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kinophile last won the day on May 24 2018

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About kinophile

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  1. Those nighttime shots are great. But I've always found the CMBS tank/afv flashes to be a few frames too long. I investigated shortening them, by taking the pngs and literally replacing some frames at the end with empty files, but didn't work. Should be the correct approach, though...
  2. This would make a superb mission pack. New and Unique situation (for now...give it 5 years and this type of strategic concern will be way more prevalent...). That's interesting, how infrastructure improvement could be a harbinger of an attack. Although, as you note, it would make sense (given Russia's somewhat limited resources in the area?) to hold off construction or attack until absolutely necessary. Conditions driving that threshold could be increasing civilian unrest in Crimea due to water issues, although realistically the Govt will only truly care when the military starts to get affected. But it could an easy Blame Game to generate, to take the unrest (caused by local Govt incompetence) and blame it on UKR, "necessitating" local correction of the situation. Nothing particularly Russian about such a move, of course. All Govt's are bastards to some degree :).
  3. I'd be game to attempt that. I've some good friends who speak Ukrainian, here in Toronto. Do you have a list of those articles you consider good sources/coverage?
  4. Thanks @Haiduk This is one of the more "accurate" (?) or at least more detailed, Western accounts that I've seen publicly, but as you note there are discrepancies in timeline and particular events. Do you have a link to that official UKR account?
  5. "Violent clashes between Ukrainian and Russian tanks occurred, with Ukrainian reconnaissance units even managing to penetrate into the center of the town.[56] Although ultimately the attack failed in recapturing the village, the rapid Ukrainian counterattacks, in close cooperation with artillery, did enable them to block any further separatist advance in the direction of Debaltseve. "
  6. "Nine kilometers north of Debaltseve, near the village of Sanzharivka, height 307.5 likewise played a crucial role in covering the M3 approach, this time from the north. Manning strong point “Valera” on top of the hill, was a platoon belonging to 15th battalion of the 128th brigade. Equipped with just two BMP-2s, a few heavy machine guns and several types of grenade launchers, they were reinforced with a single T-64 tank, belonging to the 17th brigade. Its ammunition seized from a separatists T-64 that was taken out in front of the position the day before.[46] On January 25, the first in a series of attacks was launched against the strong point, when up to five separatist tanks assaulted the position, accompanied by, possibly Wagner, mercenary infantry.[47]The defenders of Valera were able to repel the attack, destroying four out of five tanks in close combat and thereby preventing the separatist completing the encirclement from the north."
  7. https://smallwarsjournal.com/jrnl/art/battle-debaltseve-hybrid-army-classic-battle-encirclement Interesting read.
  8. Ive never bought that OH GOD ITS GONNA BE SO UNIQUELY HARD FOR PROFESSIONAL ARMIES vibe. From a non-military POV, Professionals can make any situation work. It's the political tripwires that screw up the success of operations.
  9. https://tnsr.org/2019/10/the-city-is-neutral-on-urban-warfare-in-the-21st-century/ Interesting look that varies from the trope of "western armies will find future urban warfare extra hard". Been gone for ages, quick dip back into the pool
  10. So Russian targeting/guidance generally works by directing the ATGM itself, during flight, in a given direction? US targeting generally works by designating the end-point for the ATGM, with the expectation that it will self-adjust to match? Russian is more "hands-on" (for want of a better phrase) all the way to impact, where as US is more hands-off once desired impact indicated (which can change mid-flight). Am I fumbling my comprehension?
  11. Oh they'll hop out when the AFV syops from hostile Fire? Ie if it is disabled? It its AI pauses to return fire?
  12. VERY true! Finally AI can hide an assault!
  13. Essentially the same tactic used in battle with the Roman maniple/cohorts, I believe? *Just saw @MikeyD 's note. So we could call this approach the Cohorts Carousel ?
  14. @Haiduk is there a day-by-day timeline of unit movements? On line or as a document(s)?
  15. This is a sure-fire way to get this interesting/useful thread locked.
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