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sttp

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  1. Upvote
    sttp reacted to Albert DuBalay in The year to come - 2024 (Part 2)   
    What about AI for pixel troopen that would (1) not run into mine fields when those have been clearly marked by engineers and (2) not run into a rolling artillery barrage (kind of stopping before) …. Overall just little smarter pixel trooper when it’s about their virtual life 😁
    That too nobody expects it 😬
  2. Upvote
    sttp reacted to Ts4EVER in CMFB (Unofficial) Screenshot Thread   
    Still playing the Spearhead campaign, I have finally reached the big Elsdorf scenario, which seems to represent an early highlight of the campaign:
     
  3. Upvote
    sttp reacted to Holien in Great AAR from the tank museum on YouTube   
    This little mini documentary shows how lucky Wittmann was.
    Excellent work by the tank museum!!!!
  4. Upvote
    sttp reacted to Ultradave in Terrain Contours altering in game.   
    What might help your is that there are mods for gridded terrain, that help you see the subtle contours of the ground. Some people like them, others prefer to crawl around the map. Check the repository at The Few Good Men and look under the terrain headings. 
    Dave
  5. Upvote
    sttp reacted to George MC in How To Enjoy Hassle Free Convoying in CM   
    How To Enjoy Hassle Free Convoying in CM. 
    https://youtu.be/3Lz97ZDXSWs
    The video uses Red Thunder but techniques shown apply equally to all the CM games. 
  6. Upvote
    sttp reacted to FlemFire in Which is better, the Bren or MG42? A debate almost as old as the weapons themselves   
    The weapons serve different functions so they're kinda hard to compare. Having played through most campaigns/scenarios, I can say that I never paused and went "uh oh, a Bren" whereas the MG42 unexpectedly rearing its head was often akin to getting smacked across the face. In-game, the MG42 on a pod is possibly the deadliest anti-personnel you can put into the hands of infantry. I'm not sure what the soft factors are for the Bren but having used it I didn't notice anything lacking per se, it effectively does what you expect it to do. I think it's closer comparison is maybe the BAR, of which the Bren is better, IMO, though the American squads overall end up having way more firepower thanks to the Garands mostly.
  7. Upvote
    sttp reacted to Cédric in The year to come - 2024 (Part 2)   
    🥹
    CMx3 with a modern 3D engine to allow smooth evolution of our hardware behind, and in Normandy of course ... !?!?
    => Take my €€€€€ Battlefront 😍
    Bye from Normandy 🫡
     
  8. Upvote
    sttp reacted to Fredrock in Some New, Some Old, Some Reworked (Scenarios/Campaigns)   
    Hey Guys,
    Took a few years, but I'm back to working on CM stuff. Have revamped my Combat Mission Website and over the last few months have populated it with some old (5 Campaigns). some reworked (5 Scenarios of which three are really new), and some new (6 new scenarios).  Also have other things in the works including a 9 scenario campaign for CMFB ' Task Force Baum'  and a 7 scenario campaign for CMCW 'Son of Major Nosov'. 
    Think the new layout of the website makes it easy to not only get at the scenarios/campaigns but should provide enough description to see if your interested in downloading them or not. Would love to get feedback on any of them you attempt to play. Enjoy, and I am happy to be active again.
  9. Upvote
    sttp reacted to dragonwynn in CMBN Campaign: In the Fields Where the Poppies Grow (Revised)   
    After completing the Seven Days Campaign for CMCW, which is part of a 3 part trilogy following the legacy of Captain Charles Stevens  (In the Fields Where the Poppies Grow CMBN and Fields of Tears CMFB) (and his son Charlie Stevens in Seven Days CMCW), I decided to go and revise In the Fields Where the Poppies Grow. 
    It was my first campaign for CM and I made a lot of mistakes along the way. I had did an earlier revision but I still left issues unsolved. So this is an attempt to get the campaign up to the standards of the other two hopefully. Below is the information.
    In the Fields Where the Poppies Grow
    (Revised)

    This campaign is a complete revision of my first ever campaign that I created. Being a novice, I made a lot of mistakes, despite the campaign being well received by the community.

    So I have gone back and reworked the entire campaign, making what I hope, are some noticeable improvements.

    In the Fields Where the Poppies Grow is a semi-historical campaign following the 31st Tank Battalion, part of the 7th Armored Division, through the Battle of Normandy during August of 1944. It is an interactive campaign, the first part of a trilogy that continues with Fields of Tears in CMFB and Seven Days in CMCW.

    It follows the legacy of Captain Charles Stevens (In the Fields Where the Poppies Grow and Fields of Tears) and later his son Lieutenant Charlie Stevens (Seven Days) through the trials of war.

    In this campaign Captain C. Stevens is in command of A Company, 31st Tank Battalion and he must lead it through the later stages of the Battle of Normandy. Your job is to keep Stevens alive as his loss (2500 points) will effectively end the campaign, and still complete the missions.

    About the Campaign:

    It is a 10 mission campaign.

    In the original you had a command decision to make which was confusing to some players so I eliminated it.

    A draw will advance you in all missions.

    Mission Tree:
    1. The Crossroads
    2. When Angels Weep
    3. Tiger Tiger
    4. The Road
    5. The Bridge Over the Eure
    6. A View to a Kill
    7. Dance with the Devil
    8. Bunker Hill
    9. Encounter at Loire
    10. Chartres

    All the missions are from the original campaign, but have been heavily reworked and one renamed due to script issues.
    Improvements:

    1. All maps have been reworked, especially the annoying roads, and much more micro terrain has been added as well as flavor objects reworked.
    2. All mission dates and times are in correct sequence
    3. The command structure for all units is now correct as well unit names. The core unit commanders are all named from friends or actual participants.
    4. Mission objectives have been updated and expanded and the point system modified for better balance.
    5. Mission briefings have been reworked for better detail and there are now tactical maps for each mission as well. To follow the narrative of Captain Stevens, read the designer notes for each mission as I have updated these as well. They give you insight into his experiences.
    6. Artwork has been updated for all the missions.
    7. I have added a number of additional mods to the mods in the original campaign for better immersion. One not included in the download  but needed for the immersion of this campaign, is Lucky Strikes Hedgerow Hell mod, a must have for CMBN. All the other mods used are included in the download. Just drop into your z folder. All credit goes to the authors of the mods.
    8. AI has been reworked as well for hopefully a better challenge.

    My goals was to bring this campaign up to the standards of the other campaigns in the trilogy and I hope I have succeeded. In the download you will find the .cam file and the mod folder.
     
    As always let me know of any issues and I hope you will find the campaign enjoyable.
    https://www.dropbox.com/scl/fo/n8exclchbhzupfiokoqg2/h?rlkey=v5t7xumw8235ay0v1084jfztd&dl=0
     
  10. Upvote
    sttp reacted to zasgard in Fight at Vallebruca   
    Just downloaded the CMFI demo and finally giving this game a go. I've played it twice now, both times losing. I'm trying to get fire on that AT gun with my mortars but I can't get them in position to draw a bead on them. 
    Going to go watch some basic how-to videos before I give it another go. Really want to learn how to do well in this game.
    Appreciate any quick tips for this scenario.
    Thanks
  11. Upvote
    sttp reacted to NPye in Stalingrad Mod?   
    I've been busy adding to my Stalingrad Mod V2, and I've finally been able to make a house chimney from the column FO, also I made oil tanks from the windmill building. Here's a quick look at how it's coming along.


  12. Upvote
    sttp reacted to Mr.X in First fanmade CampaignPack "Summer of Destruction" is released (no charge)   
    Exactly one year after the first announcement, the project is now finished. In order to avoid
    misunderstandings on the part of the company Battlefront.com, I chose the name CampaignPack 😎.
    The pack (as described in former threads) consists of 5 campaigns in which the player is thrown
    into the events of the summer of 1944 in the sector of the German Army Group Center.
    In total you will play minium 52 single missions, maximum 55 single missions (depending on one
    branch). To avoid technical problems, I didn't add any mods to the campaigns. But I can, for example,
    highly recommend the excellent work of @JM Stuff, especially his extraordinary mod collection of vehicles
    and wrecks 👍
    I recently visited the forum regularly to stay in touch with people who wanted to register. However, I have
    asked the people at Battlefront.com several times to delete my profile.  This request has not yet been
    granted to me, so as a quasi "undead" I will always stop by - but I will no longer take part in any discussions
    or answer any questions in the forum. To get in touch with me, please write to me at:
    E-Mail: f-s-zbg@web.de.😎
    Of course, I can still send the campaign pack to anyone interested.
     
    So all I can say is:
    It was a great pleasure for me to finish this project and share it with many people.
    I hope you have as much fun playing as I did creating it 🙏
     
    Best regards
    Mr.X 
  13. Upvote
    sttp reacted to umlaut in Umlaut's Downfall mods   
    Here's the Morris C9B SPAA. A slightly reworked version of my mod for CMFI.


  14. Upvote
    sttp reacted to umlaut in Umlaut's Downfall mods   
    While we wait the modding master to perhaps arise once again, I couldn't help myself.

    So here's the first of a few mods of weathered vehicles for the Downfall module. Don't know how many I am going to make, but it certainly won't be all the new Downfall units.
    Here's a Dropbox link for the Pershing - but it will only be temporary until the files have become available on https://www.thefewgoodmen.com/cm-mod-warehouse/



     
  15. Upvote
    sttp got a reaction from BletchleyGeek in The year to come - 2024 (Part 2)   
    I think it's extremely likely that Steve is referring to CMx3. There is nothing else BFC could be doing -- no new module, no engine upgrade, not even a whole new title in the CMx2 series -- that would warrant that type of language.
    Steve had talked about Charle's insane programming workload over the last xx months. Nothing in CMx2 would likely be taking that much programming time. Plus there is now defense contract money coming into BFC. The engine is showing its age, despite still providing most of use with many hours of fun, so it's reasonable to surmise that the wargamers on this forum are not the only ones pushing for advancements. Plus... a few things said only a week or two ago in the "Is CMBS Dead?" thread might've revealed more than some people desired or noticed?
    It's fun to speculate about what the potential first CMx3 title would be.
    To me, yes, Normandy (or at least France '44), makes the most sense. CMBN is the company's most popular and highest selling CMx2 title for a reason.
    I am so, so ready to give BFC even more of my money!
  16. Like
    sttp got a reaction from Fizou in The year to come - 2024 (Part 2)   
    I think it's extremely likely that Steve is referring to CMx3. There is nothing else BFC could be doing -- no new module, no engine upgrade, not even a whole new title in the CMx2 series -- that would warrant that type of language.
    Steve had talked about Charle's insane programming workload over the last xx months. Nothing in CMx2 would likely be taking that much programming time. Plus there is now defense contract money coming into BFC. The engine is showing its age, despite still providing most of use with many hours of fun, so it's reasonable to surmise that the wargamers on this forum are not the only ones pushing for advancements. Plus... a few things said only a week or two ago in the "Is CMBS Dead?" thread might've revealed more than some people desired or noticed?
    It's fun to speculate about what the potential first CMx3 title would be.
    To me, yes, Normandy (or at least France '44), makes the most sense. CMBN is the company's most popular and highest selling CMx2 title for a reason.
    I am so, so ready to give BFC even more of my money!
  17. Upvote
    sttp reacted to A Canadian Cat in How many missions in each campaign? (Final Blitzkrieg)   
    You can see a break down of each campaign on my site here: https://www.combatmission.lesliesoftware.com/FinalBlitzkrieg/Campaigns/index.html
    In the list you can search for campaigns that require the Downfall module and the see the individual scenarios and the various pathways through the campaign.
    I am in the process of updating the listing. Final blitzkrieg is up to date now but not everything is.
  18. Upvote
    sttp reacted to Fredrock in A Few New Scenario's   
    Hi all, its been a while... in fact so long that I had to create a new account for the Forums... Anywho I started revamping some of my old work so it will play better in Game Engine 4.x and also I am back to creating some new scenarios (some fictional, some semi-historical)... Also redid my Combat Mission Site (haven't touched it in 7 years)... Since I lost touch with all the people that use to playtest for me I ask if you have feedback; Good, Bad, and/or Ugly that you submit that via the Feedback button in the site's menu... I have done extensive testing on the vs. AI battles but, the Head to Heads I have not been able to test... Well I am active again, who knows for how long but I do have a lot of time on my hands and a lot of scenarios/campaigns on the production schedule...  You can check every thing out at Fredrockers Combat Mission Site ... Enjoy
  19. Upvote
    sttp reacted to Vacillator in CMBN scenarios collection   
    Apart from 'can you do better than history?' scenarios I hear what you're saying.  A re-enactment of the fall of Berlin has likewise failed to excite me as there will only be one winner, but I mean no disrespect to those trying to recreate it.
  20. Upvote
    sttp reacted to Raskol in Downfall: Enjoying the module?   
    Hello everybody!
     
    I have complete the 3rd mission of the Remagen Bridge campaign and boy it was brutal fight.
     
    Spoilers ahead:
     
    In the end, I ran out of ammo, and unfortunately, most of the cowardly pixel troupen refused to fight. I had to improvise by deploying as frontline troops: mortar men (which is normal), drivers, ammo bearers, and the remaining officers. Units resorted to using pistols and grenades in the final minutes.
    Surprisingly, the Volkssturm proved to be quite effective in taking out tanks and taking HE shells to the face. Overall, this mission was unforgetful experience. 
     





  21. Upvote
    sttp reacted to Artkin in Downfall   
    The whole "There is no download" for the module is just plain wrong.. Shouldnt be used at all.
  22. Upvote
    sttp reacted to AlexUK in The year to come - 2024 (Part 2)   
    I’m with the not retiring+military contracts=CM3. I hope I’m right. 
  23. Upvote
    sttp got a reaction from AlexUK in The year to come - 2024 (Part 2)   
    I think it's extremely likely that Steve is referring to CMx3. There is nothing else BFC could be doing -- no new module, no engine upgrade, not even a whole new title in the CMx2 series -- that would warrant that type of language.
    Steve had talked about Charle's insane programming workload over the last xx months. Nothing in CMx2 would likely be taking that much programming time. Plus there is now defense contract money coming into BFC. The engine is showing its age, despite still providing most of use with many hours of fun, so it's reasonable to surmise that the wargamers on this forum are not the only ones pushing for advancements. Plus... a few things said only a week or two ago in the "Is CMBS Dead?" thread might've revealed more than some people desired or noticed?
    It's fun to speculate about what the potential first CMx3 title would be.
    To me, yes, Normandy (or at least France '44), makes the most sense. CMBN is the company's most popular and highest selling CMx2 title for a reason.
    I am so, so ready to give BFC even more of my money!
  24. Upvote
    sttp got a reaction from Damian45 in The year to come - 2024 (Part 2)   
    I think it's extremely likely that Steve is referring to CMx3. There is nothing else BFC could be doing -- no new module, no engine upgrade, not even a whole new title in the CMx2 series -- that would warrant that type of language.
    Steve had talked about Charle's insane programming workload over the last xx months. Nothing in CMx2 would likely be taking that much programming time. Plus there is now defense contract money coming into BFC. The engine is showing its age, despite still providing most of use with many hours of fun, so it's reasonable to surmise that the wargamers on this forum are not the only ones pushing for advancements. Plus... a few things said only a week or two ago in the "Is CMBS Dead?" thread might've revealed more than some people desired or noticed?
    It's fun to speculate about what the potential first CMx3 title would be.
    To me, yes, Normandy (or at least France '44), makes the most sense. CMBN is the company's most popular and highest selling CMx2 title for a reason.
    I am so, so ready to give BFC even more of my money!
  25. Like
    sttp got a reaction from Centurian52 in The year to come - 2024 (Part 2)   
    I think it's extremely likely that Steve is referring to CMx3. There is nothing else BFC could be doing -- no new module, no engine upgrade, not even a whole new title in the CMx2 series -- that would warrant that type of language.
    Steve had talked about Charle's insane programming workload over the last xx months. Nothing in CMx2 would likely be taking that much programming time. Plus there is now defense contract money coming into BFC. The engine is showing its age, despite still providing most of use with many hours of fun, so it's reasonable to surmise that the wargamers on this forum are not the only ones pushing for advancements. Plus... a few things said only a week or two ago in the "Is CMBS Dead?" thread might've revealed more than some people desired or noticed?
    It's fun to speculate about what the potential first CMx3 title would be.
    To me, yes, Normandy (or at least France '44), makes the most sense. CMBN is the company's most popular and highest selling CMx2 title for a reason.
    I am so, so ready to give BFC even more of my money!
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