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IronCat60

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  1. Like
    IronCat60 got a reaction from Lethaface in panzer pajamas channel, gone?   
    They qualify as Panzer Pajamas because you can go around un- buttoned "for better visibility" until you come "under fire".
    "My God! You can't walk around the house like that! Button that thing up!"
  2. Upvote
    IronCat60 got a reaction from Lucky_Strike in panzer pajamas channel, gone?   
    They qualify as Panzer Pajamas because you can go around un- buttoned "for better visibility" until you come "under fire".
    "My God! You can't walk around the house like that! Button that thing up!"
  3. Like
    IronCat60 got a reaction from Vacillator in panzer pajamas channel, gone?   
    They qualify as Panzer Pajamas because you can go around un- buttoned "for better visibility" until you come "under fire".
    "My God! You can't walk around the house like that! Button that thing up!"
  4. Like
    IronCat60 got a reaction from FogForever in Sometimes things live up to their reputation   
    When they shoot the heil out of you.
    They built this one to standards.
     
  5. Like
    IronCat60 got a reaction from Codreanu in Engine 5 Wishlist   
    It may have been mentioned and I may have missed it.
    A more deliberate way to ensure squad automatic and AT weapons are picked up and remanned instead of hoping that "Casualty Aid" gets to them.
    Something along the lines of a "Retrive Equipment" command where a much shorter pause is enacted where only key weapons and ammo is collected from the casualties. Buddy Aid is not performed.
    This command would help when moving from a location in a hasty manner but you need to ensure key weapons, ammo and equipment are picked up.
    Such a command would also allow units moving quickly through a casualty area of another unit the possibility of retrieving equipment they may need.
    A command where mortar teams may abandon their mortar when it is out of ammo or they are being overrun.
    Ammo Bearers the ability to drop their load at a MG or AT gun location so they may be able to perform as a security element without the loss of their ammo.  Also the ability to share their load with another unit when theirs is destroyed.  Ability to abandon their load when it becomes no longer relevant.
     
     
     
     
  6. Upvote
    IronCat60 got a reaction from RMM in Engine 5 Wishlist   
    It may have been mentioned and I may have missed it.
    A more deliberate way to ensure squad automatic and AT weapons are picked up and remanned instead of hoping that "Casualty Aid" gets to them.
    Something along the lines of a "Retrive Equipment" command where a much shorter pause is enacted where only key weapons and ammo is collected from the casualties. Buddy Aid is not performed.
    This command would help when moving from a location in a hasty manner but you need to ensure key weapons, ammo and equipment are picked up.
    Such a command would also allow units moving quickly through a casualty area of another unit the possibility of retrieving equipment they may need.
    A command where mortar teams may abandon their mortar when it is out of ammo or they are being overrun.
    Ammo Bearers the ability to drop their load at a MG or AT gun location so they may be able to perform as a security element without the loss of their ammo.  Also the ability to share their load with another unit when theirs is destroyed.  Ability to abandon their load when it becomes no longer relevant.
     
     
     
     
  7. Like
    IronCat60 reacted to Probus in Disappearing Trees, Shell Deflection and Quantum Acting Shells   
    Its on the drawing board😆:

  8. Like
  9. Upvote
    IronCat60 reacted to Simcoe in Weird stuff in CM. Why is CM great?   
    CM is great because it’s the closest you can get to seeing what actual combat looks like from the battalion on down. You could play Arma but then you have to deal with other people wait forever to get things organized. 
     
    Combat Mission is kind of like a Van Gogh painting. If you look closely it’s just a bunch of dots that don’t make sense, and they don’t look very aesthetically pleasing but once you zoom out you start to see a cohesive picture. Once you accept the jank, it only gets better.
  10. Thanks
    IronCat60 reacted to The_Capt in Weird stuff in CM. Why is CM great?   
    Why is CM great?  Good question to be honest.  But maybe the question should be "why is CM great, for me?"  Clearly there is a gaming population out there that love the franchise or it would have gone out of business years ago.
    CM has its quirks and every game is an abstraction so I guess it all comes down to what gaming experience the player is looking for, and enjoys.  Lotta wargames out there that span the old school hex based, turn based "chess with guns", to the RTS click-heavy affairs.  CM, and a few other titles, kind fall right in the middle of the spectrum [aside: been seeing comments on micro-management in CM, yeesh try playing Steel Divisions 2].  It has a mid-level pace (WEGO slowest, RT quickest), low-tactical level scale (Bn and below for the most part). 
    The issues that get raised in CM, spotting and unit behaviour tend to get the most ink, when these come up the first question we ask ourselves in the back "is this a feature or a bug".   First off, players need to re-visit "what they think should happen".  Pre-conceived notions drive a lot of the negative feedback which is to be expected and frankly if a player really does not like enough of them then one has to ask if "CM is for you?"  That said, we have a lot of veterans in the back room -the last 20 years has provided plenty of them- so when we analyze combat behaviour we do have people who can carry it over to RL.  So when a player asks:
    I get the question but I can also tell that this person has never actually had effective fire pointed at them.  Green inexperienced troops may believe this and they do not live long enough to become "battle hardened".   An MG in a turret is an exposed position and once you start taking fire from multiple directions and incoming is bouncing off around you, battle hardened troops duck...fast.  Why?  Because at this point someone else's fire is all that will save you; veterans are veterans because they know when they are suppressed and know what to do.  There are times when you get off the X and shoot your way out and then there are times to get your head down and call for support, try very hard to avoid situations that lead to that first one.
    CM has a lot of what I call "chaos features", at a micro level individual behaviour follows a set of standard rules but embedded in that is a level of chaos.  Units will cower at odd times, miss something right in front of them (trust me this happens in RL all the time) run away or not run away.  This chaos is the essence of tactical warfare. Atypical behaviour is the norm as combat is an atypical environment.  People crack, shock and fear have really strange effects.  It is that chaos that makes the game realistic.  I often say that many players do not want full "realism" because if they find the game frustrating at times now...
    Why is CM great for me?  Well, I do enjoy the realistic tactical level but what always hooks me are the micro-dramas that pull one in.  That last Dragon missile, holding off that last T64, a crew, down to pistols, that hold out for just one more minute and that stupid APC that zigged when I told it to zag.  But every devotee to the brand probably has their own reason and hopefully the OP can find his/her own, if not, well then keep wargaming at least and thanks for trying.   
  11. Upvote
    IronCat60 reacted to Sgt.Squarehead in Battlefront's first Super Bundle is now available.   
    Anyone? 
     
  12. Upvote
    IronCat60 reacted to Probus in Battlefront's first Super Bundle is now available.   
    Eeww! Eeww! Final Blitzkrieg vs War of the Worlds aliens!
    Is Footfall, 'Probably the finest novel of alien invasion ever written'?
    But, we digress...
  13. Upvote
    IronCat60 reacted to Probus in Battlefront's first Super Bundle is now available.   
    @Sgt.Squarehead, the modern titles would blow their limited 1640's minds.  They have problems coping with WWII ferocity.  Can you imagine them getting hit with precision cluster bombs (CBU-97)?  They would run away with soiled breeches.
     
  14. Upvote
    IronCat60 reacted to Warts 'n' all in Battlefront's first Super Bundle is now available.   
    Elizabeth raises her eyes from her fermenting vat of Whitehall Palace Willie Warmer and looks across the room, then groans, "I do wish Noddle Head would buy a new map, I'm sick of bloody Nasbie".    Although personally I think she is just venting her spleen after finding out that her home village of Mindboggleton Parva has been incorporated into Mindboggleton Magna  Parish Council

  15. Upvote
    IronCat60 reacted to danfrodo in Battlefront's first Super Bundle is now available.   
    I was mostly a WW2 person, though I used to love various more modern/CW games back in the day.  So I kept putting off getting SF2 & BS.  Dumb dumb dumb mistake.  Those games are crazy good fun, and I just wish I had jumped in sooner.  I suspect there's enough love in your wargaming hearts for both.  WW2 won't break up with you if you date modern games.
  16. Upvote
    IronCat60 reacted to Warts 'n' all in Battlefront's first Super Bundle is now available.   
    Nope, I couldn't give a monkey's toss about any of them.
  17. Upvote
    IronCat60 reacted to Vacillator in Battlefront's first Super Bundle is now available.   
    I have none of the above, being a WW2 type of person.  But for sure, you are tempting me...
  18. Upvote
    IronCat60 reacted to Jotte in Battlefront's first Super Bundle is now available.   
    From the description:
    Wouldn't it be better described as fictional near past instead? 🙃
  19. Like
    IronCat60 got a reaction from RescueToaster in Sometimes things live up to their reputation   
    When they shoot the heil out of you.
    They built this one to standards.
     
  20. Upvote
    IronCat60 reacted to Lucky_Strike in Colorized German pics (many unreleased) from Market Garden   
    Hehe. That, or he was just in the middle of launching his own torpedo.
  21. Upvote
    IronCat60 reacted to LemoN in Indecisive tank gunner   
    Witches burn, so they're made out of wood. We all know that wood swims so we'll just put her in the lake!

    If she swims then we know she's a witch, if she drowns then we know she wasn't!
  22. Upvote
    IronCat60 reacted to sburke in Indecisive tank gunner   
    Or the air speed velocity of a fully laden (African) swallow or worse....how do you KNOW she's a witch?
  23. Upvote
    IronCat60 reacted to Warts 'n' all in BATTLEFRONT GAME IS BIGGEST RIPOFF TRASH EVER   
    If he must moan about being ripped off after 13 years he could at least make it interesting. 
    Cue ... 
     
  24. Upvote
    IronCat60 reacted to Warts 'n' all in BATTLEFRONT GAME IS BIGGEST RIPOFF TRASH EVER   
    He was obviously so angry about getting ripped off that it took 13 years for him to clam down and write about it.
  25. Upvote
    IronCat60 reacted to kohlenklau in BATTLEFRONT GAME IS BIGGEST RIPOFF TRASH EVER   
    It may be an upbringing issue too! 
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