CarlWAW
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Posts
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Joined
Posts posted by CarlWAW
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That's strange. No tactical improvements, nobody asking for improved realism and all are raving about some new textures...
Almost feels like simulated discussions in stockhouse forums...
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16 hours ago, Battlefront.com said:
On the one hand there's the people that buy and enjoy the game precisely because it offers carefully crafted historical settings. On the other hand there is the type that just wants to slam stuff together however they want to.
Oh, and I somehow thought there was a group, neither interested in slamming things together, nor interested, if rifles were exchanged with automatic weapons for a bataillon in May 1943 in Nothern Sicily if it didn't rain, but interested in units running torwards enemy lines to commit suicide, or crews to the last man opening up hatches to be greeted with a shower of super sniped bullets...
I would call that group wargamers interested in tactical realism. But what do I know about circular logic...
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Somehow the priorities look very wrong, if huge delays occur because of artificially restricting options.
Just include historical force selections in your stock scenarios and campaigns, but give the customer the freedom torwards "historic" optionality. Leave it to the customer which units he wants to play in which region, time and wheather, if he has bought the content!
I somehow have the slight suspicion that customers would be very happy to get rid of bugs much much quicker and have full freedom of unit selection, at the cost of only a few stock scenarios showing a historic force selection.
It should be up to scenario designers, if they want to make a "historic" or fictional battle. In many cases it would be more interesting to try "unhistoric" WHAT-IF combinations of timeframe, forces and regions.
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On 12/1/2019 at 5:58 AM, Rokossovski said:
My favorite added feature: a tie between the French and the Indian Army.
1 hour ago, Megalon Jones said:I noticed some new 3D models on a few tanks.
Yeah, huge improvements to tactical realism!
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I'm interested in tactical realism not in new textures.
Have the running from cover bug, open hatches to be killed bug been solved?
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18 hours ago, BFCElvis said:
True. I wouldn't count on everyone who makes a scenario to stick to that convention though...handy as it may be.
Once people experience how superior it is for scenario selection with scenarios sorted for size, then there's no going back.
If Battlefront would do it, it quickly would become standard.
But it's no big deal to do it for oneself.
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On 7/31/2019 at 10:21 PM, Battlefront.com said:
Now that there's some info out there, not so secret any more
So I guess that's 100 points for me and zero for the fanboys.
One really has to be as wise as a rock for having believed the lies about the delays...
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Do you guys also believe in Santa Claus still?
IMO it's very naive to believe, that a game release has been delayed for years because of a few new formations. Nobody is interessted in 4 instead of 8 carabines per squad, a few new textures with a different unit name if the game was all about simulation and depth in its glory days.
Either they have sold out long time ago or they are making their money elsewhere - for example developing cheap ****ty apps for smartphones.
IMO they are just milking the tiny fanbase and keep it somewhat on life support with empty promises and when the shop turns permanently cashflow negative, the shop will be closed and you will hear: sorry folks, after such a long time it's time to move on.
And the fanboys will believe that, too and say "THANK YOU!" for betraying and lying to us for years.
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You are correct, the other games show that difference here, too! The error was that only in CMFI the setting for AA Mode in the Nvidia control panel was switched OFF.
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Interesting that you guys still notice a difference. Will check it with other CM games, too.
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Nobody using movie mode?
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Do you see the screenshot?
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In 2.02 I no longer see anti-aliasing being switched off, when activating movie mode!
Can anyone confirm?
Card: Nividia GTX 960M.
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That seems to be an underlying problem of the TacAI which manifests sometimes. I think there is a solution...
What is the biggest advantage the computer has over the human player?
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1 hour ago, Txema said:
With all due respect, that statement makes really no sense.
If Steve spends 1 hour per month informing his customers about the evolution of the work on their project/s closer to completion, and the patch takes one year of work to be finished, then the release of the patch would be delayed less than two days due to the time invested in informing the customers. I think that everybody would accept that insignificant delay in the release of the patch in exchange of monthly information about the evolution of the work on the patch and on other close project/s.
Nice try. But logic doesnt get you anywhere on this forum...
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1 hour ago, Rosmarus said:
No, we actually do not know that at the moment. For all we know they could be prepearing to file for bankruptcy and keeping low profile while doing it not to affect sales. You can't just stop communicating with customers after you've said that soemthing is nearing completion. And this has been a trend for a while. They were supposed to roll out a new store front back when Final Blitzkrieg was announced. Well they stopped talking about it as well and didn't do it. There is no evidence of them working on the patch any more and there won't be until we get an official statement about it. And as you say, it'd only take them a few seconds, just log in and post "We're sorry for the delays, but we are working on it" etc.
We are not sorry for the delays because we are the ones who suffer the most. Besides our 4 hour sleep, we take the freedom to post long comments about politics.
It's ready when it's ready. Then it will be released.
And don't forget: we have been successful and in business for 20 years.
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So everything is flourishing around CM, the community grows with each day and problems are patched as fast as they are discovered...
What an echo chamber.
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What a huge supporter. He bought one game and attacks customers who have bought all games...
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46 minutes ago, Erwin said:
Over the years us old-timers have see exactly the same comments from impatient and frustrated gamers over and over (and over) again. I am impatient as well. But, it's preferable that BF spend all their resources working to produce the best possible product than dealing with PR.
The old company that created the innovative success of CM, was run by people having all the time in the world for long political posts, while they were years behind schedule?
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22 hours ago, Sublime said:
Id say BFC coming from a 2 man operation in the late 90s to now is the opposite of not knowing how to run a business.
They never sold out at all. The same designers have been here since CMBO. I remember because Ive been on these boards since fall 99 and its the same team. smh.
That's I call an impressive proove of identity.
Somehow it sounds a bit far fetched to me, that the way this company is run today it could be the same company that invented WEGO in 3D for PC and was so innovative with their developments all the time...
But hey, since an old forum account from their early days is still maintained, who will question such a strange transformation...
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15 minutes ago, Sublime said:
Also at the end of the day some of the outright Kettlerian conspiracy theories make me wonder if some posters work at a troll farm in Russia somewhere and are using important agitprop equipment to peruse online message boards.
Oh, finally I have met one person believing in CNN (Communist News Networks) conspiracy theories of russian bots being responsible for satanic and corrupt witches losing elections because of Putin...
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2 hours ago, Aragorn2002 said:
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Lighten up, guys. Let's stop getting personal. BF is to blame for the lousy communication. Let's not take it out on each other.
Ever heard about fake profiles and fake traffic?
What makes you sure, that certain claqueurs are customers...
The Year Ahead Bone Post
in Combat Mission Red Thunder
Posted
I have a much better suggestion: maybe you should do your job?
For example you could start by taking care of the AFV-bug which reveals all enemy infantry?