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Wiggum15

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  1. Upvote
    Wiggum15 reacted to Wiggum15 in Would these be good/possible features for the upcoming ver 4.00?   
    I would say these would be good/possible features for the upcoming Bulge game.
    Now the question is what does BFC think are "minor" improvements ?
    As it has been stated by Steve the Bulge game will include such "minor" gameplay improvements.
  2. Downvote
    Wiggum15 reacted to slysniper in Would these be good/possible features for the upcoming ver 4.00?   
    SO AGREE, I THINK THAT THE POINT STRUCTURE SHOULD BE TOTALLY ADJUSTABLE BY THE PLAYERS.

    How ever they want to do it is fine with me. But I hate the restricted set ups they have now.
  3. Upvote
    Wiggum15 got a reaction from Kobradelta1000 in Brief overview of where CM is headed   
    Thats very rude and insulting !
    What you do is basically pressure the admins to ban me...a move i think is very childish.
    Iam not the only one who posted slightly "off" topic stuff. Look at the requests for specific vehicles...
    If you hate me (for whatever reason) then put me on your ignore list and leave me alone.

     
    Oh, i already tried that with a assault rifle in my hands and a anti-tank rocket on my back...
    The point is, you cant compare real terrain with CM terrain and you cant compare real infantry movement with CM movement, especially all the "micro" movement like raising your head high enough to get LOS or similar.
    Thats why i think they need to work on this issue.
     
    The problem is that many CM maps are so small that your units will spot and "murder" the fleeing enemys anyway.
    What you suggested is kind of a "workaround" but still i think we need more AI features regarding routing and surrendering for a more realistic gameplay.

    So, i think despite the fact that many here are very rude towards me iam still behave civilized.
    If Steve does not want this discussion here he maybe can just exclude it into a "new" thread if this is possible with the forum software.
  4. Upvote
    Wiggum15 reacted to Wiggum15 in Brief overview of where CM is headed   
    Thats very rude and insulting !
    What you do is basically pressure the admins to ban me...a move i think is very childish.
    Iam not the only one who posted slightly "off" topic stuff. Look at the requests for specific vehicles...
    If you hate me (for whatever reason) then put me on your ignore list and leave me alone.

     
    Oh, i already tried that with a assault rifle in my hands and a anti-tank rocket on my back...
    The point is, you cant compare real terrain with CM terrain and you cant compare real infantry movement with CM movement, especially all the "micro" movement like raising your head high enough to get LOS or similar.
    Thats why i think they need to work on this issue.
     
    The problem is that many CM maps are so small that your units will spot and "murder" the fleeing enemys anyway.
    What you suggested is kind of a "workaround" but still i think we need more AI features regarding routing and surrendering for a more realistic gameplay.

    So, i think despite the fact that many here are very rude towards me iam still behave civilized.
    If Steve does not want this discussion here he maybe can just exclude it into a "new" thread if this is possible with the forum software.
  5. Downvote
    Wiggum15 got a reaction from A Canadian Cat in Is it me?   
    Wow, you reached a new low with this post sburke...

    No, you DONT criticize how CM handles Bridges !
    If that was the case you would stard threads about it and ask BFC why they did not fix it in 8 years.
    You have a strange desire to always be polite toward BFC, thats why you never would ask them harsh questions or demand a answer from them.

    Then you try to get this thread closed...
    That typical, get the critic banned or derail his threads so they got closed...again, very mature.

    And about World Cup, as far as i know Germany won it, i mean the real thing not the Women's thing nobody cares about.
    And i guess you care as much about football as i care about American Football or Women's "soccer"...
    Thats so childish but you still got me to answer this...i know thats your plan because you want m,e banned or at least this thread closed...
  6. Upvote
    Wiggum15 got a reaction from Bulletpoint in Brief overview of where CM is headed   
    Thats very rude and insulting !
    What you do is basically pressure the admins to ban me...a move i think is very childish.
    Iam not the only one who posted slightly "off" topic stuff. Look at the requests for specific vehicles...
    If you hate me (for whatever reason) then put me on your ignore list and leave me alone.

     
    Oh, i already tried that with a assault rifle in my hands and a anti-tank rocket on my back...
    The point is, you cant compare real terrain with CM terrain and you cant compare real infantry movement with CM movement, especially all the "micro" movement like raising your head high enough to get LOS or similar.
    Thats why i think they need to work on this issue.
     
    The problem is that many CM maps are so small that your units will spot and "murder" the fleeing enemys anyway.
    What you suggested is kind of a "workaround" but still i think we need more AI features regarding routing and surrendering for a more realistic gameplay.

    So, i think despite the fact that many here are very rude towards me iam still behave civilized.
    If Steve does not want this discussion here he maybe can just exclude it into a "new" thread if this is possible with the forum software.
  7. Downvote
    Wiggum15 got a reaction from E4Grunt in Brief overview of where CM is headed   
    Thats very rude and insulting !
    What you do is basically pressure the admins to ban me...a move i think is very childish.
    Iam not the only one who posted slightly "off" topic stuff. Look at the requests for specific vehicles...
    If you hate me (for whatever reason) then put me on your ignore list and leave me alone.

     
    Oh, i already tried that with a assault rifle in my hands and a anti-tank rocket on my back...
    The point is, you cant compare real terrain with CM terrain and you cant compare real infantry movement with CM movement, especially all the "micro" movement like raising your head high enough to get LOS or similar.
    Thats why i think they need to work on this issue.
     
    The problem is that many CM maps are so small that your units will spot and "murder" the fleeing enemys anyway.
    What you suggested is kind of a "workaround" but still i think we need more AI features regarding routing and surrendering for a more realistic gameplay.

    So, i think despite the fact that many here are very rude towards me iam still behave civilized.
    If Steve does not want this discussion here he maybe can just exclude it into a "new" thread if this is possible with the forum software.
  8. Downvote
    Wiggum15 got a reaction from 4TheFront in Brief overview of where CM is headed   
    Thats very rude and insulting !
    What you do is basically pressure the admins to ban me...a move i think is very childish.
    Iam not the only one who posted slightly "off" topic stuff. Look at the requests for specific vehicles...
    If you hate me (for whatever reason) then put me on your ignore list and leave me alone.

     
    Oh, i already tried that with a assault rifle in my hands and a anti-tank rocket on my back...
    The point is, you cant compare real terrain with CM terrain and you cant compare real infantry movement with CM movement, especially all the "micro" movement like raising your head high enough to get LOS or similar.
    Thats why i think they need to work on this issue.
     
    The problem is that many CM maps are so small that your units will spot and "murder" the fleeing enemys anyway.
    What you suggested is kind of a "workaround" but still i think we need more AI features regarding routing and surrendering for a more realistic gameplay.

    So, i think despite the fact that many here are very rude towards me iam still behave civilized.
    If Steve does not want this discussion here he maybe can just exclude it into a "new" thread if this is possible with the forum software.
  9. Upvote
    Wiggum15 reacted to Aragorn2002 in Brief overview of where CM is headed   
    In that case I have a suggestion for you. Start the thread, post your plans and lock it before anybody else can have a say about it. Consensus guaranteed.
  10. Upvote
    Wiggum15 got a reaction from Bulletpoint in Brief overview of where CM is headed   
    Then you should have locked the thread right away.
    If its only for people posting "great" then i see no point in it staying open.
     
    With routing we mean exactly that, basically "running away, leaving the battlefield (which is the map)."
     
    That has been said about nearly every feature ever requested anyway...
  11. Downvote
    Wiggum15 got a reaction from 4TheFront in Brief overview of where CM is headed   
    Then can you tells us why you think BFC should think its not worthwhile ?
    Currently, infantry combat is in a bad condition and full of immersion breakers like cluster ****ing beaten up enemy units at map edges waiting for you to annihilate them.
  12. Upvote
    Wiggum15 reacted to Wiggum15 in Brief overview of where CM is headed   
    This !
    Combined with:
    Allow Broken troops to rout off the map edge in all cases if they're still running away and they hit it; if they leave from within a setup or exit zone, they're not counted as casualties;if they leave off an unmarked edge, they're MIA. Improve the TacAI so it's more aware of what's around it and can react to that knowledge. Including more surrendering when cut off, surrounded and about to be wiped out. Especially allow it to abort/reschedule script movement orders when it's being forced to run a gauntlet. This would finally improve CMx2 infantry and overall combat behavior which has been neglected since ages.
    Will such improvements be in the Bulge game Steve ?
     
    Really, i could not care less about new scenario packs, a few new models or texture ( and  i think there are many players who think like that).
    What i care for are REAL gameplay improvements that enhance the way combat works in Cmx2 !
  13. Upvote
    Wiggum15 got a reaction from waclaw in Brief overview of where CM is headed   
    Then you should have locked the thread right away.
    If its only for people posting "great" then i see no point in it staying open.
     
    With routing we mean exactly that, basically "running away, leaving the battlefield (which is the map)."
     
    That has been said about nearly every feature ever requested anyway...
  14. Downvote
    Wiggum15 got a reaction from A Canadian Cat in Is it me?   
    So You agree worth me that many things did not change since SF ?
    You agree with me that there are tons of things that should be addressed since 2007 like graphic issues, the infantry movement, vehicle pathfinding ?

    Will you spent another 55$ on the next texture and TO&E pack with the same old basic issues ?
  15. Downvote
    Wiggum15 got a reaction from E4Grunt in Brief overview of where CM is headed   
    This !
    Combined with:
    Allow Broken troops to rout off the map edge in all cases if they're still running away and they hit it; if they leave from within a setup or exit zone, they're not counted as casualties;if they leave off an unmarked edge, they're MIA. Improve the TacAI so it's more aware of what's around it and can react to that knowledge. Including more surrendering when cut off, surrounded and about to be wiped out. Especially allow it to abort/reschedule script movement orders when it's being forced to run a gauntlet. This would finally improve CMx2 infantry and overall combat behavior which has been neglected since ages.
    Will such improvements be in the Bulge game Steve ?
     
    Really, i could not care less about new scenario packs, a few new models or texture ( and  i think there are many players who think like that).
    What i care for are REAL gameplay improvements that enhance the way combat works in Cmx2 !
  16. Downvote
    Wiggum15 reacted to JonS in Brief overview of where CM is headed   
    What's the distance between following elements? Is it a simple MOVE command, or more like HUNT?
     
    These aren't just rhetorical questions, and the answer (singular) must be applicable in all circumstances.
  17. Upvote
    Wiggum15 reacted to Aurelius in Brief overview of where CM is headed   
    Shhh, you'll blow his cover 
  18. Downvote
    Wiggum15 got a reaction from A Canadian Cat in Today is my lucky day :D   
    Sorry but no one in his right mind would spent 3500€ for a desktop pc (+ the money for you to build it).
    "using only the best components available"...you mean all the greatly overpriced stuff nobody actually need ?
    I actually doubt his new pc will be that much better then the old one...
    He could have just updated his old one for 500€ and would have a killer pc.
    What did he say, what will he do with his pc...casual pc stuff and gaming ?
    Did you recommend him to spent less money initially but he refused ?
     
    Sounds like you had a hard time spending all 3500€ on just one desktop pc, you could have build 3 killer high-end machines with that money...
  19. Upvote
    Wiggum15 reacted to Wiggum15 in Today is my lucky day :D   
    Dude why are you so aggressive toward me ?
    This is a discussion board and if you start a thread boasting about the 3500€ PC you build for someone then expect questions regarding the sense behind this and the hardware used.
    Oh wait, i forgot...this is the sunshine happiness feel-good  place where no one ask any critical questions...sorry.
  20. Downvote
    Wiggum15 got a reaction from A Canadian Cat in Brief overview of where CM is headed   
    So you are now the one who decides what kind of posts is allowed ?
    Please stop this childish behavior.
    What i posted was a question about a possible fix in the Bulge game, its perfect on-topic !

    Because i think your post is really rude toward me (calling me a attention deprived child) i reported it.
  21. Downvote
    Wiggum15 got a reaction from 4TheFront in Brief overview of where CM is headed   
    Ah, ok.
    But what womble wrote: "Ignore him, he is just a troll" is not rude ?
    I guess some people here can post whatever they want (be it aggressive or rude or insulting), look at the abuse Kettler is taking from some persons here...while other will get banned after being so rude and agressive to say "Who said its only about the hide command ? Its more about Spotters' posture overall."
  22. Downvote
    Wiggum15 got a reaction from Mace in Brief overview of where CM is headed   
    What playtesting ?
    The scenarios are not updated at all.

    And what miracle ?
    No matter of CMBN, CMFI or CMRT, it the same game essentially. So how should a engine "upgrade" with a few additional features be a miracle ?
  23. Upvote
    Wiggum15 reacted to Wiggum15 in Brief overview of where CM is headed   
    Ah, ok.
    But what womble wrote: "Ignore him, he is just a troll" is not rude ?
    I guess some people here can post whatever they want (be it aggressive or rude or insulting), look at the abuse Kettler is taking from some persons here...while other will get banned after being so rude and agressive to say "Who said its only about the hide command ? Its more about Spotters' posture overall."
  24. Downvote
    Wiggum15 got a reaction from BigDog944 in Brief overview of where CM is headed   
    So you are now the one who decides what kind of posts is allowed ?
    Please stop this childish behavior.
    What i posted was a question about a possible fix in the Bulge game, its perfect on-topic !

    Because i think your post is really rude toward me (calling me a attention deprived child) i reported it.
  25. Downvote
    Wiggum15 got a reaction from LukeFF in Brief overview of where CM is headed   
    Really...
    Can you tell me whats aggressive about the sentence:
    "Who said its only about the hide command ? Its more about Spotters' posture overall."
     

    Now thats what i call aggressive and insulting.
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