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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. HerrTom's explosions

    High Quality Booms, I love it. Thanks!
  2. Oleksandr's Modding Space

    Oooh, i'm really liking that camo pattern, very pretty - y'know, in a banged up sort of way. Thanks!
  3. Hi there. Hope you guys don't mind a lurker like me contributing to this thread. Situation: M1A2s in an overwatch position covering a Bradley assault into town (Rolling Thunder Scenario)
  4. Hi there. I obviously don't say much on these forums, but I feel I just had to point this out to you guys in the hope this might mean something useful. I also apologize if this particular reason has been called out before and I missed it while searching. I was replaying "Dueling Shashkas" as UKR and wondered why the T-90s constantly kept on one-upping my tanks in the spotting game. I noticed something strange with almost all the Oplots under my command. Both the driver and the gunner were doing their job spotting targets, but the commanders were all trying to rotate their guns to point directly ahead, which is of course not possible because of that gigantic CITV in front of the commander hatch. So in effect the commanders are stuck perpetually trying to bash their guns against the thermal housing instead of spotting targets. in effect, you are down one crewman. At least, that's what the crew status at the bottom left strongly suggests. What do you think? Can you guys confirm this? Thanks.
  5. CQB tips for a newbie

    Ah. Thanks for the tips and the link. Hopefully it won't be such a bloodbath the next time I get into one.
  6. Hey there, guys. I just recently stumbled upon the CM series and Black Sea really piqued my interest. So far I've been having quite the blast; this game is pretty much what I've been looking for in a "contemporary era" RTS/RTT game. Aside from playing virtual commander and ogling at the sweet toys I get to play with, one thing has jumped up as probably the nastiest feature I've encountered so far: Close quarters room-to-room battles. I have to say, Battlefront really did a great job simulating these situations without making things too complex and unwieldy. However, these things are, without a doubt, exceptionally bloody (as i'm sure they're supposed to be), especially when all I have to go with is a faint contact marker. At times i'm genuinely taken aback at just how many squads I can lose assaulting a multi-story, multi-building apartment complex. So far i've learned a few things (the hard way): -When fighting across rooms, always use the HUNT command, preferably combined with a FACE or TARGET ARC for max awareness. -If possible, never, ever fight up or down a building, those stairwells are death-traps, especially against stationary enemies. -if time and/or artillery and/or objectives allow it, just use scorched earth tactics and flatten the entire complex and everyone in it (gotta love linear fire missions). What do you guys think? any suggestions or techniques you guys can recommend?