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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Doc844

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    Bonnie Scotland
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    Reading, keeping fit, getting thrashed on COD and FIFA by my 11 year old boy. Going on holidays to hot places. Military history - WW2, Vietnam, Napoleonics, Classic Antiquity, especially Rome, Colleen McCullough's series are a fantastic read.

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  1. Reduction of Ghouta

    I especially loved the 40 mm grenade fire. Ive seen the spray and pray with an AK but never a grenade launcher.
  2. He read Liddell Harts transcripts and examined detailed notes of his from when he carried out training exercises in regards to the use of 'armour'. So no Guderian didnt conceive the idea he just built on the original idea.
  3. I definitely agree with the fact that the german wermacht bled itself out on the steppes of russia. However lend lease was a major contributing factor in everything the russians did. Why? Because without it they would not have been able to field the amount of men they did because of one vital resource. Food. Russia would have literally starved without it, in communique's from Stalin to the allies his top priority was never tanks, bullets, bombs, it was food. Always demanding more and more food.
  4. Haha most definetly. Think you have missed the point, hindsight is wonderful, put yourself in the german mindset at the time, you smashed through countless Russian armies caused mass casualties, captured over 2 million enemy soldiers. Your telling me if you were there in command you wouldnt be thinking 'we've done them, no country can possibly absorb that damage and not come apart at the seams'. (Which it could easily have done by the way, it was 50/50 for a while) Also keep in mind that WW1 only ended 22 yrs previously and beliefs formed when young tend to stick ie german generals who fought on the eastern front in WW1. They would have carried those experiences plus their own youthful conclusions of the russian military into middle age. So why wouldnt they expect the russians to capitulate at that point. Obviously the one defining factor was Stalin himself and the governing apparatus that he had built. Think of it this way if Stalin had suffered a massive nervous breakdown, (if he hadnt been a sociopath) he probably would have, then i dont believe russia would have rallied when it did. History can turn on small things and one mans psychological state was probably one of them.
  5. Why would that be a humongous 'if' russia was knocked out of WW1 after suffering between 1 amd 2.5 million casualties. During Barbarossa the russians lost anywhere upto 4 million casualties (numbers have never been agreed on). So as the belligerent force I would be pretty confidant of my enemy folding after suffering losses of that magnitude. Not such a big if really in my opinion.
  6. RT Unofficial Screenshot Thread

    JUst completed the first mission of Dragonwynn's The Last Panzer, loved it, here are some screenies from right at the end of the battle. An overview of the end, all the russian heavies went through my center, however i had taken out their flanking T-34's so i decided to roll with a double envelopment and what was a battle became a slaughter. The right flank as my Panthers rolled over the russian infantry. My Konigstigers which were at center and rear of the town that lay in wait for the ruskies heavies to come pouring through, then shot them to pieces. My trenches in the center were my grenadiers took a beating but also dished it out to exposed tanks that rolled right up on them And the far left flank where i had most of my heavies, rolling forward past the wreckage of all that soviet armour. And the russians flee Leaving a field of corpses. The final tally. P.S. I was planning on putting a few more up but my Irfanview was being a twat to put it bluntly. I would take a screnshot and then the next one i would take would just be a repeat of the last one, so I kep having to go into My Pics and delete it then retake. Very annoying. Anyone have any better free screenshot programs that they use?
  7. Thanks dragonwynn, another campaign to get my teeth into..........in hindsight more like getting my teeth kicked out but i bet ot will be fun either way.
  8. Activation key will not work

    What Ian said. Ive had problems with my activation codes for V4 on BF and RT, got bf sorted straight away, my cock up actually, RT was more troublesome but i should now have a way to sort it when i get home from my trip at work. Dont get frustrated, open a ticket and they will help as much as they possibly can.
  9. Im pretty sure i saw on their live message board that bootie is away on holiday and that Ithikial is standing in for him.
  10. CM:BN Screenshot Thread #2

    Beautiful shots, especially like the one with the sherman.
  11. Sorry should have stipulated that it was a modern load out. As for ammo for gimpy, im wracking my brain here, i was a mortarman for my last 5 years, i got to carry a big heavy base plate, but if memory serves the gunner would carry 1000 rnds and the section would carry 200 spare per man.
  12. Well for me that is my understanding of how the planners set up the Orbat for D-day, im offshore just now so cant put my hand on the book but will dig it/them out when i get home, also what Slim said is what i was getting at. As for green troops, well ok green maybe but very well trained to a high standard and high morale, so combat paralysis and panic on a large scale, no. A limited number would be like that but they would be very few, shock and the fear tend to come later once the adrenaline wears off and the mind starts replaying stuff like close shaves and friends being killed thats when it gets you and thats why the next time is always that bit harder. Hence shell shock, when the mind shuts itself down to protect itself because it is overloaded, most sufferers of shell shock just need time away from combat to allow their brains time to process everything.
  13. Just for my two cents and from my own experiences in iraq, there a 3 possible scenarios regarding reloading in relation to the threads subject matter, 1, section commander will order a half and half, half of delta and half of charlie would reload while the other half cover, this would ne done when there is a lull but contact could be imminent or resume. 2. You have expended rounds and have been gash and lost count of how many rounds you have fired, there is then a lull in fighting, YOU change that mag, whip it off stick it down your smock and get a fresh one on. Deadmans click is not your friend. 3. You KNOW you have fired 25 rnds, (my 25th round was always a tracer), you get a lull or ceasefire, you change the mag 5 is not 30, more is better. As a side note the assaulters will always try to make sure to jam on a fresh mag before going into the final assault no matter what, again deadmans click is not your friend. Ive personally had this happen to me but thankfully it was at Otterburn, got into final assault position, fresh mag on, delta switched their suppresive fire, i jumped up, full auto, 2 rnds fired then i got a stoppage, bugger. On saying all that though, within a section, troops dont just bang away, the section commander controls the fire rate and who fires, nobody wants to have everyone changing mags at the same time. As for loose ammo, well our load out was 6 30 rnd mags and 300 in bandoliers on clip strips for fast reloading of mags. I would assume that WW2 troops would be the same with x amount of mags and the rest in bandoliers. So in a firefight as ammo is expended and the engagement is dragging on 1 or 2 men will ne detailed to drop back and bomb up, ie replen mags and dish them out. This would be problematic for some weapons ie the garand as it was breach loaded on a clip and it was i believe easier to fire off the clip then reload it, ive read somewhere that germans would actually listen for the distictive ting sound then close for the assault knowing that troops were reloading, bit of bummer when your weapon system tells everyone your empty. Anyway as for CM as a game i agree with Michael Emrys in that coding it would be alot of work for what would be little gain, the reloading timing can be annoying but really your assaulters shouldnt be firing until they are assaulting, thats what your base of fire is for, so it doesnt affect me that often. Pretty sure BF have always said that they cant afford to burn time on money on something in game that is not going to have a significant impact or improvement.
  14. From my understanding most of the first wave for both the british and americans, excluding airborne troops to an extent, were what would be classed as green, but extensively trained. Most first wave troops had been training for 2 years for D-day, and kept out of active theatres, the desert rats landed on d-day plus 1. This decision was taking because commanders new that veterans would be less likely to throw themselves at fortified beaches, they new better and new how to survive, thats why green troops were the first wave, more piss and vinegar and willing to take more risks.
  15. Halftrack gunners...

    For me as a rule of thumb an individual soldier is trained to shoot accurately upto 300m with a good chance of hitting what they are shooting at, 300 to 600m rifles are more of a section weapon everyone shoots and someone should hit. Anyrhing beyond that is down to the the LMG or HMG's.