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absolutmauser

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Everything posted by absolutmauser

  1. Downloading on my Mac now. Will play this evening and report back. Very exciting! I've had enough Tom Clancy's The Division 2, which is frankly abusing the name of a dead man.
  2. Got it. Steve needs to move to Ukraine. You're making a lot of sense!
  3. I guess the analogy is, now the Shelby Cobra is in the shop and they are waiting on a part.
  4. I was going to say just go straight to VASSAL modules for ASL.
  5. The delay has given me a chance to catch up in other areas of my life. I have two kids it turns out! Who knew??
  6. Whatever OLD MAN, I might have been born in the 70s but I grew up in the 80s!
  7. What better time than to establish with your new bride that she has married both HerrTom and Combat Mission and should expect that between 10 and 40 hours per week will be dedicated to small unit actions?
  8. I recently happened across my copy of PanzerBlitz when reorganizing my games. Your avatar just reminded me. I found some supplemental counters in the box I made out of index card stock and very shaky 12 year old penmanship. An assault bridge or something from a General article or book I must have found in the library as a youth. =D
  9. Walter Seifert's "Waffen-Arsenal" book on the 251 gives the range of the 251/16 as 35m with both 14mm flamethrowers firing.
  10. The Osprey book on the Flammpanzers does mention a StuG-based one that used a different flamethrower system. They only made a handful of them and stopped because they kept setting themselves on fire!
  11. Ah, according to the Osprey book, when firing BOTH 14mm projectors at the same time on the SdKfz 251/16, the effective range of the pair was reduced. That may be where the shorter range is coming from?
  12. Tank encyclopedia has many of the same photos as the Osprey book. http://www.tanks-encyclopedia.com/ww2-germany-panzer-iii-flamm/
  13. According to the Osprey New Vanguard book on Flammpanzer, German Flamethrower Vehicles 1941-1945, the SdKfz 251/16, Panzer III, and Hetzer flame vehicles all used the 14mm Flammanlage Bauart Koebe (or Koebe-Gerat) flamethrower system. It had a max range in all applications of about 60m for burning fuel, and 50m for unlit fuel. Early versions of the SdKfz 251/16 had a 7mm handheld projector tied into the same system but that could be used "dismounted" by trailing a hose. It had a shorter range. The book has a lot of info on the topic and includes combat reports, design history, etc. As far as Osprey books go, it's a good one!
  14. If you were wondering why CMx2 requires an always online connection, it's so Steve can personally login and mess with your game. =D ... (It doesn't you guys, chill)
  15. If you need to take extra time for the Mac edition, please do! I murdered my Windows box recently by having it substantially overclocked on stock air for a long time. Hey, it lasted six years! =D
  16. In the spirit of fraternal love and harmony, I also apologize. I was just making a joke, but really it didn't add anything valuable. Cheers to you both. *hugs*
  17. I stand corrected, having consulted the relevant sources! DESPITE the lack of good maps, though, the Allies were very fond of map shooting in the Normandy campaign, especially the British forces. Nonetheless, at the ranges depicted in CM:BN I don't think I'd want a lot of predicted fire put that close to my company!
  18. I shall defer to your tongue sticky out and keep reading, then!
  19. The western Allies had quite good maps and survey data, though, and "map shooting" definitely was done. I don't know if you'd want map shooting done at a target within a few hundred meters of your infantry though, especially if a spotter was on hand!
  20. It would be cool to have a CM set in the 80s for Cold War gone hot type scenario, but also then we could do stuff like Grenada. That would be pretty neat. I just like PASGT and ALICE gear, maybe
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