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About grungar

  • Rank
    Junior Member
  • Birthday 04/30/1964

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  • Biography
    I bought squad leader at toys are us for 9.99 in 1979. The rest of my story is just so much dross
  • Location
    central california
  • Interests
    eddie van halen style guitar!
  • Occupation
    retired trucker

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  1. Hi gentlemen i was just going to ask whats the best way to blow up a pill box with a tank. ie do i use AP or HE ammo. i have those ruddy brit tanks that do different stuff. also is range an issue say out to 200 meters?
  2. watch the various titles on you tube. Ithekial has made some great vids.
  3. ther are games out there that are far less realistic but maybe as immersive such as campaign series. in its hayday of online play the game was teeth grinding. but got far more gripe action then cm. the game was gutted and changed to please others with only more griping about realism in a totally unreal simulation. it was made to grind teeth not please what were mostly novices in the game. cm is another world in realism and teeth grinding without the company caving to the lesser player to its detriment.
  4. maybe they are scouts and i know you meant getty
  5. that fence was a disaster for many reasons not the least of wich a mile charge would be exhausting with the fence only compounding the issue. hurdling the fence would have been most efficient but still exhausting. maybe the brave pixel troopen behave the way they do because of spacing issues in the ai?
  6. really good stuff. simple good stuff. the best stuff
  7. I don't know if it will help and may be old news but chrome is or was very insecure compared to the default browser edge. my infor is about 2 years old. maybe you have already tried it? GL
  8. oil alone is enough to convince me along with axis navy blockaded accept for its u boat gaurilla war among all the other problems germany alone faced namely the procrastinating hitler blah blah.
  9. I think the minimum size unit unit for a campaign would be battalion because anything less takes you to the tactical level imo. with battalions a gm has more realistic and less arbitrary recources to hand to a player for quick battle. maybe a company of dudes and battalion assests depending on the type of battle duke it out against similar forces. or one side gets regiment assets against a dug in platoon for a pitched battle. maybe even some dice rolling for parameters etc. sounds like fun to me if any method or scale works out with some fog of war and a goo umpire.
  10. If you want a game that simulates "bandwidth" just check out hps's tigers unleashed. for those that know about it it actually works now. to explain how play unfolds is rather daunting but my experience is the command and control from the commanders perspective in that title is very challenging from the get go. It also simulates friction in a way that makes me understand what is meant by the term. Its to bad the title is only in 2d with rather drab maps. If you want a game that simulates the commanders viewpoint it might be worth 50 dollars for some to check it out.It is also heavily documented for those who love manuels. cheers
  11. The squad leader games featured sewer movement even in its most basic form. maybe an underground set of levels in the editor could do this dimension in cm2. the troops would move into a building perhaps and be given the option to go to level -x making where the troops go show clear to who has los in a given location.
  12. is it just me or does the sun really rise in a dawn scn. it sure seems that way to me.
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