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Ivan Zaitzev

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Posts posted by Ivan Zaitzev

  1. Is there a way to have parts of uniforms transparent in the BMP format that Combat Mission uses?

    I know there is a way to make all of a texture transparent, like making chin straps invisible in various mods.

    I want to make shoulder straps invisible in various CM:A uniforms, this game has the shoulder strap in another part of the uniform texture, not in the shoulder, and it puts it in the shoulder ingame, so editing it is quite difficult, making it transparent would be way easier. Does that make any sense?

  2. What I usually do is save the image as PNG, then make a copy of an original BMP from the game, edit the copy in paint and paste the PNG over it. Then I rename the file. Works every time.

  3. Hello Simicro!
    CM:A is one of my favourite games, and is the one I'm mostly playing these days. 

    The game is definitely an oldie, and it comes with it's problems I will detail now, but first let me tell you it runs just fine in modern systems with high resolution. 

    The stock campaigns are somewhat broken in my opinion. Refit is a bit random and you can find your troops out of ammo starting a mission, even if the last one was one or two months ago. The 40th army had its supply issues but not that bad!

    Soviet squads tend to be quite small, specially later in the war, sometimes 5 men strong, so they are quite brittle.

    Models and textures are quite low resolution, there are mods that improve textures but the game is not as easy to mod as later ones, so mods are limited. I'm doing some mods myself that will post in the future.

    The community is quite small compared to newer games so there is not much new content.

    If you are a content creator, be aware that the map editor is not as robust as in newer games, lacking some features, most notably there are no overlay feature.

    As for bugs and glitches, nothing game braking for sure. The only glitch that comes to mind is the late war para models have a graphics glitch on the shoulder that messes up the model and the textures. 

    But if you are interested in the Soviet Afghan war, the flaws are easily overlooked.  Gameplay is fun and you have to take care of your troops like in all modern games. And you can't beat that price tag!

  4. I think you can move it to the data folder and rename it aaa so it will load before the default. The Z folder is there so it's the last thing it will load, but mods just need to be in the data folder. 

    This won't work with uniform mods that have more variants than the stock game. 

    But in the end it's best just to move it out of the game directory entirely. 

  5. Congratulations to everyone involved for the release, specially to kohlenklau!

    I was reading the scenario creation PDF, and was wondering, if a scenario is designed to be played as the French only, can you still purchase the Italian mortar for the Germans and the Italian tank for the French?

    Maybe I should just give it a try myself, but I'm guessing the Italian infantry will be wearing a different uniform than the Italian tank crew? And if you are playing as the french, the language used by one or two mortar units in the opposing side shouldn't really break things too much?

  6. Hello! It's been a long time...

    My trusty laptop died on me sometime in the beginning of 2022, so I have not been able to play CM.
    I'm finally able to buy a somewhat old piece of hardware and wanted to check If it will run CM Normandy with modules and CM Italy with Modules, I'm fairly sure it will run Afghanistan.

    Anyway, the specs are:

    I5 3rd Gen
    16G RAM DDR3
    GT1030 Graphics card.

    Thanks!!

     

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