Jump to content

SlowLarry

Members
  • Posts

    49
  • Joined

  • Last visited

Posts posted by SlowLarry

  1. @com-intern: you asked on the first page for evidence, that nvme vs satassd speed differences are noticeable at consumer level. Thats what i replied to, should have made that clearer, somehow i managed to qoute the wrong post. I guess we both agree that this advantage is very small and i stated that the "enormous advantages over sata ssd" is something that i dont agree with. I still think though that if you are building a really fast gaming pc and money is not that much of an issue its totally ok to go with an nvme if only for loading a couple of seconds faster.

    @Erwin@Armorgunner is referring to your cpu cooling solution.

    using liquid Helium this guy boosted an i9 9900k to over 7GHz. 🤯

  2. 35 minutes ago, com-intern said:

    I think your guy is biased here by usually building for CAD functionality. I've never seen any solid evidence that an NVMe can make a noticeable difference to in-game performance. Games load in data from the storage device but they usually load that into ram or vram for quick pulling. Which is why you see video cards with increasingly large vram caches. Most High-End action games aren't going to be streaming in a ton of data its all going to be loaded in at start of the match. Something like Skyrim might be but I've again never seen evidence that there is noticeable improvement.

    Just go to youtube and look at a couple of hundreds of videos that are focusing on just that question. I am seeing an advantage when it comes to loading times( no wonder as we are talking about a harddrive). It might not be much but its there. For your normal desktop work, well you probably wont notice it. Erwin otoh is going for a top notch cpu, which i would never buy because its overprized. Do you really think that the 20-30 bucks, he is going to spare for going for a non nvme will make or break the deal? On the contrary, id say if you wanna go full throttle you should go there with a nvme.I too think that the "enormous advantages over sata ssd" is quite an overstatement, though.

    Erwins questions:
    The G.Skill and the Corsair are totally ok brands. If you really want to be on the safe side for the years to come, go for 2*16GB, especially if you install Google Chrome :)  . Just for comparision, im running 16GB and im really hard pressed to max out on ram usage, even when running a game while watching a couple of hd streams and running dozens of tabs in the browser. And as you wanted to buy two hds anyway, why not go with a nvme as prime boot drive with windows and stuff and an additional ssd. 

     

  3. Basically it comes down to what you want from your pc. This really makes a difference. For example, you want serious( meaning no compromise...) 4k gaming? There is just no way around a 2080Ti atm. Those beasts cost 1000+though, basically the price of a nice budget 1440 gaming pc with almost all components.

    CPU: Top-Level  i9-9700k / Ryzen 7 3700x / Mid-Level i5 9600k / Ryzen 5 3600

    GPU: Top-Level Nvidia 2080Ti/2080Super/2080( awesome to ok) Mid-Level 2070Super/ Radeon 5700xt

    SSD: if you go for the high end gear, its totally ok to get a nvme, its gonna be standard in a couple of months anyway, otherwise stay with sata ssd

    RAM: depends on the cpu, new Ryzen is said to make good use of high speed ram, so you could go with 3200MHz, maybe even 3600MHz( and why two banks? because dual channel)

    PSU: depends on cpu, the Ryzens are using noticable less power than the top end intels,especially when overclocked

    Board: again comes down to what you want. there are boards with built-in wifi for example, which is nice, but costs extra of course

     

    Im not trying to dodge your question, but its really up to you. Your budget, your gaming needs. If all your gaming is CM + two hours of flight sim in a month it makes little sense to get a high end gaming machine. If on the other hand you want to experience GTA and other stuff in 4k and money is no issue make no compromises.

    If i were to get a pc in the 1000+€ range right now id go with this, and its pretty close to what @com-intern wrote:

    • Ryzen 5 3600 ~170€
    • RTX 2070 Super ~520€
    • Samsung 970 Evo plus 500GB M.2 ~120€
    • ASRock X570 Phantom Gaming4 ~150€
    • G-Skill Aegis 16GB kit( that means two banks) 3000 ~70€
    • be quit! Straight Power 11 550W ~100€
    • + not overly expensive case maybe this: be quit! Pure Base 500 white+window

    This will give you a pretty solid gaming pc for ~1200€. It will run pretty much everything at WQHD at high to ultra settings and low to mid at 4k. Going for a Radeon 5700XT will save you ~200, but you loose ray tracing( not a big deal if you ask me) and a bit of performance for 4k.  The rest of the setup is just personal taste, for example ive had good luck with ASRock boards so id go with one of theirs again. I dont need wifi onboard, because the pc sits next to the cable.

    CM will work decently even on a budget 500$ build and no 1000$ graphics card will make it look any better. You will still get light flickering, shadow issues etc. Its really old now as a software. I love it anyway...🙂

    One word to your software. Dont you have a Windows 10 version already? What are you using for Office right now? And Chrome, Firefox and Adobe Reader can be downloaded for free from the internet, no need to pay anyone to do it for you imho. It s just two clicks away anyway.

  4. 4 hours ago, Erwin said:

    I got a proposal from the guys who build my systems.  Let me have comments and suggestions if you think it overkill, or weak in areas:

    00013

    Xi® MTower™ PCIe Workstation (Base Configuration)

    01326

    Intel® Core™ i9-9900KF 3.6/5.0GHz-1C Turbo Boost-Hi-Perf. Liquid Cooled Single Fan-16MB Shared L3 Cache DMI3 Eight-Core 9th Gen.14nm (Req. Z390 Motherboard)

    02343

    32GB DDR4 SDRAM @ 3000MHz w/High Performance Aluminum Heat Spreader

    04718

    NVIDIA® GeForce® GTX 1660 6GB GDDR5-HDMI 2.0/DisplayPort 1.4-Multi-monitor supp. No DP/DVI Adapter included

     

    03266

    1TB Solid State Drive NVMe Samsung® 970 EVO Plus M.2 PCIe 3.0 x4 3500/3300MB/s Seq.R/W Shock Resistant 1500G.

    17012

    On-Board SATA controller - accordingly to motherboard specifications

    06061

    DVD+RW/DL/+R-R/CD-RW Double Media 4.7/8.5GB 18x Drive w/o SW

    41031

    No 2nd Optical Drive Selected

    09007

    On-Board Sound or accordingly to motherboard specifications

     

    12001

    On-Board Ethernet LAN Port(s) accordingly to Motherboard specifications

     

    16118

    Genuine Microsoft® Windows® 10 Professional 64-bit Fully installed, configured and updated, includes original DVD media and COA

    21084

    Genuine Microsoft® Office Home and Business 2019 Edition PKC License Key Distribution included (Download & Installation is required by End User)

     

    35028

    Google® Chrome® for Windows

    35029

    Mozilla® Firefox® for Windows 

    35030

    Adobe® Acrobat Reader® for Windows 

    35031

    Microsoft® Windows Defender Antivirus – A built-in antivirus helps guard your PC against viruses, malware, and other malicious software and downloads (Included with Windows 10 by default)  (I currently use AVG and SPYBOT.  Which do you guys think is better?)

    35032

    NVIDIA® GeForce® Experience for GeForce GPU and Windows only

    22399

    MSI® MPG Z390 GAMING PLUS Intel® Z390 Chipset for 9th Gen CPU-2xPCIe 3.0 x16(x16/x4)-4xPCIe 3.0 x1-DDR4 to 64GB RAM-1xGbE LAN-2xM.2 Slots-6xSATA 6Gb/s RAID 0/1/5/10-HD Audio-2xUSB 3.1-6xUSB 3.x/2.0-DVI-HDMI-ATX M/B

    44030

    850W Gold Certified 80 Plus Corsair® RM850x Fully-Modular 135mm Thermal control Fan ATX12V/EPS12V 90% efficiency Active PFC PSU

    27388

    Xi® MTower™ CM-MasterBox NR600 with ODD Tempered Glass Side Panel-2x12cm Fans-Front Grid-2xFront USB 3.0-Audio out-1x5.25" 2x2.5" 1x3.5" Drives-ATX M/B(Dual Fan Radiator for O.C)-Dim.(DxWxH):18.60"x8.20"x18.80" (HDD cage will be removed to fit longer PSU)

    Well, to be honest, that looks like a rather average build, some stuff is too much, some is a bit lacking imho.

    CPU is an amazing piece, but pretty powerhungry. Same goes probably to the RAM, 32 GB, as said before, right now its more a neat have, definetly no must have. Interestingly there is no brand mentioned for the RAM. Oh, and just to be safe, make sure its 2*16GB, if you go for it. The Samsung drive is a decent one, though there are even faster drives out there.  

    Coming to the "bad", the GPU is rather mediocre. Nothing wrong with it per se, just in combination with one of the best gaming CPUs makes little sense to me. Im also not sure if it can do 1440 gaming with reasonable framerates( outside of CM). Same can be said about the mainboard. The PSU on the other hand is a pretty hefty one, again, makes somewhat sense given the CPU, makes less sense given the GPU. You could probably power twin 2080s with that unit.

    So it all comes down to pricing. Truth is if you can somehow manage to screw a couple of screws for yourself, building your own pc is always the better way. Will save you a couple of hundreds probably, gets you the pc you want and delivers a truly satisfactory experience, when your done building. :)

    BTW i play CM on a 55 Samsung 4kTV in 1080, because in higher resolutions i cant read any texts and the UI is really really small. Still looks good enough, and in its best moments its like im right in the middle of an awesome war movie.

  5. So, as the release of SF2 is close, to kill the waiting time i decided to replay this great campaign and started the first mission. In the briefing and in my memory its mentioned that you get battalion mortars as soon as they are available( T+5). The clock ticks away and among the other reinforcements a message pops up saying battalion mortars ready. But when i open the arty menu they are not shown. I started the mission a second time and they still never showed up. Maybe a change in force structure or sth like that?

    As a side note, with the new infantry behaviour and minus the mortars its a totally different game...i remembered the first mission being a walk in the park, more or less. Now i have to be a lot more careful with my troops, and the firefights last a lot longer( which is a good thing!).

  6. 3 hours ago, Armorgunner said:

    Yes it is first gen I7. And its not getting thrown away. Its just going from the office, to the livingroom. To be the mediacenter there. There is a new tax on all electronics starting the first or last of july (dont remember now). So after that date, it will be much more expensive to buy a new computer. Otherwise i had probably waited another year or so.

    And The only other game than CM i play right now, is Arma 3. And according to techreport i will probably double my fps there, with a 7700k and fast RAM.

    The 7700k is a great processor, im going to get one too in the near future. You will find things speeding up in CM too. As others have said here, the single biggest factor for CM perfomance is cpu, and as CM only uses a single core thats all thats needed. So one core of 4,2GHz will be quite comfortable, ie boosting your experience a lot. When i went from a 3.2Core2duo to a i5 with 3,4 it almost doubled up turn processing. Loading times get a little faster with ssd, not as much as i had hoped. Though its still noticeable. Im not so sure about fast RAM. I might be wrong, but i feel that all those different RAMs are more or less unnoticeable when playing and built because people will pay more if there is some kind of boost associated with it. I played around with an old pc a while back, and setting different RAM timings, using higher memory bandwidth etc did not change much gamewise( not talking about CM here). Id still go for dual channel RAM, ie 2*8GB. Re the gpu, both the 1060 and the 1070 will play CM at highest setting, no problem. They are totally overpowered for the CM engine, and will probably die bored... :)

  7. I can handle the game quite good, but it took me a lot of time to get there. I m using a 11-button mouse and dont need the keyboard at all and i love the cameracontrol. I got so used to it that i try to use similar settings in different games.

    More automation, so i dont need to paint every single move path, especially for long road marches. When on a large map and with huge forces i usually doubleclick on a formation, paint the path for a single unit and then drag the waypoints for the others to fit to the roadnet, but its still quite a lot of work. So, a "follow this road" command would be outstanding. I know its been asked a thousand times though...

    It would be pretty cool if i were able to designate some units to have a kind of permanent picture in picture camera, possible in the now oh so dark corners of the ui, like you always sees what a certain tank sees while you are looking around the battlefield.

    Infantry animations, lots of them, new ones and variations, so there is more, well, variance in them, and some cool graphic effects like tilt-shift( not sure if those are available though). Tanks visibly breaking down trees, vehicles leaving trails, all those bells and whistles...

    I actually liked TS4evers idea with some kind of notice on the units icon as soon as it spots something.

    Hand to hand combat... if you see one going on, you can press start on your controller and a beat em up minigame starts...B)

    And of course, totally yes to permanent map damage, exportable.

  8. One of the teams in the town are the guys who spotted the new TD ( #10 ).

    Since I've just brought up my mortar into town, I'm going to shuffle them over there and see if we can't drop an egg into that inviting open turret. ( I've never KO'd a vehicle with a mortar before, but it's worth a shot - besides, those crewmen look exposed. It would be a shame not to harass them :P

    CMFB 211 left sitrep4.png

    Yes, go for it! I remember in my very first CMAK-TCP i killed an M 10 with my very first mortar round fired. You can do it, too! ( it wasnt until later that i found out just how lucky i got there...)

  9. As no one else wants to get the ball rolling, ill take a shot. 

    The issue with the PzF seems to be a matter of chance, sometimes the squads will have some, sometimes none. I have played the campaign more than once, especially the first mission and at times the left most platoon had 5 Panzerfäuste, sometimes none. All things told, in this campaign at least they dont need them so desperately because you will always have enough own armour to fight the red tanks. I would even refrain from attacking any tanks with PzF in this scenario, because this usually leads to dead halfsquads or tankhunters in a minute...For the truck bourne infantry you can dismount the driver, he will have the PzF. This could be a bug though. At least this unit has a Schreck, making it actually quite usefull against enemy armour. 

    Re scoring in mission 1: you need to wipe out the red armour, of which some retreats of the map once the game starts. There are a couple of positions on the map, where you can take on the fleeing t-34s, at the chance of getting hit by the tanks hidden in the trees. So this is kind of a trade off or tactic if you will. While technically you get a score for the mission the briefing states IIRC that your job is to kill as much tanks as you can so they wont be present in the final battle of the campaign. Which means kill enough of the tanks and you will score a victory. This goes for all missions in this campaign, again IIRC. 

    2nd mission: yep, quite a timelimit here. Its what makes this mission difficult, you have to live with it. Once you have killed of the tanks guarding the broad entrance to the town center you can move your own armour around at will, the russian infantry has no means to stop you unless you get very close. I used my armour in platoon strength to clear the roads, always 2 pairs a 2 tanks per street. First one pair moves in, followed by the second at 50m, then followed by infantry mounted in halftracks 50m back. The tanks hose all houses in their path with mg fire, move slow and take a 15sec stop every 20m or so. No need to lead with infantry anywhere, at least not vs the ai.  

    3rd mission: no need to move anything from the map, the exitzones are again for the russians, your job is to hinder them from retreating off the map. I played this one just recently and got 28 tanks while losing 1, ironically to a groundattack plane shooting through the open hatch...in the end the russians surrendered. There is no need for units to stay in their trucks, from their entry point let them dismount, take up a defensive position on a flank or hide them in the center woods, and once your Panzers have cleared out the enemy armour have them mount on your tanks and move up to the next position. 

    All in all, outstanding campaign. Dont get distracted by the scoring, your job is to kill 3rd tank corps. Wether you do this over the course of the campaign or in the final mission is up to you. The final mission will be easier if you extracted a serious toll out of your enemy in the missions before. 

  10. Wow, that was certainly more then i hoped for! Thank you, Sir!

     

    Now i had a bit of time to chew on this and try some of it ingame, im rather impressed by my own ignorance. I thought the Grenadier-squads were useless and usually would go for either Panzergrenadiere or Füsiliere, but after playing around utilizing your tips ive come to another conclusion- it was me :D  I also noticed that the Grenadiere have a MG-Platoon at battalionlevel, where a section fields 2 binoculars, outstanding at spotting!

     

    Some questions came up while playing myself: i found out that the best way to counter this tactic is actually either have a mobile armor reserve or at least responsive artillery massing( not the russian strong side though- trp!!).

    Ive read about german mgs being told to change position every now and then, but on the typical cm battlefield, only few such dominating positions are to be found. It definetely helped the german attacker to maneuver on a rather large map. The next problem encountered is that on a typical cm battlefield you need to actually be on top of the victory location, so that the idea of making a nice web of firelanes around a enemy position only helps you so far. Somewhen in the game you usually have to assault. Sure, softening up with arty and the like, but if you need to clear out russian smgheavy squads, sooner or later casualties will rise.

  11. A well of great information, Jason. Thanksalot! I remember playing your scenarios in CMBB, learned a lot about how to handle my guys back then.

     

    I know this is the thread on russian doctrine, but maybe you could give your opinion on how the german army would fight in similar conditions, infantry branch, in contrast to the russian rifle units( if there is a difference).

  12. Coming late to the party but you already nailed it. Experience, lots of it. Set up a neat hotseat game and start plowing away at the unlucky other side. Repeat some more and then you will start to see when a mission is going to be on target or not. Observing the other end of the wrath of the gods also helps understand, what can and cant be done under a barrage. A good sign for failure usually is when all the spotting rounds are way off. Doesnt really matter if the FO can see the impact or not( in this specific case, not generally!). Also, dont be shy to simply cancel a mission right away in that case. I found that a bad mission is more often than not corrected incorrectly.

     

    If firing into a dense target like a bunch of woods, it sometimes pays off when you start the mission clearly out of the woods and when its on target, walk it in.

     

    Obviously, the observer wants the best possible look on the target area. The higher, the better.

     

    In the end, artillery was the main killer on the ww2battlefield and it is accordingly terrible effective in the game, when used effectively. So dont panic, train it. :) Never forget, there a few things as satisfying as seeing an enemy counterattack falter under a 105mm barrage... B) 

  13. Yes it is! And theres a ****load of other stuff that makes boom, including a batallion of Panther and one of PIV. You are in for a great ride! Best ww2 campaign for me. My advice for you is: take it slow, really slow, the russians know their maskirovka. Once you found them, crush them swiftly with brute force.

  14. Yeah, a discussion on german grammar! Love it. Joking aside, from all i know german tanks were ordered to do a "SchieĂźhalt". Which would make it "halt". Would also explain why there is an article before half( the half), "die Halbe" would not make much sense in this case. "Der/n Halt" is not much better though. I would guess something got lost in translation here.

    In the german army up till the introduction of sophisticated fire control systems there was a SchieĂźhalt( shooting while standing still). Even the early Leo I was taught to do this. Its also a contradiction to the paragraph before, where it is explained that shooting while driving is terribly inefficient.

     

    In CM the penalty for shooting on the move was reduced for WW2 tanks because of 1min turns and something else which i dont remember right now. So it may make sense in CM to move fast towards the enemy and shoot, while in reality you would only do this in extreme situations, like in an ambush.

  15.  

    CMPzC ACHIEVEMENT TROPHIES!

     

    This is a new feature and the below preview shows work in progress (by the one and only Juju) for CMPzC Achievement Trophies.

     

    Achievement%20preview_zpsojt9zwpi.jpg

     

    A table will eventually be uploaded to explain their meaning, some are obvious of course!

    I will be keeping an eye to award them as they occur or by the end screen results.

    They go to the team as well as the PBEM commander fighting the battle. 

     

    Couldnt resist: "Handy hoch" means literally "Mobile phone up" :)

    "Hände/ Haende hoch" is what you were looking for probably.

     

    Cool idea btw!

  16. The russian is pretty cool because you do not need to think about excessive casualties because you get new stuff in the next battles. But the german one is outstanding. If you get over having to move so many troops( actually once you get going the burden eases significantly) you will be rewarded by the best combined arms armor heavy experience on the largest and pretty gorgeous maps of all the cm game imho.

     

    My personal favourites:

     

    1. Blunting the spear (RT)

    2. Road to Montebourg2 (BN)

    3. Road to Nijmwegen (BN+MG)

    4. Kampfgruppe Engel (BN+CW?, its bugged now after some update though)

    5. Devils Decent (BN)

  17. Any German speakers out there? Poesel?

     

    "Molkerei Hosingen" is that good for a sign on a building for a dairy?

     

    For Luxembourg 1940's, what should I use for pharmacy? Apotheke?

     

    Thanks!

     

    Not Poesel but german, yes thats what they are called. There is even one Molkerei Hosingen out there! http://www.industrie.lu/MolkereiHosingen.html

    Though this one seemed to actually have been a "GroĂźbutterei" back then. Funny name... :) Greatbuttery. This would probably be on the sign + the name of the corporation it was part of.

     

    Outstanding job, Kohlenklau and team. I really like to read your AARs and DARs. If you want to know or looking for a translation just let me know and drop me a pm!

×
×
  • Create New...