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Wiggum15

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Posts posted by Wiggum15

  1. So i have a question to BFC.

    Why did you not update the unit pictures in the UI with some that fit the Bulge ?

    I kills my immersion instantly.

    I hope you agree the UI looks pretty dull, did you update it for the final release ?

    @ sburke

    Yes, thats the place for such things, not this thread its about discussing the game !

    Its like discussing Donald Trump here or Fallout 4, its just Off-Topic.

  2. You've already stated that CMx2 and it's roadmap doesn't appeal to you, and that you prefer an alternate game. The devs have replied that the roadmap they have is not subject to change, and they don't think your suggestions are viable from a commercial point of view. We get it, you won't like CMFB and won't like any of the future titles. So leave it at that, and if you don't like it move on. You appear in threads and they end up locked, whether that is your intention or not. The devs post a "Christmas bone" a lo, Ebeneezer Scrooge comes along to derail and lock the thread. If I were them I would wonder whether I should have bothered.

    I never stated that, now back to topic please.

  3. So Wiggum15, you will buy CMFB?

    Depends, i think if it has a very unique "Bulge" feeling to it maybe.

    But looking at the UI and especially the unit pictures "straight out from normandy" most likely no.

    I just cant feel the dedication to deliver a product that feels full-fledged.

    If they would introduce many Bulge related new artworks and details (buildings/ vegetation) make to UI artwork distinctive, finaly give us new and better weapon and engine sounds and show me they put work into details like the unit pictures i would most likely buy, money is not a problem for me.

  4. Sorry but:

    "our plan is to spend 2016+ expanding our current titles with more modules and packs."

    In my opinions this sounds like they plan to use the CMx2 engine till their retirement.

    I mean, how old is the Battlefront staff 50+ or 60+ ?

    Looks like they dont have the guts anymore (yes such a step takes guts) to lift CM onto the next level (new engine)...CMx3.

    So yeah, in 2017 we will get CMx2 4.0, then modules and new games then maybe CMx2 5.0 but nothing new, nothing that challenges us again and lets us play the game in a new sophisticated way. Where have your visions gone ?

  5.  

    Again, you're not paying attention or you're a troll. There is almost no copy-paste content. Everything changes. If you don't believe it, then you're simply displaying your ignorance of what's involved.

     

    Why do you call waclaw a troll ?

    He has created great sound mods for CMx2 that improve the dull and lifeless "ever the same" standard sounds in CMx2 games !

    Everything changes like in new textures + a few new formations ?

    What exactly changed gameplay wise since CMBN 1.0 ? Not much if you are honest.

    Just look at the UI !

    Its the same since 2007, with a bit added patchwork. Its does not even scale correctly...what are the big improvements you and all the others talk about ?

  6. I'd like to thank the BFC Bashers for changing my mind about this game. This time last week I wasn't planning on buying it. But, I am now.

     

    Wow, yeah you need to support poor BFC...mean people that spend hundred of dollars on their games since 2007 are on there forums asking for new gameplay features in their new 55$ game...

  7. As for the second type of improvements, we are in a niche market and that means we can only survive to make games if we are compensated for our time.  If we are not, we go out of business.  Since you repeatedly demand (not ask) for us to make unprofitable additions to our games, you are basically advocating that we deliberately put ourselves out of business.  That's a non-starter argument right there.

    This has been explained to you a thousand times, but you refuse to listen.  And that is why I said the problem with your posts is not that you are not a native English speaker, rather that you are simply wrong.  In any language.

    Steve

     

    I highly doubt these additions would be unprofitable per se.

    The only reason they could be unprofitable are:

    1. To get these features you would need a new engine because you know it can not be done in the CMx2 engine (see infantry movement and formations)

    You think further development of your vision and goal to provide the best squad level 3D wargame is not worth the work and time and money.

    If you had a vision you could have done a Kickstarter campaign long ago to see how much support you could get for it but instead you fixate on releasing texture and scenario packs with few ported over "old" features. Sorry iam not happy with that, where is your vision and enthusiasm ?

  8. Okay let's address the 3 answers because it is a slow week at work, I already checked the news and @GeorgeMC has already provided a translation..

    1 -Doing maps in CM is far less cumbersome than that other game you like to promote because- you can actually do maps - Arma on the other hand is a completely different game so please, as you are so fond of saying, stay on topic.  BF has made some major strides for map making and far from being cumbersome, it actually works pretty well.  a 5x5 km map is a lot of space.  Be nice if you simply commented on topics you were actually familiar with.

    2 - Oh really so then the ToEs should simply be something you can just pop open a book and they will all be there eh? Again stick to what you know as you are obviously poorly informed.

    3 - Ha I am surprised one of the people that was so ardently pushing BF for tank riders hasn't stepped in.  Obviously you haven't listened to their viewpoint on how it affects gameplay - oh that's right you don't actually care what anyone else thinks.

    Really wiggum, you have nothing better to do?  You obviously don't like the game despite all your protestations.  You really don't have anything better to do with your time?

    1. I never said that this other game has a editor. I dont know if there are any dev tools put if the devs use the same ingame editor as we then yes, it is unnecessary cumbersome.

    2. Come on, do they need to know how many cookies the average Landser in a VG füselier company had in his pocket ? No !

    The information about formations and weapons is widely available already.

    3. i dont think it affects gamplay that much, could just get patched into CMBN and CMFI as a gimmick

    4. Im injured and cant leave the house (rib injury because someone gave me a knee strike to the ribs)

     

    Wait a second - you posted this in your opening message:

    Will there be any new graphic effects and features, improvements or optimizations ?

    So, what is it - do graphics matter to you, or do they not? Geez, make up your mind already. 

    They dont matter that much but if a game runs sluggish anyway like CMx2 (big maps) then i want at least some eye-candy or optimization (which means make the engine better optimized for modern pc's).

    With "new effects" i mean improved fog,snow effects or finally get rid of the unholy "floating in nirvana" map.

  9. OK, so there's basically four schools of thought expressed in this thread:

    1.  CMFB doesn't need new features to be an enjoyable game.

    2.  It would be nice if CMFB had at least a few new features.

    3.  CMFB really needs something significantly new to be attractive.

    4.  CMFB needs to be better than anything EA makes and have brand new features added every year for the next 10 years for free. 

    Wiggum15 has always been, and likely will always be, in the #4 group.  It's a lonely group, but he seems happy there even though we'll never give him 1/10th of what he demands at any price, not to mention free.  Which means he "pushes us" only in terms of our patience.  Otherwise he's ignored because he isn't relevant.

    Hi Steve !

    No, thats just wrong in every way.

    Why do you even mention EA ? No one talked about EA or endless patches for free.

    I dont care about AAA graphics in a 3D wargame as long as the wargame is good in simulating the battlefield and runs well.

    A game can be 2D top-down hex i dont care but then it has to run smooth.

    CMx2 (bigger maps) run mostly sluggish it thats only the fault of a "not so good" (some would say badly) optimized engine.

    And now dont tell me CMx2 simulates so much in the background, so many calculations...what about "that other game" or ArmA3 ?

    Both run in highest setting totally smooth on my PC but CMx2 is always sluggish.

    I'm in the group #3 !

    For me to buy another CMx2 game there need to be significant improvements that make the gameplay interesting againand get rid of the CMSF retro flair.

     

    Oh, yeah...

    That game.

    The one that has the shortest total play time of anything that I've ever bought.

    Not 'cause I wasn't winning.

    'Cause I got bored of the gameplay and annoyed at too many design choices, and because I felt the realism was too patchy as compared to CM.

    And, modded CM looks better in most ways to me, with some stock things like infantry looking better out of the box.

    Sorry, Charlie.

    BS.

    Realism is up to CMx2 standard at least and graphics are generally better while the engine is far better optimized.

    You cant fool me here, sorry

     

     

    Try doing a 5x5 km map in detail with flavor items based on a period overlay of some of the iconic battles of the period.  This will be by far the best release yet for that sort of thing.  For some folks that level of labor is what they want to buy.  Is that a feature?  Not in the strictest sense of what we usually refer to in software terms.  Is it an item that represents a lot of labor time that many players really appreciate having?  Absolutely.  (on the other hand the overlay is an actual new feature that CMSF never had).  Then there are the meticulously researched ToEs, some folks, myself included are nowhere near versed in that level of detail and I am amazed at the depth of knowledge of some of the contributors to that aspect.  Does that have no value?  Then there is the continual cry for tank riders in the Western front . I guess we are all so jaded now having them on the Eastern Front that it no longer matters- and yet that also meant a lot of labor for BF.. God help me I am partly drawn to this community because I figure the pursuit of historical information would make them more open minded and appreciative of the finer details.  Damn was I ever wrong.

    Doing maps in CMx2 is always time consuming but just look at the ArmA community maps + its only that difficult because of the cumbersome editor.

    TO&E's have been researched countless times already especially for such huge and famous battle, thats not that much of a achievement.

    Tankriders ? Sorry that was maybe important for the eastern front but its only minor stuff for the west front and does not really improve gameplay.

     

    Let's link to this thread when Wiggum complains about the price to upgrade all his content to the next engine...with whatever improvements it may bring.  

    For everyone else, look at what CMFB offers and decide if it's worth the cost. No need for angst...

     

    If there are real improvements i will pay a reasonable price for a new game, upgrades will not work anyway.

  10. Funny. Why is he entitled to post his negative/deconstructive criticisms? Seriously: why should he be "entitled" to it? This is BFC's forum and he has been very negative. Hey, that's okay... Really. Invite me to your house, and I'll tell you how ugly your wife and child are. I'm "entitled" to share that opinion, right? (See what I did there? That's an "analogy".)

    No its not.

    It would be a analogy if i had to pay weekly to stay in your house and you would serve me the same meal 3 times a day for weeks and i start complaining.

    Seriously yes this is BFC's forum but they are a company selling a product, i paid then most like over 150$ since 2007 so yes i think i have aright to critic their products.

     

    And what will you "showcasing what you thought could be improved" ?

    That a MG burst should be more likely 3 shots instead of 4 ?

    Come on we all know the CMx2 engine is on its limits since CMBN, everything beyond is just patchwork.

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