  9. Upvote
    user1000 got a reaction from Raskol in CMFB v2.11 patch is now available   
    WOW Thanks for listening to community feedback and rolling this out in lightening speed.
  10. Upvote
    user1000 reacted to David Jaros in CMFB v2.11 patch is now available   
    Thank you Battlefront that was fast and new scenario nice :-)
  11. Like
    user1000 got a reaction from jtsjc1 in Pre-orders for the CMFB module Download are now open   
    I can't remember if this came during blitzkrieg or after. Germany put a lot into AAA at the end, flak towers etc.
     
        SdKfz 251/21 Ausf D Drilling
     

  12. Like
    user1000 got a reaction from Commanderski in Pre-orders for the CMFB module Download are now open   
    I can't remember if this came during blitzkrieg or after. Germany put a lot into AAA at the end, flak towers etc.
     
        SdKfz 251/21 Ausf D Drilling
     

  13. Like
    user1000 reacted to Ithikial_AU in The year to come - 2024 (Part 1)   
    Thanks. More than 70km2 of maps to fight over in this Battle Pack. I'm still creating two more smaller maps for two scenarios. Using a lot of BIGOT maps from 1944 and aerial photos for reference. Some master maps will have variants that will also be provided with the historical German Fortifications placed and ready to go. (<-- That took a while...)
    As per last year's bones on the pack, geographically the fighting is focused on the Utah Beach area itself and the area heading south towards and beyond Carentan. All scenarios/campaigns occur between 00:05 hours on 6th of June through to the evening of the 13th of June. Don't expect all of them to be brutal slog fests, particularly the D-Day ones where the Allies at times had significant advantages. I'm going for more of a focus on narrative and experiencing that first week coming off Utah Beach rather than slug fests designed for competitive tournament play. (Master Maps are there if you want to create your own matches though). If you play the pack chronologically and come out the other end content and with a greater appreciation of the challenges the forces faced, then I've done my job.  
    The content in this part of the Normandy theatre, though popular, couldn't be created by BF as part of the CMBN base game given the absence of Fallschirmjager and Waffen SS forces in the WW2 titles at the time.
  14. Like
    user1000 got a reaction from Bulletpoint in V2.20 FI radio bug is back again   
    I COULD HAVE SWORN IT WAS FIXED. I reported this a long time ago. But if it was fixed and back on again in this patch I hope nothing else followed it becoming un-patched again Yikes!
     
     
  15. Like
    user1000 got a reaction from Bulletpoint in V2.20 FI radio bug is back again   
    The fire mission end of radio transmit  beeps are back again, they didn't have those high tech radios in ww2
    I hope no other fixed bugs crept back in with it.

  16. Like
    user1000 got a reaction from PEB14 in Allied Vehicle Bugs   
    This is only for blitzkrieg and not normandy.
     
    m18 hellcat - when turret is facing rear (in target arc mode) and if open up key is used,back of commander is exposed through tank.

    m3a1 HT 2xmg- when facing back of half track gunners, back sticks through the armor in front
    m5a1 late - when turret facing rear, commander sticks through armor right side of him and his back
    m20 - commanders feet are sticking right through bottom of car. when engaging target behind vehicle gun stick through commander. Always wondered why instant crew casualties.
    m8 - when target light is used commander sticks through turret only when turret is facing to the side.
    m10 and m10 late and m36- unable to target light command using 50 cals, no button. didn't check the hellcat or chafee
    m8 mid commander kicks out through bottom briefly when open up command
    m2a1 halftrack spawns with no gunner only driver
  17. Upvote
    user1000 got a reaction from Bufo in ALERT Windows 7 Users!   
    In about 4 months, steam is no longer going to support Windows 7 users come January 2004. I don't know exactly if you can still play through the UI or how it will effect the play-ability of your games. I know there are still many users here with that system. Expect the worst. Many users extremely angry.
     
    Read the BS here
    https://help.steampowered.com/en/faqs/view/4784-4F2B-1321-800A
  18. Like
    user1000 reacted to Anonymous_Jonze in New Years Bones 2023 - CMBN BP2 Utah Beach   
    So... Any news?
  19. Like
    user1000 reacted to Aussiegrit in Battle for Normandy v4.04 patch is now available   
    Ahhh crap, I think I forgot to remove the Z folder when I installed the patch. @BFCElvis don't worry about this. It's probably good old user error on my part. My game saves were in the orders phase, but I forgot to remove Z folder before patch install. 
  20. Like
    user1000 got a reaction from Bulletpoint in 2022 Mid Year Update   
    Yeah this is crazy!
  21. Like
    user1000 reacted to massinissa97 in 2022 Mid Year Update   
    How much we have to wait until we see the release of a single combat mission ww2 title on steam , at least bring us one game than add the tournament feature as a seperate update ,if it continue like this it will take years for full release of cm ww2 titles on steam bring us at least an aporoximate release date for battle for normandy or at least red thunder 
  22. Like
    user1000 reacted to PIATpunk in 2022 Mid Year Update   
    goodness gracious!  Any word on the Engine 5 update Steve?  cheers
  23. Like
    user1000 got a reaction from sttp in Not really the official Battle Pack 2 announcement   
    I just realized guys, if someone wanted to they could now make an insanely large multi module  campaign following a whole division from the beaches right through Germany when the next blitz module comes out. 😮
  24. Upvote
    user1000 got a reaction from BFCElvis in Not really the official Battle Pack 2 announcement   
    I just realized guys, if someone wanted to they could now make an insanely large multi module  campaign following a whole division from the beaches right through Germany when the next blitz module comes out. 😮
  25. Like
    user1000 got a reaction from Strykr45 in 2022 New Battle Pack Coming Normandy Fans!   
    You heard it! ! new official game battle pack is coming in the next 1 or 2 months as announced by the admin over at the general forum. It will focus on early Normandy D-Day combat. We should see it this spring!
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